Black Geyser: Couriers of Darkness

Black Geyser: Couriers of Darkness

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controller support?
It is 2021. Will there be controller support built in? It works really well with this type of game
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Showing 1-15 of 18 comments
Shadowboro1985 Sep 16, 2021 @ 4:34am 
I have no idea how you could ever come to the ridiculous conclusion that controllers "work really well with this type of game".

This is a RTWP cRPG we are taliking about here, so unless you are referring to the Steam Controller - which I own and can confirm that it is the only controller out there capable of almost perfectly replicating the mouse - you've got to be joking. Because playing any cRPG's featuring RTWP combat with console controllers is an absolutely cumbersome and frustrating experience, as Pillars Of Eternity's terrible console release has shown.

If it was a cRPG with turn-based combat (like POE2 : Deadfire, Torment : Tides Of Numenarra or Pathfinder : Kingmaker) then I would agree it would work well, since pretty much everything turn-based is controller friendly right from the start.

But RTWP ? That will never be anything more then a chaotic and frustrating mess to play using any controller that is incapable of emulating the mouse.
Last edited by Shadowboro1985; Sep 16, 2021 @ 4:42am
Originally posted by Shadowboro1985:
I have no idea how you could ever come to the ridiculous conclusion that controllers "work really well with this type of game".

This is a RTWP cRPG we are taliking about here, so unless you are referring to the Steam Controller - which I own and can confirm that it is the only controller out there capable of almost perfectly replicating the mouse - you've got to be joking. Because playing any cRPG's featuring RTWP combat with console controllers is an absolutely cumbersome and frustrating experience, as Pillars Of Eternity's terrible console release has shown.

If it was a cRPG with turn-based combat (like POE2 : Deadfire, Torment : Tides Of Numenarra or Pathfinder : Kingmaker) then I would agree it would work well, since pretty much everything turn-based is controller friendly right from the start.

But RTWP ? That will never be anything more then a chaotic and frustrating mess to play using any controller that is incapable of emulating the mouse.


Originally posted by Shadowboro1985:
I have no idea how you could ever come to the ridiculous conclusion that controllers "work really well with this type of game".

This is a RTWP cRPG we are taliking about here, so unless you are referring to the Steam Controller - which I own and can confirm that it is the only controller out there capable of almost perfectly replicating the mouse - you've got to be joking. Because playing any cRPG's featuring RTWP combat with console controllers is an absolutely cumbersome and frustrating experience, as Pillars Of Eternity's terrible console release has shown.

If it was a cRPG with turn-based combat (like POE2 : Deadfire, Torment : Tides Of Numenarra or Pathfinder : Kingmaker) then I would agree it would work well, since pretty much everything turn-based is controller friendly right from the start.

But RTWP ? That will never be anything more then a chaotic and frustrating mess to play using any controller that is incapable of emulating the mouse.
Ya. Must be impossible. Thanks. I’ll pass on this one
Hagamus Maximus Sep 19, 2021 @ 1:18pm 
+1 would love to see controller support.
Cheers,
H
Jc_Soares Sep 22, 2021 @ 8:35am 
Originally posted by Shadowboro1985:
I have no idea how you could ever come to the ridiculous conclusion that controllers "work really well with this type of game".

This is a RTWP cRPG we are taliking about here, so unless you are referring to the Steam Controller - which I own and can confirm that it is the only controller out there capable of almost perfectly replicating the mouse - you've got to be joking. Because playing any cRPG's featuring RTWP combat with console controllers is an absolutely cumbersome and frustrating experience, as Pillars Of Eternity's terrible console release has shown.

If it was a cRPG with turn-based combat (like POE2 : Deadfire, Torment : Tides Of Numenarra or Pathfinder : Kingmaker) then I would agree it would work well, since pretty much everything turn-based is controller friendly right from the start.

But RTWP ? That will never be anything more then a chaotic and frustrating mess to play using any controller that is incapable of emulating the mouse.

It's amazing how there is always one dude that has to express their disdain for controller support. If implemented well a controller for this could work. It does not matter if it is real time or turn based. The developers just have to adapt. Just beucase Pillars 1 had a bad console port does not mean every crpg will follow. Besides even if it is cumbersome to play a crpg with a controller, there are many reasons for why one would prefer a controller. So just calm down and let the man ask for his controller support. Jesus
Somulo Sep 22, 2021 @ 3:05pm 
yeah why pc crpg not got controller support in the first place its 2021 not .. wait baldurs gate never got controller support and temple of elemental evil not

and arcanum

and fallout 1-2

and pillars of eternity 1-2

and..

what !?!?
Originally posted by Somulo:
yeah why pc crpg not got controller support in the first place its 2021 not .. wait baldurs gate never got controller support and temple of elemental evil not

and arcanum

and fallout 1-2

and pillars of eternity 1-2

and..

what !?!?
I played both Baldurs with a controller on the playstation 2
how about the grand daddy of em all Divinity Original sin 1+2
This industry doesn't know the world can't
Somulo Sep 22, 2021 @ 3:37pm 
Originally posted by Carlos Spicywiener:
Originally posted by Somulo:
yeah why pc crpg not got controller support in the first place its 2021 not .. wait baldurs gate never got controller support and temple of elemental evil not

and arcanum

and fallout 1-2

and pillars of eternity 1-2

and..

what !?!?
I played both Baldurs with a controller on the playstation 2
how about the grand daddy of em all Divinity Original sin 1+2
This industry doesn't know the world can't
baldurs gate dark aliiance you mean lol

where is not baldurs game for ps2 mate

only console games like dark allience

divinity is turn based rpg
Jc_Soares Sep 22, 2021 @ 4:22pm 
Originally posted by Somulo:
yeah why pc crpg not got controller support in the first place its 2021 not .. wait baldurs gate never got controller support and temple of elemental evil not

and arcanum

and fallout 1-2

and pillars of eternity 1-2

and..

what !?!?

Except for pillars every game you said was from early 2000 or late 1990 and both Pillars got a console release but for some reason they didn't add controller support on the pc version. So i don't see your point. It's not like it's impossible for games to evolve in 20 years.
Somulo Sep 22, 2021 @ 10:46pm 
Originally posted by Jc_Soares:
Originally posted by Somulo:
yeah why pc crpg not got controller support in the first place its 2021 not .. wait baldurs gate never got controller support and temple of elemental evil not

and arcanum

and fallout 1-2

and pillars of eternity 1-2

and..

what !?!?

Except for pillars every game you said was from early 2000 or late 1990 and both Pillars got a console release but for some reason they didn't add controller support on the pc version. So i don't see your point. It's not like it's impossible for games to evolve in 20 years.
what is evolution for you add controller support to pc game

its bdsm man
Jc_Soares Sep 23, 2021 @ 2:52am 
Originally posted by Somulo:
Originally posted by Jc_Soares:

Except for pillars every game you said was from early 2000 or late 1990 and both Pillars got a console release but for some reason they didn't add controller support on the pc version. So i don't see your point. It's not like it's impossible for games to evolve in 20 years.
what is evolution for you add controller support to pc game

its bdsm man

Evolution is having more options. I am not saying this game has to have controller support but the if the developers want they have the option to make it, which will benefit a large number of players. In no way shape or form it would hinder the mouse and keyboard experience, unless the devs make it so. The main reason most crpgs developers do not implement controller support is because most of them are indie devs and adding that would take time and effort.
Somulo Sep 23, 2021 @ 2:56am 
i really need to give up to read steam community

poor devs i hope they not ever read all of this
Jc_Soares Sep 23, 2021 @ 2:58am 
Originally posted by Somulo:
i really need to give up to read steam community

poor devs i hope they not ever read all of this

Jesus you are the one that started it. If you dont want to have a discussion just stay out of it.
Phruis Oct 4, 2021 @ 4:04am 
Controllers are a perfectly acceptable way to play a game like this.

I think a great example is the adaptation Beamdog has done with the Switch(console) port. It uses a radial menu for the analog sticks and it is surprisingly nice to use. Especially me.

Playing on the big screen and enjoying the old classics has been a ton of fun.

So any way, I agree. Controller support would be great.
TwinDadderGuy Jan 3, 2022 @ 11:58am 
I have physical disabilities, Playing any game with a M&KB is very uncomfortable and after about 5 to 10 minutes actually starts causing me pain. I love using a M&KB, I love playing video games, I've been playing them for 37 years. I'm not going to cause myself pain to play them. I had to adapt, doesn't mean you do, hell, if done properly it doesn't affect those "M&KB Only Nazis" at all. I've discovered a whole community of disabled gamers out there who either have to, or prefer to play using a controller. I am inserting my voice/opinion on this question to inform those of you who always have to drop by every time someone post the question of controller support to let everyone know how stupid you think the question is, to belittle the author of the post for even daring to ask such a radical question, that many of times they are asking because of some sort of physical limitation that is caused by trying to play with your beloved M&KB, but don't want anyone's sympathy, or to standout in any way, so they don't post that fact in the original question. Is that the case here? I don't know, it's not my business, but maybe there are other reasons you may be unaware of. Kinda like the jerk speeding through traffic, that just about cuts you off, because he is rushing a loved one to the hospital for some reason, but you don't know that as you flip them off and lob obscenities at them. The point to my rambling is, chill, you play how you like and stop trying to recruit others to your Macho M&KB Club.
Last edited by TwinDadderGuy; Jan 3, 2022 @ 11:59am
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