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I test every build by simply running from one end to the other of it without jumping and then make sure my player character spends the entire horde attack somewhere on that route. Zombies won't path properly through a maximum density field of barbed fences, for example, you have to leave a path. Put that path over to the side where they won't consider it the shortest path and they'll happily walk through the barbed fences but that clear path still has to be there.
I've had one build that seemed clear but might have been too long but other things I've seen in game make me think there's no such thing as a path that is too long. The hunter packs that start coming during the day will find you halfway across the map.
avoid that path altogether. its kinda nice seeing them react each night.
Zombies don't jump, if there is a small difference height with foundations or a ranged trap blocking the way perhaps they lose path to you and go into rage mode, I can't eat the brains of this dude.
This is true to a point. Most of the zombies don't jump but a couple do. Found that out the painful way 1 jumped from the serpentine over a 1 foundation gap and hit me on my base knocking me off the platform i was on and down into my own Barbed Fence trap on the ground. and they can jump pretty high too. sometimes when they go berserk they try to jump over the protection walls to get to me. enough that half their torso is over the wall but not enough to clear it.
Though i did find when i tore down the serpentine that the stairs at the start were not touching the ground they were floating so i think that might have been giving the pathing some trouble.
I have also found that putting barbed fence on the outside of the protections walls can make them deviate too. they get hit by the trap, get mad (LOL), then attack the trap during their temper tantrum damaging the walls. so removing the traps from around the walls gives them a smooth path to follow is key to keeping them moving along.
In fact I abuse this to have a fast entrance to my base, I hate doors and don't use them. I place one foundation and an stair one block far from my base, I can do easily this jump but zombies don't follow me.
Charlie don't surf and zombie don't jump.
About the ranged traps, check this picture:
https://steamcommunity.com/sharedfiles/filedetails/?id=2222666587
If I go over the bridge they lose path, the balista blocks it, even if I don't need to jump to go to the right side and zombies theorically could too. The ranged traps can block path to you.