Night of the Dead

Night of the Dead

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Equalizer Dec 14, 2024 @ 5:06am
Suggestion (Shadowrun?).
In the game, we open tens of thousands of cabinets or chests of all kinds to recover stored or abandoned objects. In practice, we press the 1 key to open the box, then we press the 2 key to recover everything (at least most of the time because it's faster) and finally we press the ESC key to exit the box inventory.

Would it be possible to add an option so that we can do without having to press ESC to close the box inventory at least if we recover all the objects contained in it? This would save a lot of time and avoid manipulations that ultimately bring nothing constructive.

I was thinking of you Shadowrun who has the possibility of communicating with the game team to pass on the suggestion.

If this option already exists, it's because I must not have seen it and don't hesitate to tell me :)
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Showing 1-5 of 5 comments
Shadowrun Dec 14, 2024 @ 1:29pm 
no there's no option like this and no way to do it that i know of.

also, this dev team is done working on this game and has moved on, so no more developments have been announced.
Equalizer Dec 15, 2024 @ 12:22am 
Originally posted by Shadowrun:
no there's no option like this and no way to do it that i know of.

also, this dev team is done working on this game and has moved on, so no more developments have been announced.
It's a shame because the game has huge potential, we could add a lot of things to even make a DLC.
Shadowrun Dec 15, 2024 @ 9:01pm 
i agree and it seems like this is how we feel about a lot of games. in many game forums here on steam and elsewhere i've seen the same messages from the community. that games always feel like they could have gone farther.

i guess money is what halts a game in the end.
Equalizer Dec 16, 2024 @ 5:29am 
Money, no doubt, but it may also be personal for developers who want to move on and follow the evolution of technologies. I know for example that ARK SE was made on UE4 and that ARK ASCENDED on UE5 (which I do not recommend because of too many bugs).

There is already a lot of content and this game is really great anyway, I am even quite surprised not to hear more about it because for me it has as much merit as a Fortnite or other.
Shadowrun Dec 16, 2024 @ 11:58am 
this team seemed like they were happily plugging along on UE4 and then when it upgraded to UE5 is when i saw them pick up the pace to just get it done.

also, there's a couple bugs it seems like they weren't able to fix on UE5. like the bug where your materials start glitching out when you're trying to craft on a table.

we reported that bug to them but it didn't get fixed which leads me to think maybe they couldn't figure out how to fix it in UE5.

it could have been money, it could have been personal, it could have been the switch to UE5, we just don't know why they stopped working on this because they never stated it.
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