Fractured Online

Fractured Online

Allwynd Jan 8, 2022 @ 4:29am
1
This game is not Sandbox
It's just a crafting simulator dubbed "Sandbox" being sold as "do what you want in the game", which basically stands for "we are too lazy and incompetent to make a real game so we will sell this empty crafting simulator to you so you can build the other 99% of the game for us and you will even pay us to do it".

Newsflash - a "Sandbox" game is not a crafting simulator with a hunger system where you can punch trees to gather planks.
A "Sandbox" game is something like The Elder Scrolls III Morrowind, a REAL Sandbox RPG, or RPG Sandbox. A game where based on what quests you choose to accomplish, what factions you choose to align yourself with, this drastically changes the behavior of NPCs from different factions that aren't on good terms with your faction(s) of choice, the results range from NPCs not wanting to even talk to you, others who were previously Neutral or Friendly with you could even attack you on sight, some quests may involve killing some NPCs, which are involved in other quest lines, which makes these quest lines either outright unavailable or only able to be completed midway, because NPCs required are no longer alive or something... if you have a high enough Speechcraft skill, even NPCs such as bandits, cultists, vampires and others who would previously attack you on sight are now friendly - you can talk to them, some are vendors, others are trainers, you may learn new topics of discussion from them which would otherwise be unattainable... and the list goes on.

This is a true "Sandbox" game. A stupid crafting simulator with no content whatsoever IS NOT A "SANDBOX" GAME.
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Showing 1-15 of 37 comments
Caton Jan 23, 2022 @ 7:34am 
Well, for me a sandbox game is when the game world moves itself without your action and without scripted events waiting for you to guide it, including quest. a world that feels alive even when you only stay still. Quest are nearly the opossite from sandbox even if they change the story line.
👁 Feb 3, 2022 @ 2:13am 
Ok...did you play it? Before said all that?
Allwynd Feb 3, 2022 @ 3:11am 
Yeah I did, twice, during previous tests. The game has almost no content and it's not a Sandbox - it's just a crafting simulator. They expect players to pay for the privilege to build the other 99% of the game for them for free.

The game was always going to flop hard, but now under Gamigo, it will flop so hard, it will cause a planetwide earthquake.
Last edited by Allwynd; Feb 3, 2022 @ 3:13am
👁 Feb 3, 2022 @ 4:00am 
Originally posted by Weilan:
Yeah I did, twice, during previous tests. The game has almost no content and it's not a Sandbox - it's just a crafting simulator. They expect players to pay for the privilege to build the other 99% of the game for them for free.

The game was always going to flop hard, but now under Gamigo, it will flop so hard, it will cause a planetwide earthquake.
You said it was "during test" maybe they haven't finished yet, so that why no content yet. I guess they will have content later after they complete the game
Allwynd Feb 3, 2022 @ 4:15am 
You can choose to believe in whatever you want, but I'm pretty sure the game won't get better than that. Their main philosophy was to create "A Game About Nothing" and they did it. Now it's time to see how many people enjoy "Games About Nothing".
👁 Feb 3, 2022 @ 4:20am 
Originally posted by Weilan:
You can choose to believe in whatever you want, but I'm pretty sure the game won't get better than that. Their main philosophy was to create "A Game About Nothing" and they did it. Now it's time to see how many people enjoy "Games About Nothing".
You do know that, you cannot compare a complete mmo to a testing phase mmo game.
The game haven't complete yet, and you already digging it's grave already.
Allwynd Feb 5, 2022 @ 8:09am 
Originally posted by ⎛⎝(。ŏ﹏ŏ)⎠⎞:
you cannot compare a complete mmo to a testing phase mmo game.
The game haven't complete yet


I just love hearing this argument every time about an Early Access game.

The purpose of this thread is to point out that this game is falsely using the term "Sandbox" as a part of its genre description. Anything beyond that - time will tell.

I was just playing the latest stress test that is currently running. My opinion is reaffirmed once again - the game has nothing. You don't even start with a weapon.

I won't say anything else and I won't comment on this thread anymore, let it sit so people see it and educate themselves on what a Sandbox is and isn't. The game will launch and it will be seen how it does being what it is and being under Gamigo.
Tachyon Feb 5, 2022 @ 12:46pm 
Play Path of Exile for a WAY better gaming experience.
ChronoGuru Mar 27, 2022 @ 5:16pm 
Originally posted by Weilan:
It's just a crafting simulator dubbed "Sandbox" being sold as "do what you want in the game", which basically stands for "we are too lazy and incompetent to make a real game so we will sell this empty crafting simulator to you so you can build the other 99% of the game for us and you will even pay us to do it".

Newsflash - a "Sandbox" game is not a crafting simulator with a hunger system where you can punch trees to gather planks.
A "Sandbox" game is something like The Elder Scrolls III Morrowind, a REAL Sandbox RPG, or RPG Sandbox. A game where based on what quests you choose to accomplish, what factions you choose to align yourself with, this drastically changes the behavior of NPCs from different factions that aren't on good terms with your faction(s) of choice, the results range from NPCs not wanting to even talk to you, others who were previously Neutral or Friendly with you could even attack you on sight, some quests may involve killing some NPCs, which are involved in other quest lines, which makes these quest lines either outright unavailable or only able to be completed midway, because NPCs required are no longer alive or something... if you have a high enough Speechcraft skill, even NPCs such as bandits, cultists, vampires and others who would previously attack you on sight are now friendly - you can talk to them, some are vendors, others are trainers, you may learn new topics of discussion from them which would otherwise be unattainable... and the list goes on.

This is a true "Sandbox" game. A stupid crafting simulator with no content whatsoever IS NOT A "SANDBOX" GAME.

In MMORPG terms, you’re wrong. Quests are not what make a sandbox, nor how you interact with NPC’s. Even in non-MMORPGs a sandbox isn’t defined by its quests typically. See Kenshi for what a sandbox should/could be.

Your are right factions can heavily play into it. But they need to be player driven.

A sandbox MMORPG gives you a world and all the toys to forge your own path. Not on a scripted, hand-held treadmill. See Ultima Online. I’d even argue Black Desert Online is a modern “sandbox” MMO, as much as it pains me.

Whether this game offers that or not is up in the air obviously. Crafting alone won’t do it. There has to be enough “toys” in the sandbox and ability to build sand castles with them to support player driven adventures.
Last edited by ChronoGuru; Mar 27, 2022 @ 5:18pm
Allwynd Mar 29, 2022 @ 11:11am 
Originally posted by ChronoGuru:
Originally posted by Weilan:
It's just a crafting simulator dubbed "Sandbox" being sold as "do what you want in the game", which basically stands for "we are too lazy and incompetent to make a real game so we will sell this empty crafting simulator to you so you can build the other 99% of the game for us and you will even pay us to do it".

Newsflash - a "Sandbox" game is not a crafting simulator with a hunger system where you can punch trees to gather planks.
A "Sandbox" game is something like The Elder Scrolls III Morrowind, a REAL Sandbox RPG, or RPG Sandbox. A game where based on what quests you choose to accomplish, what factions you choose to align yourself with, this drastically changes the behavior of NPCs from different factions that aren't on good terms with your faction(s) of choice, the results range from NPCs not wanting to even talk to you, others who were previously Neutral or Friendly with you could even attack you on sight, some quests may involve killing some NPCs, which are involved in other quest lines, which makes these quest lines either outright unavailable or only able to be completed midway, because NPCs required are no longer alive or something... if you have a high enough Speechcraft skill, even NPCs such as bandits, cultists, vampires and others who would previously attack you on sight are now friendly - you can talk to them, some are vendors, others are trainers, you may learn new topics of discussion from them which would otherwise be unattainable... and the list goes on.

This is a true "Sandbox" game. A stupid crafting simulator with no content whatsoever IS NOT A "SANDBOX" GAME.

In MMORPG terms, you’re wrong. Quests are not what make a sandbox, nor how you interact with NPC’s. Even in non-MMORPGs a sandbox isn’t defined by its quests typically. See Kenshi for what a sandbox should/could be.

Your are right factions can heavily play into it. But they need to be player driven.

A sandbox MMORPG gives you a world and all the toys to forge your own path. Not on a scripted, hand-held treadmill. See Ultima Online. I’d even argue Black Desert Online is a modern “sandbox” MMO, as much as it pains me.

Whether this game offers that or not is up in the air obviously. Crafting alone won’t do it. There has to be enough “toys” in the sandbox and ability to build sand castles with them to support player driven adventures.
How quests can affect the world can be a sandbox. If you choose to take quest B over quest A and through your actions then quest A becomes unavailable, because you did something in quest B so the quest A NPC now hates you and won't talk to you anymore. Or a quest involves killing an NPC involved in a different quest chain, that chain becomes broken and if these are choices a player can make or not at all, then that's sandbox too.
Awesome OP! Now go make that game instead of ♥♥♥♥♥♥♥♥ about this one. If you don't want to play it, and it seems you don't, what skin is off your teeth if we want to play it?
Zangetsu Apr 9, 2022 @ 6:43pm 
Why is closed beta not on Steam? I don't want the ♥♥♥♥♥♥ glyph launcher, no no...
Bad Cookies Apr 10, 2022 @ 10:51pm 
Originally posted by Weilan:
Originally posted by ChronoGuru:

In MMORPG terms, you’re wrong. Quests are not what make a sandbox, nor how you interact with NPC’s. Even in non-MMORPGs a sandbox isn’t defined by its quests typically. See Kenshi for what a sandbox should/could be.

Your are right factions can heavily play into it. But they need to be player driven.

A sandbox MMORPG gives you a world and all the toys to forge your own path. Not on a scripted, hand-held treadmill. See Ultima Online. I’d even argue Black Desert Online is a modern “sandbox” MMO, as much as it pains me.

Whether this game offers that or not is up in the air obviously. Crafting alone won’t do it. There has to be enough “toys” in the sandbox and ability to build sand castles with them to support player driven adventures.
How quests can affect the world can be a sandbox. If you choose to take quest B over quest A and through your actions then quest A becomes unavailable, because you did something in quest B so the quest A NPC now hates you and won't talk to you anymore. Or a quest involves killing an NPC involved in a different quest chain, that chain becomes broken and if these are choices a player can make or not at all, then that's sandbox too.
As you said, that's sand box too. That's not this sandbox. I come from the UO world where all you did was harvest and make your own world, before there was an Everquest, which I also loved.
Last edited by Bad Cookies; Apr 10, 2022 @ 10:51pm
Romp Apr 20, 2022 @ 12:34am 
Ok. First up how about you all agree on the definition of a sandbox game .. start here https://en.wikipedia.org/wiki/Sandbox_game Now have a rational conversation.
Snows May 24, 2022 @ 5:49am 
Originally posted by Tachyon:
Play Path of Exile for a WAY better gaming experience.
patch of exile are not a sanbox mmo open world game
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