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Thanks for that! :)
Right on, thanks. $10k is a hard one to hit! Would love to know how fast people are able to do it.
This sounds do-able. I'd just need to know how to relay the details in short form and a way that's meaningful to players. Will see what I can come up with.
I know! Can't believe I missed that. I actually had this change coded a few weeks ago but ended up having to roll-back, so I lost that change. It's in-progress again.
Ahh yes. This makes sense.
Yeah I suppose right now it's not terribly clear. I'll see if I can emphasize it more.
I agree. And I started on a system to do that last year. It got very difficult to implement in any efficient way since there's over 300 locations at present. But I may take another stab at this because I think it'd be helpful.
About this one - it used to be there. Strange. The fact that it's not there is a bug.
Thanks. I'd like for it to be cleaned up a bit, plus the "Race" mode (currently in development) to be done before I look at that. But the game is definitely begging for a console release.
Thanks for the great feedback and glad you've enjoyed the game! Would be happy if you're able to leave a review!
I don't think I made it clear how much I am enjoying the game in my original post, so once again, thank you - it's visually stunning and the flying car aspect makes it so much fun to play. I'll save the rest for my review I will write shortly. :)
I've been having a few challenges getting Mile High Taxi to be approved on Speedrun dot com given there isn't a game mode with a recognized completion, so I'll wait until Race mode is ready and try again. Super excited for that.
I really appreciate how receptive you have been to my suggestions. I'll follow up here with anything else I think is worth mentioning. Currently, I am speedrunning $1000K with Kyle and my best time is just over 10 minutes. Once routed and optimized, I think I should be able to get it down to 8 minutes pretty comfortably.
Thank you, and good luck with the rest of the journey 💛