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Meanwhile in TSW we were stuck for months with AI trains crossing red lights and causing a service failure, freight trains derailing for absolutely no reason, and other gamebreaking bugs that you would expect for a game that has been on early release for... how many years now?
I'm genuinely scared to play TSW for fear of whatever gamebreaking bug there is that will make me pissed at the game.
I don't think the two games will compete against each other. Simrail offers many things that TSW doesn't, and that TSW doesn't seem interested in or is not able to - I believe the latter, but I would be glad to be proven wrong. And Simrail will catch up on the other features sooner or later while DTG still allows routes on gen 8 to go live, despite crashes 50% of the time in some conditions (like driving into Dresden in either Dresden-Chemnitz or Dresden-Riesa)
The mipmapping on the tracks seems very obvious and distracting Also there are a lot of texture loading stutters. Is there anything that can be done in settings or ini files that improves these things?
Thanks to the use of satellite images, geodetic data and AI algorithms, we are able to generate the terrain, road layout, vegetation, buildings and many other elements automatically. We are currently working on expanding the technology to the rest of the world.
In SimRail, it is sometimes worth leaving the cabin for a small walk around Warsaw or Katowice. Probably many people wonder how we mapped nearly 500 km of real terrain - we have developed a technology similar to that known from the latest installment of Microsoft Flight Simulator. 1/2
I think the choice was pretty easy to make lol
Adding a multiplayer mode with drivers and dispatchers working together (and making it accessible to a more mainstream audience, because I know Run8 has done it before) is genius. I’ve had some excellent runs where there’s been a ton of communication between signalers and train crew to regulate the service and give priority or otherwise get late-running trains back on track.
Don’t be put off by the prospect of multiplayer, either: the mode is a little like service mode in TSW in that you can pick which currently running train you want to take over (or signal box) and jump in. Sadly you can’t see where they currently are in their schedule, but there’s always a lot to choose from. Many servers aren’t busy so you can dive in and drive and be sure of being left alone if that’s what you want.
DTG have said it is not going to happen. Post #10 in below:
https://forums.dovetailgames.com/threads/multiplayer-for-tsw.57489/
Both together have much more than TSW.