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I thought it was a pita that I could not turn logs into branches, but after I started farming in the x2/x4 zone I do not have a branch issue.
"the bushes around the trees" I also found inefficient, the quantity is not that good. But I'll try your other tip, craft bush farm were something I haven't done in the game yet. Thanks
Thanks for the map. I hadn't yet been to this area that marks the 6x crops. I had already found the 6x oil, it was very useful for getting fuel. In this 6x crops area it is actually possible to farm bushes, there are a lot of them. Thanks.
That would be very good, what i should realize is that the branch practically plays the role of coal in this game. Thanks to the map that Veevslav passed, I'm able to farm the branches much better, but when you think about it, it's still bad that you have to go to a specific part of the map just to farm a resource that should be abundant throughout the map (at least in this case specific, of branch).
I haven't had many problems with ammunition yet because it is possible to buy them but I have to admit that I use melee more than long-range weapons.
Another one is the animal viscera, necessary for farming. Large animals should give more than small ones and that is not the case. And they are necessary to make all types of fertilizer.
There is also a problem with the seeds. Crops don't always give seeds, so they will eventually run out and you'll have to go grind more.
Yes, I haven't tested the miniguns yet, precisely because I thought it wouldn't be worth the ammo expense and I imagine that its shots didn't penetrate the zombies. So I didn't even risk wasting resources, instead I went straight for the flamethrower since apparently the fire causes mini crowd control. Then the traps do the rest of the work. Another one I tested was the mortar turrent but I found it horrible. He rarely hits the shots and even though the shot lands close to the zombie it seems like the damage isn't applied. AoE damage is only applied when the shot hits something parts zombie. Then stop using it. I'll still test other towers to see. But there is also the energy problem, which is something I will have to test as well.
Good to know, for now I'm not having any problems with this as I've hunter a lot of animals to get leather. So I still have a lot of that but I'm starting to get into agriculture now. So maybe this problem will hit me later.
In fact, just doing this is not enough and much less efficient. But thanks to the map that was given in this discussion in the 6x crops area this is possible but it still has its problems such as distance as I already mentioned.
Where does this solve the branch problems? And level 2 traps don't solve the problem of a wooden wall catching fire, for example, as you need branches to make bricks.