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Obtain: Equipment Box
Obtainment Area: Western Grassland, Snowfield
And some, which I hadn't listed there:
T5 sword "Grave" (Desert, WG)
T6 sword "The Order of the Paladin's Pride" (Snowfield)
(there are still more, boss drops for e.g. for sure.)
:)
https://steamcommunity.com/app/1377380/discussions/0/3809534228667046798/
velheart made a topic where they attempted to list all the uniques when they were newly introduced.
i removed them from my guide cause someone told me the info. i had with them was out of date and i didn't feel like fixing it when the whole point of picturing uniques seemed kind of pointless.
also, my guide makes you load like 1,000 images. by removing a section here and there i can cut load times.
there are no tier 1 red items.
EDIT:
oh look, it parsed the BB CODE :D
For the head- Mutated lions head. Stats would high roll for the unique stat specially the wound reinforcement.Sub stat would depend on your equipment slot and coil point needs.
Gregorys armor, gloves and boots, with atleast +5 arrow in total. is all you need from the stat since when you get the gregorys cloak, that is by default would give you x2(lowest roll) multiplied arrows shot. That is x10 arrow shot per 1 worth of arrow. For The substat, same stat you want is STR, all stat+, Damage %, wound reinforcement, crit and crit damage. Memory.
Gregory cloak for the multiply factor of arrow to your gregs bow, or your normal bow. But its not entirely necessary for the Gregs set to work. Mutated white bear cloak would be also good to fill up your resistance if your lacking.
For the belt and accessory. Max slot canteen would be good to help fill out the necessary coil point you need to activate coil skill. Stat that also increase your damage is ideal. If you need more movement and survivability, consider Nora's pendant, it can give you additional small aoe damage when teleporting from point A to B. Teleport distance is 2 floor tile far. Rings and bracers that increase your drop rate if your farming, or wound reinforcement. I forgot what was the highest roll of elemental reinforcement you can get from those equips. im guessing 20%. ( correct me if im wrong)
For coil skill, i only limit them to lvl 2, but by doing that i can activate all the coil skill. Since you can get elemental resistance from mutated bear cloak, and from the neural upgrade to reach 100%.
The advantage of gregs armow is that its basic stat has crit on it. So if you dont feel like using arrows, you can switch to Doberman with high damage and wound reinforcement roll. With a decent amount of crit damage and headshot damage to your acce, belt and cloak. Gregs armor, gloves and boots when max upgraded to tier will have the same protection level as a heavy armor with no tier upgrade.
This are the things that comes from the top of my head when it comes to builds. Feel free to ask questions. Quote my reply so that i could get notified.