GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

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Lex 2022 年 7 月 1 日 上午 9:44
I want simplified controls for Behemoth Typhoon
GL is unplayable on the keyboard, I require simplified controls. I don't care about e-sportsmens. Make him minus on block when using simple commands. I don't care if it makes it too easy and kill skill dependency. If you do not want to fix the control as a whole, then fix at least one problematic character.
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正在显示第 31 - 45 条,共 63 条留言
Fatih 2022 年 8 月 1 日 下午 2:29 
im playing on keyboard cry harder
Zé Bostola 2022 年 8 月 2 日 上午 5:29 
引用自 Qau'lthir
Buy a fight stick.
The chances you have convincing someone to switch from keyboard to a pad or a stick are the same chances I have of convincing you to switch to a keyboard.

Controllers sucks, specially if you grew up playing on a keyboard. If I buy a controller someday, it will probably be a mixbox or hitbox, and that's about it. No sticks, no analogs.

By the way, a suggestion to make Goldlewis playable on pads and keyboards would be simply to turn his inputs into quick circles, instead of half circles. This would make him A LOT easier.
最后由 Zé Bostola 编辑于; 2022 年 8 月 2 日 上午 5:31
Mimeblade 2022 年 8 月 3 日 下午 3:40 
引用自 Nauct
I used keyboard before I got my hitbox. It's the second best option, especially if you're used to MMOs or other PC games
If PC is how you started, I guess that would be a rare exception but... if that even IS the case, then there's no excuse not executing Behemoth Typhoon on keyboard or Hitbox.

Heck, I could do Gamma Ray and Necro's Anger (pretzel input) on keyboard back in the GGXX Red Reload PC days.

Most of the time it boils down to just doing the input first and making sure the last direction button you pressed and the corresponding attack button are pressed at the same time.

With games like Tekken and Electric Wind-God Fist you press the direction first and then the attack button after, but those kind of inputs are infrequent, and you can usually get away with Negative Edge inputs.
Spook. (已封禁) 2022 年 8 月 4 日 上午 6:50 
Making a characters that gonna be playable only with certain devices is very risky decision. And yet they made this goldlewis...
I do agree with OP. Every sinlge character must be playable with most gaming devices.

If you accept this goldlewis abomination then maybe Arcsys make a new character that can only be operated with a steering wheel controller.
Zyta 2022 年 8 月 4 日 上午 7:58 
Making a characters that gonna be playable only with certain devices is very risky decision. And yet they made this goldlewis...
I do agree with OP. Every sinlge character must be playable with most gaming devices.

If you accept this goldlewis abomination then maybe Arcsys make a new character that can only be operated with a steering wheel controller.


He is playable with every device, keyboard, arcade stick, pad and hitbox/mixbox
it might be harder for some folks to play him on one or the other, it might be OPs keyboard that is the issue, or just that he hasn't practiced enough. Baccpack, being one of the best GL, plays on a mix box, with WASD keyboard keys on his stick in place of the lever. Sajam, on ladder called Terry Typhoon, plays on an arcade stick and does pretty ♥♥♥♥♥♥♥♥ well.
Plenty of people play on pads and keyboards, it's a matter of making sure your gear is up to snuff (as in your keyboard doesn't have ghosting issues) and practicing enough.

Something that you should also take into consideration, looking at your bad take in the Ky/Chipp input discussion. People play with many types of controllers even at the higest levels, and no one seems to complain there about those things
Onni 2022 年 8 月 4 日 上午 8:01 
Making a characters that gonna be playable only with certain devices is very risky decision. And yet they made this goldlewis...
I do agree with OP. Every sinlge character must be playable with most gaming devices.

If you accept this goldlewis abomination then maybe Arcsys make a new character that can only be operated with a steering wheel controller.
I mean everyone is playable on every device.
It's like when a game says they recommend you play on a controller, it's still playable on keyboard but they recommend controller cause its what it was designed for or is better on. Kinda like a fighting game is designed for a arcade stick since they release on arcades at the same time as pc and console.
Spook. (已封禁) 2022 年 8 月 5 日 上午 5:18 
引用自 Onni
I mean everyone is playable on every device.
False. As you see we have this behemoth typhoon thing which is was not meant for keyboard. And OP want play this character on keyboard which is understandable since we talking about PC game released on STEAM. And it is most popular PC fighter according to steamcharts

So making a character that is UNPLAYABLE for keyboard users is nothing but disrespect for PC audience. It is not acceptable.

Arcsys should design character's input the way it could work on every device with same
efficiency. The only difference between players should be their skill, not difference in what device type they using.
Meseki 2022 年 8 月 5 日 上午 5:51 
引用自 Onni
I mean everyone is playable on every device.
False. As you see we have this behemoth typhoon thing which is was not meant for keyboard. And OP want play this character on keyboard which is understandable since we talking about PC game released on STEAM. And it is most popular PC fighter according to steamcharts

So making a character that is UNPLAYABLE for keyboard users is nothing but disrespect for PC audience. It is not acceptable.

Arcsys should design character's input the way it could work on every device with same
efficiency. The only difference between players should be their skill, not difference in what device type they using.
It's impossible to design characters to be the same difficulty on all input devices, because different input devices have different difficulty doing certain things. Charge characters like Leo and May are easier on keyboard/Hitbox. A character like Zato who has to hold attack buttons while doing other things is more difficult on a gamepad. And a character like Goldlewis with command inputs that include Up is less intuitive on keyboard (but not unplayable by any means; this tweet shows how to easily do the Behemoth Typhoons on keyboard and Hitbox).

Input device choice is about selecting what is most comfortable or most efficient for you to use. If the device didn't matter, the Hitbox arcade controller wouldn't exist.
n00bdragon 2022 年 8 月 5 日 上午 6:36 
How is Behemoth Typhoon impossible on keyboard? It's three button presses just like every half circle. If you don't want to train your fingers for every motion that's on you, not the game.
Onni 2022 年 8 月 5 日 上午 8:19 
引用自 Onni
I mean everyone is playable on every device.
False. As you see we have this behemoth typhoon thing which is was not meant for keyboard. And OP want play this character on keyboard which is understandable since we talking about PC game released on STEAM. And it is most popular PC fighter according to steamcharts

So making a character that is UNPLAYABLE for keyboard users is nothing but disrespect for PC audience. It is not acceptable.

Arcsys should design character's input the way it could work on every device with same
efficiency. The only difference between players should be their skill, not difference in what device type they using.
It is still possible on keyboard, as I said in the part of the quote you cut out, some games are easier on certain devices and that is a fact you have to face. Shooters on keyboard, Souls likes on controller, and fighting games on arcade sticks.
You may not like it but no matter what certain games will play better depending on your input device.
The most they could do to change it is to make almost every input a quarter circle which people have been complaining about ever since this game came out.
最后由 Onni 编辑于; 2022 年 8 月 5 日 上午 8:24
Orbister 2022 年 8 月 5 日 下午 7:23 
no.
Zyta 2022 年 8 月 6 日 上午 9:58 
引用自 Onni
I mean everyone is playable on every device.
False. As you see we have this behemoth typhoon thing which is was not meant for keyboard. And OP want play this character on keyboard which is understandable since we talking about PC game released on STEAM. And it is most popular PC fighter according to steamcharts

So making a character that is UNPLAYABLE for keyboard users is nothing but disrespect for PC audience. It is not acceptable.

Arcsys should design character's input the way it could work on every device with same
efficiency. The only difference between players should be their skill, not difference in what device type they using.


False. As you see we have this behemoth typhoon things which is perfectly managable to be done on both keyboard keys as it is on a stick, pads analogue stick and d-pad, as well as on other controllers. And OP might have a rough time adjusting to inputs or have a hardware issue with his keyboard, which is understandable cause learning good buffering and clean inputs isn't easy at the beginning, and technical issues outside of the game can happen.

So they made a character that might have a steeper learning curve for execution for some, which is fair, it's the fun of fighting games, learning and improving to beat your opponents.

Arcsys clearly took their time in the design process to do something new for a GG title with his inputs, making it an interesting design that can be enjoyed with some work put in.

You literally can't make sure that character will work on "every device" with the same exact efficiency as even xbox and ps4 pads are different and people will get a different level of efficiency on their d-pads or analogue sticks cause of their placement. Each keyboard model is slightly different, your layout on it will affect efficiency as will change in switches present in the keyboard


The efficiency with which you use the device you have or chosen is your skill.
Goldlewis is actually easier on key operated devices like keyboard, mixbox or hitbox rather than on a stick or d-pad according to most Goldlewis players (who in majority use key based controllers) cause pressing W-A-S is quicker and easier than racking your stick in a half circle from top to bottom.
Take care, practice more, stop whining.
最后由 Zyta 编辑于; 2022 年 8 月 6 日 上午 10:00
引用自 manrus
引用自 Qau'lthir
Buy a fight stick.
Buying a p2w device for one game is somehow a pity.
what? thats like calling a wheel controller for driving games p2w lol
GUNHED 2022 年 8 月 8 日 上午 12:56 
lol you might be developmentally challenged your posts are so ♥♥♥♥♥♥♥ stupid lol. p2w fightstick, you sound like youre really poor.
soywife 2022 年 8 月 8 日 上午 1:30 
im sorry but just dont play goldlewis lmao. keyboard/hitbox/etc makes literally everything in this game easier except that one character
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发帖日期: 2022 年 7 月 1 日 上午 9:44
回复数: 63