Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This has been my experience for quite sometime, you scan for a derelict and then suddenly, there it is right outside your porthole so I think you may be correct about the spawning while running the scan. Quite sometime ago (around about a year or so) derelicts would spawn on the other side of the system occasionally so something must've changed I guess.
- Resource scanning is for everything that is in the galaxy, which is generated when you start the game. This is 'realistic' so you can scan anytime
- However, derelict ships are randomly generated when you scan for them, so you can never run out of them
But yeah we would need confirmation
It is a little trickier with derelict ships, there is a "budget" of how many derelict ships can be found in each star system. Scanning for a ship will spawn a derelict and will reduce the budget. Initially you can find 1 or 2 derelicts per system, however this budget regenerates over time.