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Atm right - there are a lot of other things like said: all clothing, furniture. And the character & buildings etc. they add in the future. And even if you plant 100 seeds a day its not really designed for it (the stacks are 50 seeds.. so maybe for 50 its just barely ok and does not feel like just endless farming simulator but you wont make a lot of money a day - in the end not the amount you need to clear the whole daily shop). So imagine if you only have a very limited playtime (like kids) its not fun bc you never have enough money. Yes you can also sell other resources but then theyre not available for quests or other things you may need later.
DDV is a total casual game and should be like one. In the end most people will login daily only for a short time and it should be possible to gain enough money in a more comfortable way than now. Otherwise youre only daily mission is to plant/water/harvest. Not very diversified.
ME personally I use 2 methods to address the whole farming aspect. As a reference I have 4 plots of 72(288 total. FYI I keep things in groups of 6 which is the most reliable way for watering) for my pumpkins, and then a few other miscellaneous plots if i need ingredients. Really thou it is the pumpkins I think we are all more commenting about.
First off I am cheap.. SO I go visit remy's realm and pickup one of the stacks of food I have sitting on the floor so I can get a full yellow stamina bar, and drop the remaining food for my next visit. Secondly I use the fruit plants to my benefit. Some people cook them (awesome idea if that freaking vender would ever sell me coal. I swear he has been stuck on selling snow ever since I unlocked him). I just chomp on fruit to restore my bar, which over my whole crop planting and watering takes about 5-6 pieces of fruit. Interesting point is it takes less energy when it is the gold energy bar(over saturated) then when it is the blue energy bar. Example: I can pick 2 fields on the gold, but only 1 and a bit with the blue bar. (bug/by design /shrug dunno)
I do this exclusively and it does bring in decent money and it's more fun! Right outside of my house and no need to "cage" my buddies. I have given up with the crops, I just leave the plants there so my dig holes won't go away.
Well it isn't really casual if you try to buy everything at Scourge's store everyday. If you just buy the stuff you actually like and will wear/use, then you don't need to farm hundreds of crops a day.
I have seen red teardrops on the map while I am standing in the crops which are green during a rainstorm. Immediately after the rain ends, they need to be watered. Not only the thirsty ones but the easy ones, too, it seems.
I don't mind watering but I wish \it did not delete our energy so fast. I think it's not that realistic in that regard. Watering the ground is not THAT exhausting is it? So I agree with that. I also have no blueberries near where I am farming, so I have to keep 'going home.'
Can we not make an energy bar in the game (if they don't want to change the energy depletion for farming/watering), made only from free items (fruits or berries on shrubs or trees; free to harvest herbs) which would fill up our energy again or at least by half? We could keep a bunch of those in our Inventory while doing tasks. Please allow them to stack to 99.