Night of the Dead

Night of the Dead

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Master☠ Aug 2, 2023 @ 8:21pm
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Unique Items
Here are some of the Unique Items you can loot from weapon lockers and zombie drops. Some of the item on the list has Tier and Forge upgrade. Feel free to add on the other remaining weapons and armors if you have one. So far i only encountered a maximum of 5 random bonus stat from a few of the unique items. Weapon have 3 mod slot except the shotgun. The Armor has random coil stat and coils slot, just like the normal armors. Unique stat don't change on tier and forge upgrade. Accessories have random coil slots and random bonus stat like regular accessories. UPDATE: while the location are shown, there are still a possibility to loot a Unique item that doesn't belong to the location indicated in its description.

Helmet-Desert Guardian T3 +0
Base Stats:
Crit chance 3.2%
Movement speed -3%
Unique stats:
Fire Resistance (5%-35%) Random
Equipment Drop rate upon zombie kill (5%-45%) Random
Location: E. and W. Grassland. Desert. Snowfield.

Armor- Desert Explorer T3 +0
Base Stats:
Crit cahnce 3.2%
Movement speed -5%
Unique Stat:
Fire Resist (5%-35%) Random
Equipment Drop rate upon zombie kill (5%-45%) Random
Location: E. and W. Grassland. Desert. Snowfield.


Gloves- Desert Pathfinder T3 +0
Base Stats:
Critical chance 1.6%
Movement Speed -2%
Unique Stats:
Fire Resistance (5%-35%) Random
Equipment Drop rate upon zombie kill (5%-45%) Random
Location: E. and W. Grassland. Desert. Snowfield.


Assault Rifle- Doberman T4 +0
Base stats:
Damage +60
Stability +57
Movement Speed -17% *yup 17%
(can have atmost 5 random bonus stats)
Unique Stats:
Critical Damage (15%-150%) random
Durability Decrement (-100%- -10%)
Location:W. Grassland. Desert


Automatic Shotgun- Bulldog T6(max tier) T10(max upgrade)
Base Stats:
Damage +350
Stability +104
Movement Speed -9%
Unique Stats:
Rate of Fire (25%-125%) random
Bleeding chance when attacking (5%-55%) random
Knockback chance when attacking (10%-100%)
2 MOD SLOT also.
Location:W. Grassland. Snowfield

Knuckle Weapon- Gut Massager T3 +0
Base stats:
Damage +44
Stability +47
Movement speed -4%
Attack Speed +20%
Unique Stat:
Attention (10-20) random
Damage during combo attack (5%-50%) random
Location:W. Grassland. Desert

Machete?? -Grave T5 +10(max upgrade)
Base stats:
Damage +138
Stability +95
Movement Speed -2.5%
Attack Speed +20%
Unique Stats"
Poison Extra Damage (6%-66%) random
Poison Reinforcement (6%-666%) random
Stamina decrease per secon (6-66) random
*Each attack you make with this weapon will have a additional consumption on your stamina. Specially if you make a continuous combo attack.
Location: W. Grassland. Desert

1 handed Axe- Nutcracker T2 +10(max upgrade)
Base stats:
Damage +84
Stability +64
Movement speed -4%
Attack Speed +20%
Unique Stat:
Stregth (5-25) random
Smash chance when attacking (15%-75%) random
Location: Central and E.Grassland.

2 Handed Axe- Devastation T2 +10(max upgrade)
Base Stats:
Damage +60
Stability +69
Movement Speed -5.5%
Attack Speed +20%
Unique stats:
Rubber Resin amount upon Trees destruction (20%-100%) random
Location:Central and E.Grassland

Pick Axe- Depletion T2 +0
Base Stats:
Damage +30
Stability +39
Movement Speed -11%
Unique Stats:
Copper Ore amount upon Ore destruction (20%-100%) random
Location: Central and E.Grassland

Accesories- Holed Canteen T2
Base stats:
Damage +2.6%
Movement speed -4%
*can have atmost 5 random stats.
Location: Islandwide

Accesories -Mutaded White Bear Cloak T6
Base stats:
Damage Taken -12.5%
Movement speed -6%
Unique Stats:
All stats (5-35) random
All Elemental Reinforcement (5%-25%) random
All Element Resistance (20%-60%) random.
Location: Snowfield

Round Shield- Distorted Space T5 +0
Basic Stats:
Defense +45
Parry Damage +66
Parry rate +30%
Movement speed -6%
Unique Stats:
Parry rate (3%-33%) random
Parry range (25%-225%) random
Knock back chance when attacking (10%-100%) random
2 SLOT for MODS
Location: W. Grassland, Snowfield


Spear- Safety T4 +0
Basic stats:
Damage +67.5
Stability +54
Movement Speed -8%
Unique Stats:
All stats (5-25) random
Evasion rate (2%-20%)
Damage Taken (-15% - -5%)
3 SLOT for mods.
Location: W. Grassland, Snowfield

UNIQUE BOSS DROPS.

1ST Boss.
Victor's Formal Hat -T2 Heagear
Base stats:
Evasion Rate 2.6%
Movement speed -3%
Unique Stat:
Range Weapon Damage (25%-50%) random
Random # of coils slot


Victor's Formal Gloves -T2 Gloves
Base Stats:
Evasion Rate 1.3%
Movement speed -2%
Unique Stat:
Range Weapon Damage (25%-50%) random
Random # of coil slot

Victor's Formal Shoes- T2 Shoes
Basic Stats:
Evasion Rate 1.3%
Movement Speed -3%
Unique Stat:
Range Weapon Damage (25%-50%) random
Random # of coils slot

2nd BOSS
Francis Bible (belt) T6
Basic Stats:
HP Regenaration Per Second +2.5
Movement speed -4%

Unique Stat:
Invincibility Chance when damage taken (5%-10%) random
Invincibility Duration (2-4) random
Note:No coil slot. So far...


Olivier church catacomb's cross T3 +7
2 handed Sword

Basic Stats:
Damage 170
Stability 64
Movement speed -14.3%
Attack Speed 14%

Unique Stat:
Damage to Zombie (150%-250%) random

3 slot for mods.

Credits to JennLumm. (Lucky Bastard :p)

3rd BOSS
Bradley's Hammer T6 tier upgraded. +10 enhanced.
Basic Stat:
Damage +420
Stability +103
Movement Speed -13%
Attack Speed +20%

Unique Stat:
Electric Shockwave Damage (75%-125%)
Note: Electric Shockwave Damage can be increased by Lightning Reinforcement.
3 lot for MODS

David's Handgun T6 tier upgraded. +10 enhanced
Basic Stats:
Damage +196
Stability + 104
Movement Speed -5%

Unique Stat
Corpse Explosion chance when killing zombie (55%-75%) random
3 slot mods.
Note. Corpse Explosion can trigger multiple explosion, if zombie is killed by the unique skill.

Davids Artificial Hand (Tier up to 6)
Pauldron Slot Item
Basic Stat:
Critical rate +7.5%
Movement Speed -6%
Unique Stats:
Explosion Resistance (50%-100%) random
Air support attack chance when attacking (5%-15%) random
Air Support Damage (750%-1250%) random
Can have 6 bonus stats in random.

Personal Note:
Very Hard to get.
Even with 15% chance, it has a low activation rate compared to the other skills like smash.
The Airstrike will come from above, so the target must be on an open area for the missile to have a successful hit.
Can have multiple strikes in 1 spot if your lucky to activate it.
Airstrike damage can crit.


Updated: 23/12/2023.

Victor's Medal -T2 accesory slot

Basic stats:
Evasion rate +2.6%
Movement speed -2%

Unique Stat:
Range Weapon projectile speed (150%-250%) random
Range Weapon aim speed (35%-65%) random
Range Weapon reload speed (35%- 65%) random

No Coil Slot.

UPDATE 3/5/2024

Grave (machete) T5 UPDATE

Unique stats stayed the same, but with the exemption of the 3rd option. The old option was Stamina decrease per second per swing (6-66) random. Now its instant decrease on your total Hp (-66HP - -6HP) random.
* When equipping the weapon, your total HP will decrease. I had the high tier buffs so atm i had 287.8 HP(Still dont understand how this calculate atm), when equipping the Grave with -66hp stat, my hp dropped to 165/287.8.
Its like every time you equip this weapon, it reduce your total HP to a certain degree. It still unclear for me how the deduction calculate. Need more testing on this.


Walter's Tactical Baton T2 (OBTAINED FROM QUEST)

Basic stat:
Damage +37.5
Stability: +34
Mov Speed: -7%

Unique stats
Parry rate: (10%-12) random
Parry Damage (50%-55%) random
Guard Point Regenaration (70%-75%) random


Torture Knife T5 +10 (OBTAINED FROM QUEST)

Basic stat:
Damage +210
Stability +95
Mov Speed -4%
Attack Speed +20%

Unique Stat:
Damage Leeched as HP (2%-3%)
Equipment Drop rate upon zombie kill (75%-100%)

General Gregory's Longsword T5

Damage +120
Stability +65
Movement Speed -10%

Unique stats:
Critical Damage (75%-125%)
Damage to frozen enemy (+250- +300)

3 parts socket


Genaral Gregory's Cloak T5

Max HP +4.4
Movement Speed -4%

Unique Stats:
Critical rate (10%-15%)
Cold Resist (35%-55%)
Cloning Arrow Launch (x2-X3)

Transmog Socket 1


Genaral Gregory's Armor T5
Protection +26.4
Critical Rate +6.6%
Movement speed -10%

Unique Stats:
All Stats (15-25)
Arrow Projectile Count (+1- +2)
Dodgge Stamina Usage (-5% - -10%)

1 Transmog Socket


Genaral Gregory's Formal Shoes T5
Protection +17.6
Critical Rate +4.4%
Movement speed -6%

Unique stats:
All Stats (15-25)
Arrow Projectile Count (1-2)
Dodsge Stamina usage (-5% - -10%)

1 transmog socket


Genaral Gregory's Gauntlet T5
Protection +13.2
Critical Rate +4.4%
Movement Speed -5%

Unique Stats:
All stats (15-25)
Arrow Projectile Count (1-2)
Dodge Stamina Usage (-5% - -10%)

1 transmog socket


Genaral Gregory's BOW T5

Damage 84
Stability 64
Movement speed -5%

Unique Stats:
Frost Split Chance when attacking (45%-55%)
KnockBack Chance when attacking (75%-100%)


NOTE: General Gregorys set Adds clone arrow to your main fired arrow. The number of clones depends on the unique stats you have. The cloak on the other hand multiplies that clone arrows stats. But so far the maximum arrow clones i can see was 10. even if my Arrow clone stats is +6, multiply by the cloak stat by 3. This need further testing. The set unique bonus only works on BOW type weapons, such as BOW, RAGE REMOVER and the Gregory's BOW. The Clone arrow spreads more on an angle the farther your shots. I find the clone arrow, and the Frost arrow effect works best on maximum damage to Zeds when aiming at the legs or the ground where your target is at close range. The Arrow Clones seems to gather closer to the ground, compared to like facing the wall. The since the arrow clone have a closer grouping while aiming at the ground at close range, the frost arrow will activate and spread at a tighter grouping resulting to a massive aoe damage.

NOTE: Greggie's bow Have a chance to launch 6 ice arrow shrapnels on the area of where the Main arrow landed. With the Gregorys set effect, you can have at most 66 ice shrapnel on 1 arrow. ( if all clone arrow activates the frost chance from Greggies Bow)
Last edited by Master☠; Mar 5, 2024 @ 10:44pm
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Showing 1-15 of 127 comments
Master☠ Aug 2, 2023 @ 8:32pm 
Knuckle Weapon- Gut Massager T3 +0
Base stats:
Damage +44
Stability +47
Movement speed -4%

Unique stats dont change.
Last edited by Master☠; Aug 2, 2023 @ 8:33pm
Gards Aug 3, 2023 @ 12:48am 
I got Indomitable tier5 glaive and magic pickaxe (smiley face)
Master☠ Aug 3, 2023 @ 1:04am 
Originally posted by Gards:
I got Indomitable tier5 glaive and magic pickaxe (smiley face)
whats the unique stat of the glaive?
Yezuue Aug 3, 2023 @ 9:15am 
I just uploaded some screenshots of uniques (filter by most recent). I'm lazy to retype the stats. The rabbit knife is upgraded tier and +10, it's gotten from the muttaded rabbit btw.
also I wanted to point out the 8 coils possible in the armor.
Master☠ Aug 3, 2023 @ 7:08pm 
Originally posted by Yezuue:
I just uploaded some screenshots of uniques (filter by most recent). I'm lazy to retype the stats. The rabbit knife is upgraded tier and +10, it's gotten from the muttaded rabbit btw.
also I wanted to point out the 8 coils possible in the armor.
ohh wow, 8 slot for coil? im looking forward to it on my normal game. Thanks for the info.
Dom79 Aug 3, 2023 @ 7:25pm 
The funny is, the items differ in a lot of stuff , i

killed 2 Snow mutatet bears :

one has

+15 Memory
+15 Attention
+100 % Explosion Reinforcement
+1 HP pro Second
+5 % chance of invincibility when damage taken
+5 % Stamina Restore

why the other one has:

+15 Strength
+50 % wound reinforcment
+1 HP pro Second
+ 1 % HP leeched when damaging
-5 % Durability decrement

+ the other total Random Stats,
Master☠ Aug 3, 2023 @ 7:53pm 
Originally posted by Dom79:
The funny is, the items differ in a lot of stuff , i

killed 2 Snow mutatet bears :

one has

+15 Memory
+15 Attention
+100 % Explosion Reinforcement
+1 HP pro Second
+5 % chance of invincibility when damage taken
+5 % Stamina Restore

why the other one has:

+15 Strength
+50 % wound reinforcment
+1 HP pro Second
+ 1 % HP leeched when damaging
-5 % Durability decrement

+ the other total Random Stats,
i believe thats the random stats. but you got a 6 option stats. RNG god is shining in you.
Master☠ Aug 3, 2023 @ 7:59pm 
Helmet- Mutated Lions Head T4 +0
Basic Stats:
Damage +3.8%
Movement speed -6%
Unique Stats:
Wound reinforcement (50%-100%) random
Bleeding chance when attacking (5%-55%) random
Location: Desert

Dagger- Mutated Rabbit Foot t2 +0
Basic Stats:
Damage +36
Stability +35
Movement Speed -5%
Unique Stats:
Critical Chance (5%-25%) random
Equipment drop rate upon zombie kill (25%-125%) random

1 handed sword- Vital Stinger T2 +0
Basic Stats:
Damage +37.5
Stability +34
Movemenet speed -7%
Unique Stats:
Critical damage (15%-55%) random
Execution chance when attacking (1%-5%) random
Location: Central and E. Grassland
CREDITS TO: Yezuue

Bow-Rage Remover T3 +0
Basic Stats:
Damage +56
Stability +44
Movement Speed -5%
Unique Stats:
HeadShot Damage (20%-200%) random
Location: E.Grassland, Desert
CREDITS TO: Yezuue
Last edited by Master☠; Aug 3, 2023 @ 10:01pm
Yezuue Aug 3, 2023 @ 9:53pm 
Hey a detail, Vital Stinger is 1 handed sword and attacks kind of a spear in a stright line forward... not sure there is another normal weapon of the kind but I believe there isnt
Master☠ Aug 3, 2023 @ 10:03pm 
Originally posted by Yezuue:
Hey a detail, Vital Stinger is 1 handed sword and attacks kind of a spear in a stright line forward... not sure there is another normal weapon of the kind but I believe there isnt
ohh only spear have that attack pattern. a stabbing sword then?
Yezuue Aug 4, 2023 @ 10:25pm 
Finally got a new one (many dupes of known ones). Quite crazy one, it does increase the dmg recieved! It's attack pattern is that of a Glaive
https://steamcommunity.com/profiles/76561198273271927/screenshot/2026108776232021078/
im looking for the legendary AR and shotgun... from what i seen here western grasslands is where i should look... any suggestions on a specific spot to farm them every loot reset?
Master☠ Aug 6, 2023 @ 7:58pm 
Originally posted by SacredSpectralGhost:
im looking for the legendary AR and shotgun... from what i seen here western grasslands is where i should look... any suggestions on a specific spot to farm them every loot reset?
They usually appear on Weapon Lockers, but there is also a chance that they drop on world respawn zombies. By far, i usually loot this unique items from heavy zeds. Note that there still a possibility to get this unique item from Airdrops. Incase you looted all the weapon lockers, your only choice now is on the Airdrop, and Re-spawns of world zeds. As far as the people who contributed on the list, i find it that its really a random locations where you can loot this uniques, its just its a bit higher chance if your looking for and AR and SG on W.Green, Desert and Snow.
Last edited by Master☠; Aug 6, 2023 @ 8:01pm
Master☠ Aug 6, 2023 @ 8:10pm 
2 Handed- Berserker Fury T4 +0
Basic Stats:
Damage +115
Stability +54
Movement Speed -14%
Unique Stats:
Damage (10-100)random
Damage% (10%-100%) random
Damage TAKEN (10%-100%)
Location: W.Grassland, Desert
Credits to: Yezuue
Originally posted by Velheart:
Originally posted by SacredSpectralGhost:
im looking for the legendary AR and shotgun... from what i seen here western grasslands is where i should look... any suggestions on a specific spot to farm them every loot reset?
They usually appear on Weapon Lockers, but there is also a chance that they drop on world respawn zombies. By far, i usually loot this unique items from heavy zeds. Note that there still a possibility to get this unique item from Airdrops. Incase you looted all the weapon lockers, your only choice now is on the Airdrop, and Re-spawns of world zeds. As far as the people who contributed on the list, i find it that its really a random locations where you can loot this uniques, its just its a bit higher chance if your looking for and AR and SG on W.Green, Desert and Snow.
its ok i found a exploit.... clear area then sandbox mode wait a day twice with a gap inbetween each clicking u also get 2 airdrops at once doing this lol
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