Disney Dreamlight Valley

Disney Dreamlight Valley

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TITOMOSQUITO187 May 13, 2023 @ 2:05am
Maybe we should outlaw predatory micro-transactions in KIDS games
Ya know...not be so greedy, and not target little kids with such predatory practices?

It's DISNEY, and they are putting out this kind of mobile F2P style game to take advantage of CHILDREN.

Shame on you Disney, the developers, and publishers of things like this. What a shameful tactic to use on "family" games from a family license.

Don't even get me started on having to buy "Disney Bucks" (a.k.a. Moonstones) that sit in your fantasy account when you haven't even bought anything yet instead of your OWN bank accounts. Pricing things just out of ranges of the currency packs so there are always left-overs that can't be spent without buying MORE BS Bucks. Imagine how much of that currency never gets spent at all. Paid for, but not received any benefit, and kept by the company like a "donation".

Also, these games ALWAYS have severe "life wasting" time if you don't spend the extra dough. Forcing people who can't afford it, or aren't willing to pay to win game to just grind for hours and hours for something they can just buy for more money because the game was designed to make it as painful as possible to advance. This isn't gaming. This is a scam.
Last edited by TITOMOSQUITO187; May 13, 2023 @ 3:07am
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Showing 1-15 of 43 comments
Lisa Mockingbird May 13, 2023 @ 6:53am 
2
So OK - your post seems like a 'troll' post and probably unworthy of response.
BUT
Let's suppose this is serious:

Seems to me it is your job as a parent is to teach your children: the value of money and hard work to obtain it and things they want (rather than give give give from the mommy/daddy bank), the value of patience (vs instant gratification).

a. Nothing sold in the in-game store bought for moonstones is needed to progress the game - they are all cosmetic items that are pets(not even as good as the pets available in normal free-play), clothes (there are tons of better outfits rewarded for free-play), and furniture/houses that again are only cosmetic re-skins of the free-play house and extra furniture not needed.

All things needed to progress game quests or open areas are earn-able by just free-play methods such as farming pumpkins, mining, crafting... Even the periodic big events can be played without the premium path which if you do buy just opens cosmetic rewards.

b. They give you 50 moonstones a day so if a child (seriously just because it's Disney doesn't mean a child should be let run wild in the game with no monetary supervision and personally I think mostly adults or YA play) wants to earn a store cosmetic item they can be patient and collect them over time.

c. As to what you as a parent are willing to contribute to a child playing online games: perhaps you should have a clear allowance and your child if old enough to spend money on game items should understand your family finances and their personal allowance budget.

My parents did these things: we knew we had a relatively big family for my fathers income (7 kids) and by 11 I was babysitting and delivering newspapers too at 13 then I also started working food service as soon as possible as well because I wanted to buy things that would not be in my allowance - the same with ALL my siblings) It took me so long to save up for the game Fallout 2 that I was able to get it for $5 in a used bin at the game store LOL - it is still one of my favorite games of all times.


Just my opinion/thoughts: are the prices here that high really? I play phone games for fun and they have monthly events where the minimum you spend is 15$ for a cosmetic item and our club leaders spend hundreds of $ for temporary bonus items so the club can earn special competitive event rewards - and that just is a phone game with no world or quests! For me a phone game is played for a few months then forgotten. In the early 90's it cost $75 to buy good games (like dnd goldbox releases on floppy disks) and $75 in the 80's and 90's was relatively a lot more than now.

So basically on the first day of access I bought the Disney Dreamlight valley for Ultimate edition price of $70 - note: less than I paid for a game in the 90's!!!!! Got a ton of moonstones with it that with all the freebees I've yet to use up and I've bought the premium path on every Event as well as a few store items (that were disappointing tbh). I've gotten 370ish hours out of this game so far mostly playing when they release new content now but well - I consider that good game value for the money.


TLDR: This game has Good Value for the price and additional Moonstones only buy cosmetic items and are completely skipable without impacting game play.
Last edited by Lisa Mockingbird; May 13, 2023 @ 6:57am
PlayerNumeroUno May 13, 2023 @ 1:48pm 
Originally posted by TITOMOSQUITO187:
Ya know...not be so greedy, and not target little kids with such predatory practices?

It's DISNEY, and they are putting out this kind of mobile F2P style game to take advantage of CHILDREN.

Shame on you Disney, the developers, and publishers of things like this. What a shameful tactic to use on "family" games from a family license.

Don't even get me started on having to buy "Disney Bucks" (a.k.a. Moonstones) that sit in your fantasy account when you haven't even bought anything yet instead of your OWN bank accounts. Pricing things just out of ranges of the currency packs so there are always left-overs that can't be spent without buying MORE BS Bucks. Imagine how much of that currency never gets spent at all. Paid for, but not received any benefit, and kept by the company like a "donation".

Also, these games ALWAYS have severe "life wasting" time if you don't spend the extra dough. Forcing people who can't afford it, or aren't willing to pay to win game to just grind for hours and hours for something they can just buy for more money because the game was designed to make it as painful as possible to advance. This isn't gaming. This is a scam.

I stuffed my face so hard with pickle flavored chips. So do you think it should just be like a normal raunchy game and like gta5 and soo 6 to be a buy game format vs internal buying but only like for premium shop cause accessories and stuff sell and are worth the moonstones. I could run away and go off grid and still be able to play is priceless.

one day be holding a copy of it in my hands, its cool game. Part of the beauty is ability to play offline like a normal game. You could be on a disney dream cruise and still play! in the middle of uncharted waters!
Last edited by PlayerNumeroUno; May 13, 2023 @ 2:02pm
Mr. Bufferlow May 13, 2023 @ 2:21pm 
I agree with Lisa that some of OP's concerns really rest with the parents teaching and directing their child's behavior with the "store" and moonstones.

At least in my experience as an adult, I bought the cheapest option and have no problem doing everything I wanted in the game. I knew going in that I was not the target group that would buy up the premium cosmetics. I have been able to do all the starpath events and even get the premium items for those and my moonstone balance is still flush. (Over 6,000 moonstones currently)

So I do not really see Gameloft as being predatory or greedy in any sense. They probably know, from research and studies done on other In App purchase games that there will be predictable number of players who will be willing for fork over regular contributions to get the store stuff. For the rest of us, we just collect our blue chests and maybe spring once in a great while for something special offered.

I guess the alternative would have been to bundle the frequent updates into semi-annual or annual DLC. However Gameloft gets paid, they deserve to be paid for their work. They picked a method and for me it is great. I have no problem with other people funding my enjoyment of the game. I am not sure my interest in the game is sufficient that I would have been willing to pay for DLC....maybe after a year or two once those go on sale for $2 or $3 a pop.

So I get OP wishing they had picked a different method to fund the game. I disagree that they are doing anything predatory or being greedy in the process. If anything, so far they have been very generous to the EA users.

I will quit playing if things change, but right now I am not sure why OP is so upset.
Last edited by Mr. Bufferlow; May 13, 2023 @ 2:22pm
The Rat from Tarkov May 15, 2023 @ 12:24pm 
Originally posted by Lisa Mockingbird:
So OK - your post seems like a 'troll' post and probably unworthy of response.
BUT
Let's suppose this is serious:

Seems to me it is your job as a parent is to teach your children: the value of money and hard work to obtain it and things they want (rather than give give give from the mommy/daddy bank), the value of patience (vs instant gratification).

TLDR: This game has Good Value for the price and additional Moonstones only buy cosmetic items and are completely skipable without impacting game play.

I think you are misunderstanding OPS point that the games main monetization strategy is to profit off the give give give from the mommy/daddy bank demographic.

Which as you agree is a very toxic and damaging but also prevelent and addicting phenomon.

And this corporation is trying to train that and preticipate that behavior to kids. Which, is probably not weird, I imagine mobile gaming is a cesspit of similar or worse strategies to exploit bad behavior of parents and their kids. Fortnite is an example I can think of.

Im usually all for games doing cosmetic only microtansactions to preserve the balance of the game. (This isn't a pure cosmetic only cash shop but that's not my concern in this non competitive game where the progress you get only costs the time or money you put into it, which doesn't affect anyone elses game. )

But this is objectively bad monetization scheme, BECAUSE it is directly targeting, precipitating and sustaining negative behaviors of kids and their parents. It might be super prevelent in the market already but that doesn't make it ok, especially tarnishing a brand as powerful as Disney which will create larger ripple trend setting effects. The "not that bad" is understandable but also shortsighted. "Not that bad" with no negative reinforcement will not address or fix the problem, and over time it will only get worse.

The industries monetization schemes are all focused on pushing the boundaries of what predatory plots are seen as acceptable enough to be profitable without huge pr backlash.

It is sad to see part of that major IPS like Lord of the Rings and Disney jumping into the action when their IPs are big enough for these predatary schemes to be completely unneccessary, they could already make millions from name recognition alone just releasing a bad quality game. (The game has sold 122 million copies already and it is a pretty cheap seeming game to develop, meaning they have made almost 5 BILLION? (am I doing the math wrong this is obscene) alone without any microtransactions.
Last edited by The Rat from Tarkov; May 15, 2023 @ 12:45pm
MadDawg2552 May 15, 2023 @ 3:59pm 
Originally posted by Mr. Bufferlow:
So I do not really see Gameloft as being predatory or greedy in any sense.
Having a 1,200 moonstone pack for sale and then having a cosmetic item that costs 1,500 is the very definition of predatory pricing.

Edit: I forgot to mention, that 1,200 moonstone pack is $4.99 and the 1,500 moonstone cosmetic is a set of backpacks. They think two VIRTUAL backpacks are worth... (does some math)... I'm just going to guess... $6.25? I can buy a real backpack for less than that.

So Gameloft is predatory AND greedy.
Last edited by MadDawg2552; May 15, 2023 @ 4:08pm
The Dukenator May 16, 2023 @ 3:56am 
Originally posted by MadDawg2552:
Originally posted by Mr. Bufferlow:
So I do not really see Gameloft as being predatory or greedy in any sense.
Having a 1,200 moonstone pack for sale and then having a cosmetic item that costs 1,500 is the very definition of predatory pricing.

Edit: I forgot to mention, that 1,200 moonstone pack is $4.99 and the 1,500 moonstone cosmetic is a set of backpacks. They think two VIRTUAL backpacks are worth... (does some math)... I'm just going to guess... $6.25? I can buy a real backpack for less than that.

So Gameloft is predatory AND greedy.
Because microtransactions are in many games, free to play or not.
See: RAGE coins, Helix credits, Shark Cards, and so on.

Disney Magic Kingdoms has gem packs that are used for magic packs.
My Little Pony: Magic Princess has a mountain of microtransactions. Way more expensive than DMK.
MadDawg2552 May 16, 2023 @ 5:29am 
Originally posted by The Dukenator:
Because microtransactions are in many games, free to play or not.
See: RAGE coins, Helix credits, Shark Cards, and so on.

Disney Magic Kingdoms has gem packs that are used for magic packs.
My Little Pony: Magic Princess has a mountain of microtransactions. Way more expensive than DMK.
I wasn't arguing for it or against it, I was just showing that Gameloft is both predatory and greedy, just like every other microtransaction company.
kitsuneblue May 16, 2023 @ 6:27am 
Originally posted by MadDawg2552:
Originally posted by Mr. Bufferlow:
So I do not really see Gameloft as being predatory or greedy in any sense.
Having a 1,200 moonstone pack for sale and then having a cosmetic item that costs 1,500 is the very definition of predatory pricing.

Edit: I forgot to mention, that 1,200 moonstone pack is $4.99 and the 1,500 moonstone cosmetic is a set of backpacks. They think two VIRTUAL backpacks are worth... (does some math)... I'm just going to guess... $6.25? I can buy a real backpack for less than that.

So Gameloft is predatory AND greedy.
ok so i get what you are saying with the prices being a bit much for what you get, but there is no way you can buy similar backpacks for close to that. Those are based on the loungefly collection and the disney ones START at $70. they can reach $800 so what are you talking about.
kitsuneblue May 16, 2023 @ 6:31am 
Originally posted by Mr. Bufferlow:
I agree with Lisa that some of OP's concerns really rest with the parents teaching and directing their child's behavior with the "store" and moonstones.

At least in my experience as an adult, I bought the cheapest option and have no problem doing everything I wanted in the game. I knew going in that I was not the target group that would buy up the premium cosmetics. I have been able to do all the starpath events and even get the premium items for those and my moonstone balance is still flush. (Over 6,000 moonstones currently)

So I do not really see Gameloft as being predatory or greedy in any sense. They probably know, from research and studies done on other In App purchase games that there will be predictable number of players who will be willing for fork over regular contributions to get the store stuff. For the rest of us, we just collect our blue chests and maybe spring once in a great while for something special offered.

I guess the alternative would have been to bundle the frequent updates into semi-annual or annual DLC. However Gameloft gets paid, they deserve to be paid for their work. They picked a method and for me it is great. I have no problem with other people funding my enjoyment of the game. I am not sure my interest in the game is sufficient that I would have been willing to pay for DLC....maybe after a year or two once those go on sale for $2 or $3 a pop.

So I get OP wishing they had picked a different method to fund the game. I disagree that they are doing anything predatory or being greedy in the process. If anything, so far they have been very generous to the EA users.

I will quit playing if things change, but right now I am not sure why OP is so upset.
they have mentioned there will be sales I don't know if this means the moonstones will be cheaper or if the items will, personally moonstones would be better just in case the items that week aren't good.
MadDawg2552 May 16, 2023 @ 10:20am 
Originally posted by kitsuneblue:
ok so i get what you are saying with the prices being a bit much for what you get, but there is no way you can buy similar backpacks for close to that. Those are based on the loungefly collection and the disney ones START at $70. they can reach $800 so what are you talking about.
I didn't say this very specific backpack or even a similar backpack. I was talking about a REAL, TANGIBLE backpack that I can actually use.

I wish people would take the time to actually comprehend what is being said so I don't have to keep explaining myself. This is the second time in this same thread.
The Dukenator May 16, 2023 @ 10:30am 
Originally posted by MadDawg2552:
Originally posted by The Dukenator:
Because microtransactions are in many games, free to play or not.
See: RAGE coins, Helix credits, Shark Cards, and so on.

Disney Magic Kingdoms has gem packs that are used for magic packs.
My Little Pony: Magic Princess has a mountain of microtransactions. Way more expensive than DMK.
I wasn't arguing for it or against it, I was just showing that Gameloft is both predatory and greedy, just like every other microtransaction company.
Bethesda charged you $3 for horse armor for Elder Scrolls Oblivion.

An earlier post I had made that was deleted, talked about how microtransactions were handled for a mmo that was free as the premium shop was added in later.
But it didn't keep the game going very well as many were more interested playing the game, rather than spend real money on virtual items.
There were other issues as well. All led to the game closure.

Originally posted by TITOMOSQUITO187:
Ya know...not be so greedy, and not target little kids with such predatory practices?

It's DISNEY, and they are putting out this kind of mobile F2P style game to take advantage of CHILDREN.

Shame on you Disney, the developers, and publishers of things like this. What a shameful tactic to use on "family" games from a family license.

Don't even get me started on having to buy "Disney Bucks" (a.k.a. Moonstones) that sit in your fantasy account when you haven't even bought anything yet instead of your OWN bank accounts. Pricing things just out of ranges of the currency packs so there are always left-overs that can't be spent without buying MORE BS Bucks. Imagine how much of that currency never gets spent at all. Paid for, but not received any benefit, and kept by the company like a "donation".

Also, these games ALWAYS have severe "life wasting" time if you don't spend the extra dough. Forcing people who can't afford it, or aren't willing to pay to win game to just grind for hours and hours for something they can just buy for more money because the game was designed to make it as painful as possible to advance. This isn't gaming. This is a scam.
Little kids? Seriously? I know one game was marketed for such group, but the actual players were adults.

Kids will play what they want. There are ones who played Fortnite, instead of those many family friendly games.

This isn't on mobile, and there are many F2P PC games out there.

A family license? That's as funny as a Christian company getting a license to make a violent game.

Disney Bucks? Was this from Fortnite V-Bucks?

Video game are time wasters. Even simulation games are far worse due to real time waiting to do things.
The Dukenator May 16, 2023 @ 10:33am 
Originally posted by MadDawg2552:
Originally posted by kitsuneblue:
ok so i get what you are saying with the prices being a bit much for what you get, but there is no way you can buy similar backpacks for close to that. Those are based on the loungefly collection and the disney ones START at $70. they can reach $800 so what are you talking about.
I didn't say this very specific backpack or even a similar backpack. I was talking about a REAL, TANGIBLE backpack that I can actually use.

I wish people would take the time to actually comprehend what is being said so I don't have to keep explaining myself. This is the second time in this same thread.
You would want one that can handle 20 lbs and not rip apart, being weatherproof and so on.
Last edited by The Dukenator; May 16, 2023 @ 10:33am
Sileka May 16, 2023 @ 12:46pm 
Originally posted by TITOMOSQUITO187:
Also, these games ALWAYS have severe "life wasting" time if you don't spend the extra dough. Forcing people who can't afford it, or aren't willing to pay to win game to just grind for hours and hours for something they can just buy for more money because the game was designed to make it as painful as possible to advance. This isn't gaming. This is a scam.
Games, are meant to be a form of entertainment. They are no more or less 'life wasting' then watching a movie that you end up finding sub-par at best. Or getting through 90% of a book and then deciding, "No, I don't care how it ends" and scrapping it for the cover boards. (Don't judge.)

You have no idea what gaming is, clearly. Gaming has, sadly, evolved. That is because it's boomed in popularity. (Thanks....) and companies learned they can milk people who 'have a life', but still feel they are entitled to the same level of progress as someone who does spend time playing said game. A good documented example of this is the sheer amount of hackers in Pokémon, all because, "Breeding isn't important to competitive play but they force me to do it."

Originally posted by The Dukenator:
Bethesda charged you $3 for horse armor for Elder Scrolls Oblivion.

An earlier post I had made that was deleted, talked about how microtransactions were handled for a mmo that was free as the premium shop was added in later.
But it didn't keep the game going very well as many were more interested playing the game, rather than spend real money on virtual items.
There were other issues as well. All led to the game closure.
Bethesda was heavily criticized for this.
Sadly, MTX are here to stay. What is more problematic is the fact that companies are now intentionally trying to snatch the attention of people prone to certain types of addictions. A degree in Psychology is a valuable thing to have in the new gaming world. (Example; Something cost 550 gems. There is a MTX pack that sells 500 for $x, then 1,000 for $x^. This is a common predatory practice...)

Originally posted by The Dukenator:
Little kids? Seriously? I know one game was marketed for such group, but the actual players were adults.

Kids will play what they want. There are ones who played Fortnite, instead of those many family friendly games.

This isn't on mobile, and there are many F2P PC games out there.

A family license? That's as funny as a Christian company getting a license to make a violent game.

Disney Bucks? Was this from Fortnite V-Bucks?

Video game are time wasters. Even simulation games are far worse due to real time waiting to do things.
Made for kids, and designed to be kid friendly are, in fact, two different categories. This is true. However, any game that intends to be 'kid friendly' should still be subjected to normal regulations when it comes to kids. Especially when those games employ psychological tricks that steer it's users into paying any amount of money.

The costs are insane when you stop and realize it is a product that, once designed, can be produced without limit. That does not mean I believe the items should be free. But I earnestly believe the value of the digital goods are being bloated. (Despite mathematics saying a lower cost would garner more purchases and higher net profit. But Economics is hard to grasp I guess..)
Last edited by Sileka; May 16, 2023 @ 12:56pm
kitsuneblue May 16, 2023 @ 3:08pm 
Originally posted by MadDawg2552:
Originally posted by kitsuneblue:
ok so i get what you are saying with the prices being a bit much for what you get, but there is no way you can buy similar backpacks for close to that. Those are based on the loungefly collection and the disney ones START at $70. they can reach $800 so what are you talking about.
I didn't say this very specific backpack or even a similar backpack. I was talking about a REAL, TANGIBLE backpack that I can actually use.

I wish people would take the time to actually comprehend what is being said so I don't have to keep explaining myself. This is the second time in this same thread.
and there are tons of free backpacks in game, you can even design your own. See that is the thing you are complaining that a bag is costing money and comparing it to a dollarstore bag instead of the real world equal it is based on ignoring you can literally get a backpack for free in the game by designing your own, not even for gold completely free. so the complaint means nothing. you can't compare the price to just any bag since it is in fact based on a luxury bag that actually exists.
MadDawg2552 May 16, 2023 @ 4:35pm 
Originally posted by kitsuneblue:
and there are tons of free backpacks in game, you can even design your own. See that is the thing you are complaining that a bag is costing money and comparing it to a dollarstore bag instead of the real world equal it is based on ignoring you can literally get a backpack for free in the game by designing your own, not even for gold completely free. so the complaint means nothing. you can't compare the price to just any bag since it is in fact based on a luxury bag that actually exists.
I'm glad you have enough disposable income to afford a $6.25 VIRTUAL item. Why not toss some of that my way, since you like throwing away money anyway.
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Date Posted: May 13, 2023 @ 2:05am
Posts: 43