Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Survival settings are on the way though in a future update, I imagine that's an option that will exist.
I also really hate people that say "It would take them X amount of minutes to implement X feature" meanwhile not understanding how much programming their suggestion/demand actually could/would take, especially when more important features are in development right now.
Wrong. Most survival games I have played have an option to not drop items on death or can be changed easily via a mod/console command.
Minecraft(Console command)
Palworld(Native)
Conan Exiles(Native)
Valheim(with a mod that has been downloaded over one million times)
Ark(Native)
Subnautica(mod)
No Man's Sky(Native)
Don't be a gatekeeper Andy, let people enjoy the game how they want to enjoy it. Not everyone enjoys their time being wasted dropping all their items on death. If you want to play that way fine, let others play how they want to.
it's not as simple as spending 10 minutes to add this option into the game, its still in early access so please give it time
Minecraft(Console command) Not originally, it was years before it had it, I played the beta.
Palworld(Native) Part of the very few
Conan Exiles(Native) Never played it
Valheim(with a mod that has been downloaded over one million times) Mods don't count, we assume vanilla when we say "Most games don't let you"
Ark(Native) Not originally.
Subnautica(mod) See Valheim
No Man's Sky(Native) Part of the very few
Most of your examples added Keep items very late into development. Considering mods for the sake of your argument is pretty lazy too. By that logic all games would have it because we can mod anything. Go mod it in yourself for this game then lol
My point stays valid
Wrong. All those games you talk about have the option turned OFF by default. Meaning, you first have to enable "no drop of items on death"...so it is indeed a staple of open world/survival/crafting games and they are meant to be played like that. Valheim and several others don't even have the option and you'd need a cheat for that. Just like you can cheat by setting hunger/thirst or enemy strength to lower difficulties. It's not how the game's creators intended the games to be played. They just give you the choice to change it, because they know some weak people must have those options to even be able to play.
3 of the 6 YOU listed don't have it in vanilla, by your own admission. What a silly post
I think it's OK that it's like that because it adds a bit of risk to the world. You need to consider backups when going exploring, having enough stashed as a back-up plan just in case.
Even if they added it as an option to turn off I would still keep it on.