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You probably won't accept this argument as valid, but if you really understand the lore implications the nasuverse has it does makes sense, they want to release first the new lore in the novel, not in the fighting game, so tsuki re Sacchin, Nero, Sion, Wara, Ries have to wait, they are not ready yet. Bringing fate chars to the table is easier because the lore of those chars is already established and written long ago.
Also, it was implied by Nasu, by the story mode and by the devs that these are going to be the last fate characters additions. Plus we are going to have Len, she is already confirmed after completing new story mode and boss rush.
I woulnd't cry too much tbh, and i love much more tsuki than fate, being in this community for 8 years too as a MBAACC player first. You guys need to clear your heard first.
Although i admit i was mad at the announcement at first but i didn't take my anger at the devs giving them an unjust negative review.
Remember, 17 tsuki chars vs just 4 fate chars, look at those numbers again before calling it a FGO fighting game, and if you insist after this and after the devs implied these are going to be the last characters you are dumb and stupid af.
Edit: new tsuki re characters like Gotou, Mio, Arach also are seems to not be ready yet, these characters barely do something in the visual novel (fighting wise) so they can't be easily added to the game, probably Type moon is waiting for the next routes to give them a better role in the plot as a fighters. Their abilities are tied to the plot too and represents an spoiler too, so they need to carefully think what they are gonna show.
I respect you for putting your thoughts properly, unfortunately most people that complain are unhinged weaboos. All they do is cry about anything wrong with the game.
I bet my ass off if it was all those dlc from KnK none would say anything, it's just some weird inferiority fandom complex because of the success of Fate franchise.
And ofc the controversy of FGO that it's super high selling while it's just some gacha trash. (that i play xd)
Don't give too much attention to the reactions because its vocal minority of weirdos. Some even tried to say that FGO wanted to put an #AD in MBTL... like imagine thinking that someone would know about Melty but has no idea about FGO existance. lmao....
So in hindsight, people behaved in a premature fashion and didn't trust the developers enough. Review bombing wasn't right but letting their concerns be felt is worthwhile.
What i like is they tried to add fate charas that somewhat match with tsuki chars like Edmond and his connection to Roa, and keep in mind is possible to different worlds to interact because fate and tsukihime are part of the same ecosystem, that's why Mash and neco arc could summon some servants. Also, again, it's implied these are going to be the last ones, so no more fate charas as dlc. Next characters is confirmed to be Len too
I really understand the concern of fans, i would have loved this to stay full tsukihime with no guests tbh but it's important to take a look to the reality of the situation. Only solution was not release this melty blood until years later which i wouldn't have preffered.
If TM just wants money tsuki re wouldn't have existed in the first place, this is a fact. It's much more profitable for them to just milk fate for all eternity, yet Nasu took an important time off to finish the visual novel and release a more than great story and product. Same with melty, they could have earned much more money with a fate fighting game instead of a tsukihime fg probably.
Edit: if all goes well probably 2023 is gonna be the last year of Nasu with FGO as main director of the scenario, fate go gonna continue but he will recede his role to other people to focus in other TM works, specially tsukihime addittinal routes. We will see more tsuki chars in the future for sure being added to melty.
The thing is this game when it started was most likely an experiment to see if people even cared for Melty anymore (before anyone jumps on me, yeah MBAAC is not really that popular bros). French bread definitely wanted to do this game, and they were having great success with UNIST before (lets forget UNIclr netcode). So this contract definitely was a nice way to check if Tsukihime fans were interested in an FG again (yeah companies can be clueless). With very humble budget and passion this game was made. That's whgy they made the DLCs free too.
What annoys me is the fact that people keep complaining for things so secondary and irrelevant, that just exist as an excuse to talk ♥♥♥♥ about the game, the devs and FGO in general. They def had some issues with PC port, (ps4 port never had an issue compared to PC) This game has good ranked mode, okay lobbies (could be better with multiple fights) But compared to what the AA Studios like Arcsys, they are doing more than enough.
None takes a moment to appreciate that we even have this game, that has now great online, With a clean Roadmap, Official support for Community tournaments (except europe for some reason), Adding fan favourite requested features (like MBAAC OST, more custom colors), Kamone answering questions on his stream, twitter and is always upfront about issues.
It's easy to ignore all those things and just be frustrated for your favourite char that doesn't even exist on the novel atm and you want him back. But the whole attitude is childish.
I just hope Type Moon sees the success of this and wants to give more and more to players, More seasons with characters, and hopefully another project in some years too.
People will always whine about a fight game and then they probably won't even play it. And, well, we can't stop them from whining, yanno? All we can do is hype up the game, share the love, and show off what makes this game unique and worth investing in. Organize locals, run online tournaments, teach the game to noobs and fighters from other games... you know, just do the usual stuff.
I think if you look at it with a clear head, it's obvious that getting free characters with *new* movesets/animations/playstyles is a pure win for the game. It should be unthinkable for a game of this size, but French-Bread and Type-Moon have already done it 4 times
But complaining about FREE STUFF is childlike at best.
Characters from Fate (especially GO, which doesn't have the same issues about how the hell to explain their presence as 'mainline' fate characters) are a neat workaround to keep content flowing while they figure out the story setup and implications of the other Tsukihime characters. Even adding Melty specific characters still has to wait for the other Tsukihime characters, so that they can work them in with the story.
If the complaints were about WHICH characters were picked, that would be one thing, but it's majority just REE at the audacity of including characters from the Fate series at all. We saw that plenty at launch with Saber.
Melty is a perfectly fine option for a unified nasuverse fighter, as the older melty games had already gone off-script from source and even included the occasional crossover character.
I'd certainly rather have new crossover characters instead of the AACC problem of like a third of the roster being 'same character, but different personality in driver's seat/but it's a joke character version'.
This is how you set off alarm bells and get backlash even from people who are level headed about everything. How about we let this decades old series retain its identity and focus as one of the excruciatingly few Tsukihime projects instead of trying to transform it into something else? Some guests are fine(Emphasis on the term guest) but staying true to its roots and direction are important too. That's the story we were delivered.
while i agree to an extend about retain identity, i don't agree with the idea that Melty is something specific. It's a spinoff anyway. I would be bothered if most of the characters were from guests, but definitely wouldn't be bothered for DLC. Even if all the rest of DLC are from other Type moon games, i would still be hyped. It's not really about Melty being Tsukihime, because it's a spinoff game, it doesn't have to be strict on Tsuki characters.
It's more fun to be wacky neko and summon random people from the Type moon universes.
Neco-Arc, that villain, is a great classic Tsuki character and I enjoy the wacky scenarios such as we've recently had with the Fate collab but some of the best parts about Melty are also its more serious beats. Tatari characters and their associated scenarios for example. A large part of the reason this series exists is to expand on Tsukihime, its characters and give lovers of that setting their fix.
Again, I don't care if we have some guests. But properly holdiong the reigns is important to me as an old fan. Soon we're probably(fortunately) going to be seeing more old Tsuki characters given the concept of Misaki(old) vs Souya(new) being hinted at. That makes me think they might add Ryougi in too this way as she's technically old even if a guest.
If you have done your research properly you would know she isn't censored, she have her design of the sixth FGO anniversary https://twitter.com/FateGrandOrder/status/1419991210052055045
And no, is not censor either when she is featured in official ilustrations with the bodysuit and without it.