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https://en.wikipedia.org/wiki/Amazon_Web_Services
I've obviously meant PC-to-PeeStation cross-play, which Soyny is forcing game devs to pay royalties for the very ability to be able to implement (regardless of quality of implementation).
Micro$oft's cross-play with PC, or Nintendon't cross-play with PC, are different from PSN's cross-play with any platforms that are outside of Snoy's enforced circle-jerked echo-chamber.
wow the way you type is annoying
I don't think it's ineptitude, but money. Sony can pay to have the PC port not get crossplay for a while and it's happened before with multiple different game companies.
Plenty of smaller game companies can do PC/Xbox/Sony crossplay just fine, there's even a fighting game that has rollback crossplay with PC/Switch/Xbone family/Playstation4 and 5. And it's $20. Meanwhile game companies selling their games for $60 a pop keep telling us it's "Someone elses fault".
Nah, they just don't care about PC gamers and a lot of Arksys PC games are REALLLLLY badly ported.
BBtag was one example of the port being so bad that they started banning people in the forums for making complaints. FighterZ still has bugs that have been there since launch. Hell, the game can barely stay CONNECTED half the time on PC.
Xrd had frame-rate issues and most of the older guilty gear games outright just do not work, like Isuka.
Arksys is NOT some penny-poor company that can't afford to put time and work into their games to make them function. But they simply choose not to.
I'm excited for Strive, and I hope crossplay happens, because if not it's going to die a swift death on PC. Like after a week it'll be sub 200 players, if that.
And even if it has an smaller playerbase, if the game manages to sustains an 1k average of players it should be enough for an healthy online scene taking into account how good the netcode is. Hell, it probably makes the the pool of decent connections available a lot bigger than Tekken 7 and DBFZ even tough they have a lot more players.
PS Rev2 has an average of 300 to 400 monthly players with that atrocious netcode and Plus R went for 10 to 20 to 200 to 300 monthly players just for adding a good rollback netcode. So you can bet that Strive will do just fine in the long run.
https://www.guiltygear.com/ggst/en/news/post-951/