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Don't get me wrong the game is really awesome, but having it all available on the first launch it's a bit much.
Keep up the good work!
Wheels should be the simplest thing.... why aren't they?!
They work as you'd expect when you place them (normally). Place one on the left and right side of the vehicle, and they steer correctly. If you're placing them on the forward and back side, they will not auto-place correctly, and you'll have to rotate one of them 180 degrees.
So the quick solution: If they're not turning together, rotate one of them 180 degrees. Then if they're turning the opposite of what you want, rotate BOTH of them 180 degrees again. Generally you want them to display different rotation values (one will show 0 degrees, one will show 180).
Let me know if you're still having troubles.
The developer can spend a bunch of time making a nice tutorial that explains loads of stuff (or maybe even everything), and then the very next update after that will come changes that make some of the tutorial content out of date and either somewhat misleading, or just plain wrong. Then they either have to invest another chunk of time re-doing parts of the tutorial to reflect the new state of the game, or leave it as is and cause potentially even more confusion.
Whilst it might be nice to always have an accurate tutorial and ingame help pages for the player experience, it's also a horribly inefficient use of development time when significant changes that would require tutorial rework are coming with pretty much every major update.