BloodRayne: Terminal Cut

BloodRayne: Terminal Cut

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Bug? Rayne keeps firing non-stop until out of ammo/guns
I only played the demo back in 2004, so I don't know if the full game was supposed to be like this (I would guess not).

I started the first mission, and after the first combat encounter with the mutates, Rayne keeps firing her gun. I can not stop her, she eventually just runs out of ammo/guns.

Also during the training mission and before the first real combat encounter, clicking MB1 only worked some of the time including the two times I had to attack. But after the first combat encounter it seemed to work whenever I clicked.

I used this guide to use my non integrated GPU:
https://steamcommunity.com/sharedfiles/filedetails/?id=2293519692
I don't know if that is relevant to this oddity.
Last edited by Grim Griefer; Mar 4, 2022 @ 7:45am
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Showing 1-7 of 7 comments
COVID-1984 May 2, 2022 @ 10:04pm 
Hey mate, I've encountered the same issue.
COVID-1984 May 2, 2022 @ 10:05pm 
Hopefully, they will address this issue in a future patch.
shimyia Aug 9, 2022 @ 6:12pm 
same for me

so this isnt intended design?
BlackGhost Sep 25, 2022 @ 9:00pm 
Originally posted by shimyia:
same for me

so this isnt intended design?

This is definitely not intended as this seems to only happen to me when I turn all of my graphics options up. I refuse to believe this is intended in a game about managing your ammo pick-ups. When I have most, if not all of the graphics options turned to the fastest options, I have little to zero issues with the controls, and the game in general. Not only that, this game also runs like ♥♥♥♥ on AMD cards without using something like DXVK or VGVoodoo2. This game is just buggy as hell.
Last edited by BlackGhost; Sep 25, 2022 @ 9:04pm
BlackGhost Sep 25, 2022 @ 10:37pm 
Originally posted by BlackGhost:
Originally posted by shimyia:
same for me

so this isnt intended design?

This is definitely not intended as this seems to only happen to me when I turn all of my graphics options up. I refuse to believe this is intended in a game about managing your ammo pick-ups. When I have most, if not all of the graphics options turned to the fastest options, I have little to zero issues with the controls, and the game in general. Not only that, this game also runs like ♥♥♥♥ on AMD cards without using something like DXVK or VGVoodoo2. This game is just buggy as hell.

Okay, nvm, I don't think it's the graphics. From what I can tell now, it has something to do with standing too close to enemies when doing actions. Rayne's animations bug out when you do a melee attack or press the fire button when you're right up in an enemy's hit box and it screws up your button inputs, thus probably confusing the game into thinking you're either holding the fire button or a melee attack just refuses to come out. This is what I can surmise now, and if that's actually the case then my next question is: Who the ♥♥♥♥ coded this ♥♥♥♥? That's such a weird thing to have happen in a fast-paced shooter/slasher...
BlackGhost Oct 3, 2022 @ 5:23pm 
Originally posted by BlackGhost:
Originally posted by BlackGhost:

This is definitely not intended as this seems to only happen to me when I turn all of my graphics options up. I refuse to believe this is intended in a game about managing your ammo pick-ups. When I have most, if not all of the graphics options turned to the fastest options, I have little to zero issues with the controls, and the game in general. Not only that, this game also runs like ♥♥♥♥ on AMD cards without using something like DXVK or VGVoodoo2. This game is just buggy as hell.

Okay, nvm, I don't think it's the graphics. From what I can tell now, it has something to do with standing too close to enemies when doing actions. Rayne's animations bug out when you do a melee attack or press the fire button when you're right up in an enemy's hit box and it screws up your button inputs, thus probably confusing the game into thinking you're either holding the fire button or a melee attack just refuses to come out. This is what I can surmise now, and if that's actually the case then my next question is: Who the ♥♥♥♥ coded this ♥♥♥♥? That's such a weird thing to have happen in a fast-paced shooter/slasher...

Yet ANOTHER addendum: Nevermind, turns out the REAL PROBLEM (at least, I hope...) is that your monitors display size is at percentage higher (or lower) than 100%. Setting my monitor's display size to 100% fixed my control issues when they began popping up again once I reached the level named "Deep". These control issues are also associated with the Rayne infinitely firing until her guns are empty bug as well, I assume. So, if this is still happening for you go to your operating systems display settings, go under 'Scale and layout' and change the '%' dropdown to 100%. I have absolutely NO IDEA what the ♥♥♥♥ this has to do with your controls being unresponsive, but it only reaffirms how absolutely busted this game truly is, lol.
Grim Griefer Oct 5, 2022 @ 10:36pm 
Originally posted by BlackGhost:
Originally posted by BlackGhost:

Okay, nvm, I don't think it's the graphics. From what I can tell now, it has something to do with standing too close to enemies when doing actions. Rayne's animations bug out when you do a melee attack or press the fire button when you're right up in an enemy's hit box and it screws up your button inputs, thus probably confusing the game into thinking you're either holding the fire button or a melee attack just refuses to come out. This is what I can surmise now, and if that's actually the case then my next question is: Who the ♥♥♥♥ coded this ♥♥♥♥? That's such a weird thing to have happen in a fast-paced shooter/slasher...

Yet ANOTHER addendum: Nevermind, turns out the REAL PROBLEM (at least, I hope...) is that your monitors display size is at percentage higher (or lower) than 100%. Setting my monitor's display size to 100% fixed my control issues when they began popping up again once I reached the level named "Deep". These control issues are also associated with the Rayne infinitely firing until her guns are empty bug as well, I assume. So, if this is still happening for you go to your operating systems display settings, go under 'Scale and layout' and change the '%' dropdown to 100%. I have absolutely NO IDEA what the ♥♥♥♥ this has to do with your controls being unresponsive, but it only reaffirms how absolutely busted this game truly is, lol.

Thanks for that information. I uninstalled it a while ago, but I might give it a shot later.

It may be busted, but at least I can run and load the Terminal Edition. I can't get the original Bloodrayne to startup at all.
Last edited by Grim Griefer; Oct 5, 2022 @ 10:37pm
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