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I played this game for years and had a blast. If the Genesis server with my years of progress was live during FTP/Season launch they would've at least had 2 lifetime supporter purchases from my household. We re-rolled on Elysium but 1 year+ progress in an MMO completely erased is hard to ignore/forget.
There were always certain feature decisions that had me scratching my head cause the chance for X feature to be great seemed to always be missing b/c of their desire to push PVP. I guess their game so their right to do as they please but man all those missed opportunities.
I agree with you on all points. Especially since the developers have already made the same mistakes with LinkRealm. Nothing learned.
Everyone who has played this game long enough knows who he is and why we all view him poorly.
For that reason i didn't want to talk about him, but i had to say something because he is part of the state of the game.
He is part of the problem and I know several players who have left the game just because of him.
But the DEVs do nothing.
They have announced teasers for so many insignificant things that it's lost all meaning..
The remaining players are a handful of people who spent way more than they care to admit on their Dyanmite crypto coin cash shop, and are clinging to their investment, but also a few people from brazil.
(not including their 5 loyal players that have the same grammar as the moderators)
They are looking for financial help from all other sources because the game cannot be supported by the dwindling player-base.
It only lasts a few months before people leave in waves.
They don't bother fixing the parts that people have complained about.. they also talked smack & belittled the people that gave feedback on the things that are constantly being complained about.
They literally watched their streamers quit the game mid-way through building a house and dealing with the loading & unloading the cart 1 by 1, and the other people quit when trying to figure out the imbue system.. and that's not even the first time people quit over that.. remember when FracturedBase went down? they still have an official discord channel with screenshots of their google doc combinations.. smh
Benefit of the doubt..
i hope they find something that they will accept help from, because this year has some big games being launched.
FO is still missing heaps of races and a whole planet.. it's crazy to think they officially launched it like this, and that they maintain hope that people will listen to them.
When the lead-dev vanishes for months and stops replying to everyones messages.. then comes back and says he's burnt out.. you can't tell me that's some cultural thing that creates a great game.
He is the "going to the store for smokes" meme.
When the staff are looking for outside sources of financial aid.. when the game cannot support itself.. you can't tell me that it has lots of potential..
You can't tell me it's "not my game" just because im talking about all of the issues others and myself have experienced from playing the game we bought.
I never said anything about being German or their culture, but being German doesn't give you a free card to act like a jerk towards other people, and i won't bring up a world war that proved that point.
I literally watched them chastise people in discord.. turning fans against the game.
A new player gave feedback and they picked on him like bullies.. saying demeaning things about his credibility.
When the game went F2P.. the GameMasters were encouraging new players to build houses without telling them any facts about moving the house, they literally upset people because they spent all that boring time building a house only to find out that the whole system was basically a BETA raw version.
There were Twitch streamers that quit mid-stream while building their houses and learning about how to Imbue..
NONE of the hired Streamers hung around to play more of the game after their time was up.. they all uninstalled.
If you want to look at my messages like a RIP on them.. and not see any valid points that the Devs could build upon and make something good out of all the bad.. then that's on you.
You maintain the "learn nothing" attitude.. while summarising all feedback as negativity.
It's the old "you might be a red neck" if you don't like those kind of people round here.
You can like the game, im not picking on you for doing that, im not saying you're a bad person for it.
But don't pretend that's not what you're doing, otherwise you would have talked about all the points of the game that you do like.. you offer nothing for your POV, you only chastise others
I guess this is one of your cultural differences.
Still waiting to hear about all these things you love about the game to prove me wrong.
Maybe you enjoy the broken line of sight, and being able to shoot projectiles through walls.
The GM “Fürst A” is simply an unpleasant person. He talks far too much garbage and just lives out his ego.
You only exist in the negative space like a vampire.
You don't give feedback or anything about the game.
Majority of the time feedback is given to help improve the game, but not in your eyes.. you see all feedback as evil and somehow an insult to the devs and you.
Too many times you have made this clear, it doesn't matter what evidence or information is provided to you, you will find a way to twist the words to make it sound like an insult, like a victim complex.
These are your points about the game to change my mind.. ?
You say nothing about the game.. but you keep coming after me.. twisting my words.
There are so many other discussions in this Steam forum, and you ignore them all and come here to talk nonsense.
These are the many points that you missed:
https://steamcommunity.com/app/1426050/discussions/0/4692280570914309617/
https://steamcommunity.com/app/1426050/discussions/0/4355620764343585897/
https://steamcommunity.com/app/1426050/discussions/0/4134934813434237905/
https://steamcommunity.com/app/1426050/discussions/0/3954784199551965125/?ctp=8#c596261865553696115
Oh yeah, it is painfully clear what your agenda is.
I am still waiting on your points on anything related to the game.
All you have done is prove my point.
Please keep telling me the flaws of people.. instead of the game..
I asked in my previous reply if you like the Line of Sight bugs that let everyone shoot projectiles through walls.. and you ignored it to focus on twisting words about intelligence.
In your eyes.. somehow.. the game is perfect.. and it's everyone else that is the problem..
We have another meme..
https://steamcommunity.com/sharedfiles/filedetails/?id=3428335125
Being exposed to negativity on both sides can wear people down, especially if you're looking for it.
I rarely see positive comments about the game anymore.
I get annoyed when i see a teaser for something that isn't a big deal, when so many other things about the game are being neglected.
Any good opportunities are always hijacked with other stuff that distract from making the game good, and alot of the official announcements have apologies and talk about wanting more money.
If you look at the quote in my first post in here, there's literally 1 of the smaller paragraphs with positivity then 6 paragraphs that make you feel uneasy about the games state.
There are problems from the beta that are still active and they don't fix it, and having to bring it up multiple times will get annoying for both sides.
But the only option the players have is to tell the devs about it until it's fixed, and if it is ignored it will fester like cancer.
You see people say "it has potential" but the potential to improve things gets ignored, and the only things that changes are the bottlenecks for resources..
- Feedback is ridiculed.
- Talking about bugs is ridiculed.
- Things have been repeated so much at this point that it comes across as the devs being petty, doing nothing about it for so long.
- The moderators are having to read the same things over and over that they no longer care what the people are talking about and just want them to shutup.
There are games older than Fractured Online that are still improving on their base gameplay systems.Examples:
- Ultima Online has a ClassicUO client.. that smooths the gameplay and improves many gameplay options. (they also have private servers with modding tools and macro tools)
- Dransik has remade their client from scratch and added a bunch of new things.
- Ethyrial changed their staff and is reworking everything.
- Swtor is even working on new stuff and overhauling their graphics.
FO has only just released to F2P and is already outdated with things that remain broken from beta.How many players need to repeat the same feedback for the devs to understand the entertainment value of having their spare time respected with quality of life improvements for the players and the game, that isn't just more funnel mechanics for the PVP distraction.
We watched Twitch streamers during the F2P launch.. uninstall the game on stream because of the monotony of the house building mechanics.
A streamer named Tony struggled to understand the Imbue system for an entire weekend, where he should have been having fun playing the game.. in the end he gave up.. with 300+ viewers watching him, and none of his viewers wanted to play the game after watching him build a house and struggle with imbues, it became a joke in his chat channel.
But somehow the devs don't see this stuff.. and bringing it to their attention is toxic somehow.
The staff wonder why the game performed way below expectations at the F2P launch.. but they have made it part of their job to ignore what's best for the people playing their game.
It's a little mind blowing that they expect new players to constantly Flow in and ignore the issues like the devs are.
We go round and round in circles.. they will blame toxicity as the reason the devs don't fix the game, and why feedback is consistently about the same things.
Even the resource processing workstations in the new player towns are a silly thing, having them intentionally designed so other players can steal from new players using them.. it's so bad..
To think a developer cannot see how to enable their new players to thrive in the game without forcing them into a PVP scenario or Fully build a house to be able to craft basic things.
I saw a guy post a suggestion about automated mechanics for the Cart when gathering and when the Cart is on your Home plot..
Meanwhile modders from ARK:Survival Evolved created a mod that lets crafting workstations see inside other storage containers and it's one of their most downloaded private server mods, because they understood the "GAME" part of it.