RuneScape: Dragonwilds

RuneScape: Dragonwilds

Why have the devs not spent literally 10 minutes of work time adding "Dont drop items on death" option in settings?
It literally wouldnt take more than a few minutes at most, and is probably one of the main reasons alot of players drop off early from the game (other than the horrible combat mechanics and block lag because of overly locked in attack queues).
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Showing 1-15 of 20 comments
Rose Brigade May 4 @ 5:38pm 
If anyone drops the game because of this, then they didn't belong to begin with. It's a staple of Survival Crafters, and very few of them let you keep anything on death. Be thankful this game lets you keep armor lol.

Survival settings are on the way though in a future update, I imagine that's an option that will exist.


I also really hate people that say "It would take them X amount of minutes to implement X feature" meanwhile not understanding how much programming their suggestion/demand actually could/would take, especially when more important features are in development right now.
Schism May 4 @ 6:04pm 
2
Originally posted by Rose Brigade:
It's a staple of Survival Crafters, and very few of them let you keep anything on death. Be thankful this game lets you keep armor lol.

Wrong. Most survival games I have played have an option to not drop items on death or can be changed easily via a mod/console command.

Minecraft(Console command)
Palworld(Native)
Conan Exiles(Native)
Valheim(with a mod that has been downloaded over one million times)
Ark(Native)
Subnautica(mod)
No Man's Sky(Native)

Don't be a gatekeeper Andy, let people enjoy the game how they want to enjoy it. Not everyone enjoys their time being wasted dropping all their items on death. If you want to play that way fine, let others play how they want to.
I agree a lot of survival games have this option now-a-days but I don't think it's a reason to drop out of the game if I am being honest. I always play with do not drop settings but I'm so used to games not having that option at all. I would love to see it but I'm not mad. Lets talk about the combat though. If that was balanced better there would be less dying.
You already keep armor, runes and quest items on death, meaning the system for keeping items is already in place. Slap it on for the rest of the held inventory. Add a button to turn all on/off on world options. There's really not much effort required to expand it.
Fingers crossed this will be an option when they add dedicated servers!
Originally posted by (D.Sage) Quasar-Sandwich:
It literally wouldnt take more than a few minutes at most, and is probably one of the main reasons alot of players drop off early from the game (other than the horrible combat mechanics and block lag because of overly locked in attack queues).

it's not as simple as spending 10 minutes to add this option into the game, its still in early access so please give it time
Originally posted by Schism:
Originally posted by Rose Brigade:
It's a staple of Survival Crafters, and very few of them let you keep anything on death. Be thankful this game lets you keep armor lol.

Wrong. Most survival games I have played have an option to not drop items on death or can be changed easily via a mod/console command.

Minecraft(Console command)
Palworld(Native)
Conan Exiles(Native)
Valheim(with a mod that has been downloaded over one million times)
Ark(Native)
Subnautica(mod)
No Man's Sky(Native)

Don't be a gatekeeper Andy, let people enjoy the game how they want to enjoy it. Not everyone enjoys their time being wasted dropping all their items on death. If you want to play that way fine, let others play how they want to.

Minecraft(Console command) Not originally, it was years before it had it, I played the beta.
Palworld(Native) Part of the very few
Conan Exiles(Native) Never played it
Valheim(with a mod that has been downloaded over one million times) Mods don't count, we assume vanilla when we say "Most games don't let you"
Ark(Native) Not originally.
Subnautica(mod) See Valheim
No Man's Sky(Native) Part of the very few

Most of your examples added Keep items very late into development. Considering mods for the sake of your argument is pretty lazy too. By that logic all games would have it because we can mod anything. Go mod it in yourself for this game then lol

My point stays valid
It's not true for Conan exiles. You're naked and drop everything when you die, but maybe it's a specific server setting.
pebcakx May 4 @ 8:23pm 
if i recall corectly in runescape u do loose items.
Originally posted by Schism:
Originally posted by Rose Brigade:
It's a staple of Survival Crafters, and very few of them let you keep anything on death. Be thankful this game lets you keep armor lol.

Wrong. Most survival games I have played have an option to not drop items on death or can be changed easily via a mod/console command.

Minecraft(Console command)
Palworld(Native)
Conan Exiles(Native)
Valheim(with a mod that has been downloaded over one million times)
Ark(Native)
Subnautica(mod)
No Man's Sky(Native)

Don't be a gatekeeper Andy, let people enjoy the game how they want to enjoy it. Not everyone enjoys their time being wasted dropping all their items on death. If you want to play that way fine, let others play how they want to.

Wrong. All those games you talk about have the option turned OFF by default. Meaning, you first have to enable "no drop of items on death"...so it is indeed a staple of open world/survival/crafting games and they are meant to be played like that. Valheim and several others don't even have the option and you'd need a cheat for that. Just like you can cheat by setting hunger/thirst or enemy strength to lower difficulties. It's not how the game's creators intended the games to be played. They just give you the choice to change it, because they know some weak people must have those options to even be able to play.
Meow May 5 @ 2:13am 
Lodestone is the answer, teleporting is fast, cheap and easy
Tell me you never played Runescape without telling me that you never played Runescape.
Originally posted by Schism:
Originally posted by Rose Brigade:
It's a staple of Survival Crafters, and very few of them let you keep anything on death. Be thankful this game lets you keep armor lol.

Wrong. Most survival games I have played have an option to not drop items on death or can be changed easily via a mod/console command.

Minecraft(Console command)
Palworld(Native)
Conan Exiles(Native)
Valheim(with a mod that has been downloaded over one million times)
Ark(Native)
Subnautica(mod)
No Man's Sky(Native)

Don't be a gatekeeper Andy, let people enjoy the game how they want to enjoy it. Not everyone enjoys their time being wasted dropping all their items on death. If you want to play that way fine, let others play how they want to.


3 of the 6 YOU listed don't have it in vanilla, by your own admission. What a silly post
dropping items and having to go get them in these types of games is tedious as hell. Makes the games a slog same with weapons breaking.
Bear^ May 5 @ 7:59am 
Survival games usually have this to add some risk into the game. Not all survival games have it but a good chunk of them do.

I think it's OK that it's like that because it adds a bit of risk to the world. You need to consider backups when going exploring, having enough stashed as a back-up plan just in case.

Even if they added it as an option to turn off I would still keep it on.
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