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But that seems to very slowly change now, though it will take atleast 5+ years to get rid and replace all these people, and there will always be those weird holdouts like in sweden
movement was never grounded in KF2 too, you can literally outrun almost anything with a medic or a zerker...
You described Tripwire and their forum mods perfectly. When they would ask for player feedback back in kf2 days they would only implement 1% of it they liked the most and ignore everything else.
People suggested that for their endless mode they make guns upgradeable and they instead did it for the entire game nerfing every gun to oblivion in the process.
Ive never seen a more out of touch developer team, now theyre doing the same with kf3, making a game they want, not the game their audience wants.