Disney Dreamlight Valley

Disney Dreamlight Valley

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Shin'iri 2. okt. 2022 kl. 16:38
Crafting Items too time consuming.
I just created a ticket on the support site. This is what it entailed.

Crafting Items is so expensive that only people with massive amounts of time to play can afford to customize and build up their homes and village. A couple of Scrooge's quests are aimed at customizing the layout of the village. There are only four ways to complete this quest two which are cheats and two which are probably what the development team wanted.

The first cheat would be to lay down stone or muddy paths which you start with at the beginning of the game every plot counts as one object.

The second cheat is to take something that already exists within the map and then replace it in the same place or somewhere different.

The first way probably intended by the Devs is to buy items from Scrooge and the second would be by crafting the items.

Let us look at the Stall. let us go over what is needed to construct this item. You need 20 Hardwood, 3 Iron ingots, and 3 fabrics. This may seem reasonable at first glance but you have to look at all the actions and the time it will take to collect all these materials.

These examples are based on someone who only has about 3 hours to play. I believe this to be the estimated average of most people playing games per sitting. Acquiring the materials also depends on how far into the game a player is and how many sections they have unlocked.

When I reference myself looking for the materials I had opened all sections and only have Daily quests and Dreamlight questing to do.

While looking for the 20 Hardwood required for the Stall. Going through each of the five sections that spawn Softwood, it took me more than one full day to acquire all the Hardwood. Most of the time only 1 or 2 hardwood spawn in one section at a time rarely do I get three. Let's go by average. If the average player found 2 Hardwood per the five sections they would find 10 hardwood. That means they would have to wait who knows how long to find the other 10 hardwood needed. Personally cause I am on workman's comp I was playing for the whole day a week ago. Granted I was (AFK) Away From the Keyboard most of the time. I was planting and harvesting Okra throughout the day. I went around the map looking for hardwood after harvesting my Okra crops and after planting and watering all the Okra crops. Keep in mind at the time I had 28 crops of 50 plots meaning I had to plant and water 1400 seeds which takes a decent amount of time. AFK for the growing time. After that day I still have not found the 20 Hardwood required for the Stall.

You need 3 Iron Ingots which means you have to mine 5 iron ores per ingot which means you need 15 total iron ores. With luck, I can gather that in two passes through the Forgotten Land, Glade of trust, Forest of Valor, and Frosted Heights if I am lucky. Most of the time it will take three or more passes.

You need three fabrics which means you need to harvest Cotton. Five Cotton is needed for each fabric. You plant 15 cotton plots and 25 minutes later you have the cotton you need to make the fabrics needed for the stall.

The problem is that the spawn rate is too low to be worth the effort to craft the objects needed to customize the village when it requires Hardwood or any other type of wood other than softwood. Softwood is found everywhere and in large quantities in The Plaza and Peaceful Meadows.

If it takes me this long to gather the materials needed to craft an object with all possible map sections unlocked how long do you think it would take someone who only has a couple or a few sections unlocked?

It shouldn't take multiple sessions to build one object to customize the map or home. I think if people could build five stalls in a single sitting that would be acceptable. With the way things are right now many people after finishing all quests and opening all sections are going to lose interest before you release the next update. When people get bored with a game most aren't willing to come back after an update. For the people that do if they finish everything again and get board once more, less will come back.

Making craftable objects less time-consuming will allow players to customize the town and homes keeping things interesting between finishing everything and waiting for the next expansion.

Am I off base here?
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Viser 1-15 af 18 kommentarer
Kaleryna 2. okt. 2022 kl. 16:47 
You can always craft 1 item and then go see Scrooge to buy more of that particular item, that's what I've been doing lately.

I also wait for Kristof's Stall to sell certain things that I find time consuming as well.
Sidst redigeret af Kaleryna; 2. okt. 2022 kl. 16:48
Shin'iri 2. okt. 2022 kl. 17:05 
Oprindeligt skrevet af Kaleryna:
You can always craft 1 item and then go see Scrooge to buy more of that particular item, that's what I've been doing lately.

I also wait for Kristof's Stall to sell certain things that I find time consuming as well.

But still even buying things from scrooge if you haven't created them first you cant buy them unless by chance scrooge sells them first on display. At that point even if scrooge sells them first on display you can't buy them through the catalog until you craft it first. that means you still build it initially if you want multiples unless you leave it to chance for on scrooges display.
Sidst redigeret af Shin'iri; 2. okt. 2022 kl. 17:07
Kessra 2. okt. 2022 kl. 18:47 
I just crafted two tables and 8 chairs and placed those in the requested region. Do not understand the problem at hand TBH
Lent 2. okt. 2022 kl. 19:11 
Specific to the Scrooge quest(s) - placing trees, shrubs, etc counts towards the quest. Trees, shrubs, rocks, etc (landscaping) are all free and only constrained by total object limit.

In general crafting in this game is fine - I think most everyone will agree there are a few specific bottlenecks (iron and clay, for example) and a couple of things like Opal Roads that are exorbitantly expensive. Overall, though, the game isn't that grindy IMO - and after you've crafted or obtained an item once, you can buy that item directly from Scrooge for gold (I think roads/pathing you can't but other stuff yes) - so you're only grinding for a single instance of any item, and then you don't have to grind mats anymore.

Also, there *are* a few things that may take a couple of sessions to work on if you are limited in time - but that's no different than any other game and also not an issue. Some things require more resources, and thus more time. That's fine, lol.
Sidst redigeret af Lent; 2. okt. 2022 kl. 19:34
Kaleryna 2. okt. 2022 kl. 20:10 
Oprindeligt skrevet af Lent:
Specific to the Scrooge quest(s) - placing trees, shrubs, etc counts towards the quest. Trees, shrubs, rocks, etc (landscaping) are all free and only constrained by total object limit.

In general crafting in this game is fine - I think most everyone will agree there are a few specific bottlenecks (iron and clay, for example) and a couple of things like Opal Roads that are exorbitantly expensive. Overall, though, the game isn't that grindy IMO - and after you've crafted or obtained an item once, you can buy that item directly from Scrooge for gold (I think roads/pathing you can't but other stuff yes) - so you're only grinding for a single instance of any item, and then you don't have to grind mats anymore.

Also, there *are* a few things that may take a couple of sessions to work on if you are limited in time - but that's no different than any other game and also not an issue. Some things require more resources, and thus more time. That's fine, lol.
Correct those such as: Iron Ingot, Fabric, Rope etc along with Pathways and Fences can't be bought through Scrooge. But everything else if made 1 time can be bought from him.
nanda.ag 2. okt. 2022 kl. 20:47 
I think this is also on mobile? Anyway this game is not designed for speed runs 😅
Shin'iri 2. okt. 2022 kl. 23:18 
Oprindeligt skrevet af Kessra:
I just crafted two tables and 8 chairs and placed those in the requested region. Do not understand the problem at hand TBH

How long did it take you to gather all those materials? if you gathered while questing then yes of course you are going to have materials to build a few items right after questing. I am saying when you are done with all quests main quests.

Try crafting the Stall when you don't have any of the materials meaning zero Iron Ore or Iron Ingots, Zero Cotton, and zero hard wood and see how long it takes you to gather everything. that is what I am talking about.
Shin'iri 2. okt. 2022 kl. 23:25 
Tell me the truth most of you who have replied thus far are JRPG or Turn based RPG players that are used to lots of grinding required for items and equipment right. That is what you are comparing grinding mats to correct. I don't like those features in those games. I like this game when there is something to do but when it comes to grinding for over 24 hours or more just to create one item to unlock it to buy, it is a bit annoying.
Shin'iri 3. okt. 2022 kl. 0:12 
Oprindeligt skrevet af nanda.ag:
I think this is also on mobile? Anyway this game is not designed for speed runs 😅

I get that this game is meant to be time consuming, Like I said in other posts on other threads I spent close to 200 hours before finishing all the main quests. I just finished the last event duty quest earlier today at around 285 hours into the game.

While others may compare this game to JRPGs or turn based RPGs, I would compare this game to others that match the premises more closely, Game like My Time at Portia or My Time at SandRock. These games are more close in similarities to Dreamlight Valley. Craftable Items in the (My Time) Games have more ingredients for crafting but take way less time to gather to craft Items. The ability to customize everything except for map details also remindes me of (The Sims) Games. Though Dreamlight Valley doesn't have Mods and (CC) Custom Content.

I just wish certain crafting materials were more abundant like Hardwood, Certain Minerals, Certain Flowers, and certain spices especially the ones linked to quests. Most of the crafting materials are also questing materials that aren't very abundant.
Kessra 3. okt. 2022 kl. 10:10 
Oprindeligt skrevet af Shin'iri:
How long did it take you to gather all those materials? if you gathered while questing then yes of course you are going to have materials to build a few items right after questing. I am saying when you are done with all quests main quests.

Try crafting the Stall when you don't have any of the materials meaning zero Iron Ore or Iron Ingots, Zero Cotton, and zero hard wood and see how long it takes you to gather everything. that is what I am talking about.
I completed all non-bugged quests (Wall-E light-bulp is bugged out on me) and have tons of materials. I keep at least 2-3 stacks of each item stored in my chests and the rest I either don't pick up or sell straight to Goofy.

Cotton can be planted and is therefore not scarce, each day I log in I remove all respawns of stones, corals, ... which already amount to roughly 30 stones, 20 sand and so forth in my game. As I do have 3 stacks of iron stored in my chest I do not pick up ore at the moment. I also have 3 stacks of clay sitting there with no real use at the moment. Granted, I completed everything within the first week and now I'm just logging in daily to feed animals, buy everything blind at Scrooge and harvest my 99 crop-sized pumpkin field and two times 294 sized canola field to even out on the expenditures at Scrooge.

I don't find the housing system very appealing TBH. I'd rather have a Sims-like system where I really could let my creativity go. As of such, I haven't decorated much TBH.

Maybe the game could need a player-driven market where one can sell its unneeded stuff while other can buy those for a demand-driven price. This way there shouldn't be a shortage on certain items
Kessra 3. okt. 2022 kl. 10:16 
Oprindeligt skrevet af Shin'iri:
I get that this game is meant to be time consuming, Like I said in other posts on other threads I spent close to 200 hours before finishing all the main quests. I just finished the last event duty quest earlier today at around 285 hours into the game.
No offense here, I clocked roughly 135 hours into this game by now and have completed all non-bugged quests after roughly 35 hours.

Oprindeligt skrevet af Shin'iri:
While others may compare this game to JRPGs or turn based RPGs, I would compare this game to others that match the premises more closely, Game like My Time at Portia or My Time at SandRock. These games are more close in similarities to Dreamlight Valley. Craftable Items in the (My Time) Games have more ingredients for crafting but take way less time to gather to craft Items. The ability to customize everything except for map details also remindes me of (The Sims) Games. Though Dreamlight Valley doesn't have Mods and (CC) Custom Content.

I'd compare this game to Stardew Valley or Animal Crossing
Sidst redigeret af Kessra; 3. okt. 2022 kl. 10:17
TukanSam 3. okt. 2022 kl. 10:29 
Oprindeligt skrevet af Kessra:
Oprindeligt skrevet af Shin'iri:
I get that this game is meant to be time consuming, Like I said in other posts on other threads I spent close to 200 hours before finishing all the main quests. I just finished the last event duty quest earlier today at around 285 hours into the game.
No offense here, I clocked roughly 135 hours into this game by now and have completed all non-bugged quests after roughly 35 hours.

Oprindeligt skrevet af Shin'iri:
While others may compare this game to JRPGs or turn based RPGs, I would compare this game to others that match the premises more closely, Game like My Time at Portia or My Time at SandRock. These games are more close in similarities to Dreamlight Valley. Craftable Items in the (My Time) Games have more ingredients for crafting but take way less time to gather to craft Items. The ability to customize everything except for map details also remindes me of (The Sims) Games. Though Dreamlight Valley doesn't have Mods and (CC) Custom Content.

I'd compare this game to Stardew Valley or Animal Crossing

Yeah I don't understand how you can play for 285 hours and not have finished literally everything in the game. I've played for less than 60 and have seen almost everything in early access.

It's definitely SDV or AC.
Sidst redigeret af TukanSam; 3. okt. 2022 kl. 10:29
Mr. Bufferlow 3. okt. 2022 kl. 11:07 
I just planted some hedges and shrubs for the Scrooge "fix up the area" missions. As an EA game, I was very carefully to not change anything too much with the build menu items until it was clear I was past all the quests.

If the game has a problem, it is there is too many spawning things on the ground and the space is pretty tight to even think about adding more stuff.
Shin'iri 3. okt. 2022 kl. 11:10 
Oprindeligt skrevet af TukanSam:

Yeah I don't understand how you can play for 285 hours and not have finished literally everything in the game. I've played for less than 60 and have seen almost everything in early access.

It's definitely SDV or AC.

You think that makes you special? Do you think you diverse a cookie now?

Some people like to take there time on games. Just because you like to speed through games doesn't mean that everyone else does too.

You might want to take that into consideration before you start boasting about what you did in a fraction of time.

It literally comes off as an attack even if you don't mean it too.

that statement alone is like belittling someone to state you are better than them.

Check yourself before you wreck yourself.
Sidst redigeret af Shin'iri; 3. okt. 2022 kl. 11:11
Shin'iri 3. okt. 2022 kl. 11:23 
Oprindeligt skrevet af Mr. Bufferlow:
I just planted some hedges and shrubs for the Scrooge "fix up the area" missions. As an EA game, I was very carefully to not change anything too much with the build menu items until it was clear I was past all the quests.

If the game has a problem, it is there is too many spawning things on the ground and the space is pretty tight to even think about adding more stuff.

In case you haven't noticed there are parts of the map on the top left and right where the map shows more sections that there isn't access to yet but are obvious that those sections will become open in order to to make room for Items and story-line.

The room for other items is not quite as limited as you make it out to be. They can use the room they have to evenly govern spawn rates as they did in the first batch of patches that came out on the 15th.
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