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I'm running an AMD Ryzen 5 3600, RTX 2070s and 32gb ram, at 14440 and run at 200+fps.
I don't notice any stuttering.
This is only useful with a VRR monitor obviously. But it's annoying either way especially when most people don't notice the juddering when panning the camera and the problem gets drowned.
50 fps??? I will check this right away, but it would be aweful if that's really the case.
EDIT: It IS indeed 50 fps! Ok, that's a real letdown and has to be fixed asap.
To be fair the juddering is very subtle, but it's definitely there. And the problem isn't framedrops or hitches, it's the physics being run at .02 second intervals without any interpolation.
Same problem in another Unity game
https://steamcommunity.com/app/448510/discussions/0/1479856439045196388/
But the list is long:
Overcooked
Overcooked 2
Overcooked All you can eat
Bendy and the Ink Machine
Shiftlings
Yono and the Celestial Elephants
Grow Home
Grow Up
Toy Story 3
...
Not sure how hard it's gonna be to fix this game without these side effects but i'm enjoying the game either way. It's not as jarring of a problem vs. a game like Grow Home where you have full control of the camera.
They haven't addressed it yet, the current patch shows "[Fixed] FPS limit on non-gameplay scenes." but that's a different issue, I was seeing 2500+ FPS when loading into the title screen (non gameplay) and then it would cap itself properly shortly after. They probably fixed this to prevent GPU overheating.