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2. that would take some time but nice idea!
3. Also, looking into it, you are probably correct
4. Took this advice! In the next patch there should be a huge difference (like.. x5). Thanks for that! No one pointed it out before and you are correct that this is ridiculous slow progress at the moment!
5. Will talk about that... there is a reason not to remove them that I won't go into, but.. yeah.. can't promise but will think about it <3
Thanks for the ideas!!
Dont worry things takes time. i dont mind at all ;)
<3
Wish that's how the rest of the reviews on the page were ;) - but thanks, means a lot!
(bug)
as i am not a hardcore bdsm i am using the "pleasing the general" for skill points.
however after the new patch they would be locked in their cooldowns, you can do it, once or twice and afther a load or sending away to the mines you get the message they are still on cool down.
(suggestion)
Also i have been thinking for those sending away missions "work" as i call it.
i think the jobs should have some stats reflected on it, like for mining you need higher endurance so it pays more then an low endurance.
stanima for cleaning such things. to make it more worthwhile.
i mean for mining you need endurance to keep on going, and get more ore or something.
but just a thought you should see what you want with it :)
Also, the idea of the game is freaking awesome. I love every bit of it. But holy crap it plays like the skeleton meme. I am in no position to point or blame since i haven't the slightest idea what comes first in making a game. But, i think taking or using other mechanics seen in other Adult games could be beneficial. Like for instance when doing the deed with slaves give us the to skip or play the mini game. But only after we have reached a certain rep or level. After you reach high rep and such, its a grind to level slaves up. And it gets boring quick. Furthermore, the value increase seem off. I don't think giving skills makes them more valuable unless i'm wrong but it would be nice if everything you did to the slave increased its value. And what if you put another skill tree "Labor" and a slave could level up labor skills making them earn more money or work faster and get an additional use for the day.
The idea of the slaves and system is there but currently in my opinion i don't see or feel any value to the slaves. Like in a weird way a person wont get attached to one. Its like well I F'd this one 1000 times finally i can sell it for a profit. Like I want to feel value in them. Like omg I've decked this slave out got the skills and abilities and is a working fiend. I can't sell this one its to valuable to me. Ill make more money from it in the long run rather then selling it now.
As the game is now it seems to be a BDSM slave game earning money and rep and becoming a legend and making a name for yourself. But, not centered around the actual process of doing that. Like why do I need to go around and slave myself for these other Romans when I could just grow my slave trade and earn rep my own way. People will know my name from the quality of slaves I trade in. I don't need other Romans to help me or to throw scraps of rep to me to make a name for myself. I'M A F****** ROMAN FOR CHRIST SAKE. I AM THE SENATE. ILL SCHEME AND REMOVE ANYONE OR ANYTHING THAT STANDS IN MY WAY OF ACHIEVING THE LARGEST SLAVE TRADE IN ROMAN HISTORY.
So what I think I'm trying to say is give us a more selection of choices. Will I lick the shoes of others to climb to the top? Or will I do it myself and have my competition begging for mercy. It's a Roman game. Let me be a Roman. And do Roman things.
Add a client list for us to sell slaves to with a rep system. Along with that give the clients preferences to the type of slave they prefer or want. Then have that tied in with the slave customization. We spend money to modify slaves to fit our clients needs in order to make more money trading with them and increasing rep with them. Ya Ya Ya i know more more more but I'm just throwing out neat ideas at this point. Lol
P.S. Thank you for all the hard work you have put in thus far. I make all these suggestions out of the pure excitement I have for this game and what possibilities await it. I play this game only at night with one headphone open. Lord forgive me for sins I have committed and will continue commit in the coming nights.
2) Main Fem still feels like man, she has wife and all dialogs like she is man... May be we can choose who our wife/hasband or dont have one at all and find it in city?
3) May be full new banch of lesbian poses? (can suggest to watch Solas City Heroes, how they made a lot of poses and slider of domination where same pose become different for submisseve or dome. + Plesure Party, same thing with poses but they changes smooth with action speed...)
I know that game still under development so will not suggest cosmetic things.
Keep it up I will look forward to you, good luck to make a good game!
Thx.
1) That's harder than it sounds - we also want this, but this is a major change that will clash with a lot of other systems, so we hope to get to it one day and really want to do it but it's a bigger change than you think
2) Thinking about this, again, it's a pretty big change to make, voice overs to record and so on...
3) that we are already working on actually :)
2) Option to have a harem ending.
3) Rule Rome ending (if its not there already).
4) More vanilla sex stuff aside from BDSM.
5) More content with the wife, like her getting jealous if we get too close with some slaves on an emotional level, quests with her, ability to influence how good our marriage with her becomes, maybe more sex stuff with her too.
6) More endings.
ha ha - I think you are the only one who wants MORE of the wife and not to completely get rid of her ha ha :D
BTW, can you think about changing skin color of nymphos? Normal human colors... They still can have elf ears and may be green-blue hairs but then they so blue - ruins immersion. And all thse goat guys :D
Also with my second wife hint :D
i however noticed some blue lines around her since the last patch. i have to send her to the bathouse to wash it off i gues ;)
ha ha - already working (slowly) on the suggestions for the future ;)
As i suggestion i want to say : please make your hotfixes more save game proof. i know this can not always be done however i often come back to a dungeon with an hearless wife, or a wife under strikes, or what ever. a restart of a game fixes everything making me think the fixes are not save proof.
i however am not an expert, and while i dont mind restarting the game, i do want to return to a patricians dungeon someday and relax instead of always needing to upgrade it again