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An unupgraded battery can deliver 500 (something) safely, actually it can do more but will explode then. Connect it to 3 miniguns through a power distributor (the tower). The miniguns claim to need only 30 (something) so I would naivly assume that
3x30 < 500 is ok for my set-up.
However, once they start firing the battery will explode. Reading in the forum reveals that the 30 (something) is actually meant to be counted per attack/shot. Fair enough, but how often does a trap attack per which unit? I saw someone commenting here that the minigun can fire up to 11 times per second. Which would change the equation to
3x 30 x 11/s > 500
While this now could explain the exploding battery it still doesn't tell me how to do the math correctly since the 500 is given without unit. Is it per second? Or maybe per game tick? If so, how often does a trap attack per game tick?
I have no experience with the minigun but I would assume its like the other traps and that the activation cost is triggered 1 per second. In that one second it very well may fire 11 rounds.
Also I do believe the units of measure are kilowatts(kw) as show in the trap controller screen. So a minigun uses 10 kw/s in standby and 30 kw/s while firing. Wind turbines generate 25 kw/s and so on etc.
Minigun turret uses 30. Units don't matter, but it fires multiple bullets and can easily hit >500 when target is in line of sight.
You setup is woefully under prepared.
In the future: set up the weapon you are focusing on by connecting it to ONE trap controller. Have nothing else connected to the trap controller. Then enable animals, or light zombies. You can stand by it, turn it on when something is close enough, and watch the load.
Which is how I watched my first minigun go over 500. Three running, yep, gonna blow.
Note: I have not redone this experiment since initial release. I know there have been tweaks in hot fixes, but have not tracked exactly what they are.
Whenever I use it I plan on putting it on it's own circuit. Right now the copper for ammo is too expensive as I build up the base.