World of Tanks

World of Tanks

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Sesrian (Banned) Apr 20 @ 9:23am
XM57
Again an good op tank totally broken for help pay to win player
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Showing 1-10 of 10 comments
cry the game is pay to win everyone knows it pay or lose or dont play at all those are your options
Originally, premium tanks were designed to be just have "average" performance and the reason to buy them was to train tank crews and earning credits. Elited tech tree tanks of the same tier were, in general, better than premium tanks. Nowadays, many -- but not all (E75, E5 and T30, for example, can still be competitive when play competently) -- elited tech tree tanks are just fodder for premium tanks of the same tier. Hopefully, Wargaming will buff more tech tree tanks before they slide down the slippery slope of power creep too far (like the recent T30, Object 704 and Jagdtiger buffs) because they will (should) never "nerf" premium tanks.
Originally posted by DiceWrangler:
[...]Hopefully, Wargaming will buff more tech tree tanks before they slide down the slippery slope of power creep too far (like the recent T30, Object 704 and Jagdtiger buffs) because they will (should) never "nerf" premium tanks.
Its the definition of too little, too late and they still sell their lootbox tanks - even more frequent now.

They had half a decade to rebalance the techtree tanks and made mountains of cash in that time. Its not like they couldnt afford it...
As i said in another post the players care until they dont anymore - i dont anymore. I moved on to greener pastures.

HF as long as it lasts.
Last edited by Механикус; Apr 21 @ 3:56pm
Yep, WG got too greedy and realized that they could make more money on NEW premium tanks than subscriptions or gold and, after that, the power creep was unstoppable. They also stopped producing new maps for a while too because new tanks make money -- new maps do NOT.
kruvoy Apr 23 @ 9:11am 
Originally posted by DiceWrangler:
Yep, WG got too greedy and realized that they could make more money on NEW premium tanks than subscriptions or gold and, after that, the power creep was unstoppable. They also stopped producing new maps for a while too because new tanks make money -- new maps do NOT.
Maps and tanks are handled by separate departments. As well as other things
And creating maps is a much more time-consuming process than tanks.
Originally posted by kruvoy:
. . .
And creating maps is a much more time-consuming process than tanks.

The latest major map updates to Ensk and Airfield are, imo, very well done but I have not seen Paris (because it is the only map that I have blocked) or noticed any changes to Mines yet. Wargaming seems to have forgotten how to make good maps for several years now so, hopefully, this trend will continue.
Originally posted by DiceWrangler:
Originally, premium tanks were designed to be just have "average" performance and the reason to buy them was to train tank crews and earning credits. Elited tech tree tanks of the same tier were, in general, better than premium tanks. Nowadays, many -- but not all (E75, E5 and T30, for example, can still be competitive when play competently) -- elited tech tree tanks are just fodder for premium tanks of the same tier. Hopefully, Wargaming will buff more tech tree tanks before they slide down the slippery slope of power creep too far (like the recent T30, Object 704 and Jagdtiger buffs) because they will (should) never "nerf" premium tanks.
There are no premium t10s? so why bring up e5? t9 is wierd afaik the best tanks are skill locked with most t9 prems being garbo (strv k) but i dont know the t9 meta so meh. t8s are absolutely broken and should have never been released. but alas i only play t8s for credits so idgaf as long as t10 stays no p2w im fine.
There are tier X Premium tanks but most are clan/mission reward tanks, acquired during events or purchased with Bonds. Tier X is more Pay-to-Play than Pay-to-Win unless you are part of a generous and successful clan, an extremely good player or do not always play tier X tanks. I suspect that there are very few players that can consistently make a profit -- without a premium account -- in tier X Random Battles; note that anyone can earn a few days worth of premium time from WoTs numerous events and missions -- including the current Battle Pass.
kruvoy Apr 24 @ 2:34am 
Originally posted by DiceWrangler:
Originally posted by kruvoy:
. . .
And creating maps is a much more time-consuming process than tanks.

The latest major map updates to Ensk and Airfield are, imo, very well done but I have not seen Paris (because it is the only map that I have blocked) or noticed any changes to Mines yet. Wargaming seems to have forgotten how to make good maps for several years now so, hopefully, this trend will continue.
As I believe I hope so too
Rod Apr 25 @ 1:13am 
The length of time ensk existed like it did is not even defendable wargaming are a billion dollar company and you guys treat them like they are a few people. You can get bloody shot at spawn in ensk and crossing it was unplayable in the current meta...

Almost all maps are unplayable if you want to be honest as why are the games so fast and the spotting so broken when frontline seems to make it less worse yeah because 1000x1000 is too small.
Last edited by Rod; Apr 25 @ 1:14am
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