MiLE HiGH TAXi
BrianRubin Mar 13, 2023 @ 3:50pm
Initial Feedback
Hey, so this is great. You NAILED the Crazy Taxi vibe wonderfully, but I did notice a couple of things that need fixing.

1. The controls in reverse need to be...reversed. They're not behaving like an actual car right now and it's very disorienting.
2. When I picked up a passenger, the line on the GPS stuck to where I picked them up, not the destination. I found it with the arrow, but it was a bit disconcerting.
3. The minimap becomes useless when in a steep climb, as the angle makes it nearly invisible to use it.

So far I love it. Thank you!
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Showing 1-7 of 7 comments
BrianRubin Mar 13, 2023 @ 3:55pm 
Also, will the game open up beyond levels 600-650? If so, how do I do that? Thank you.
Cassius  [developer] Mar 13, 2023 @ 4:20pm 
Originally posted by BrianRubin:
Hey, so this is great. You NAILED the Crazy Taxi vibe wonderfully, but I did notice a couple of things that need fixing.

1. The controls in reverse need to be...reversed. They're not behaving like an actual car right now and it's very disorienting.
2. When I picked up a passenger, the line on the GPS stuck to where I picked them up, not the destination. I found it with the arrow, but it was a bit disconcerting.
3. The minimap becomes useless when in a steep climb, as the angle makes it nearly invisible to use it.

So far I love it. Thank you!
Hey, thanks for the feedback! Glad you're liking it so far.

1. Regarding the reverse, I think I agree. During Next Fest the feedback was that the reverse was backwards (opposite of how it is now) so I adjusted it per people's suggestions. But I think allowing the opposite would be a good thing. Will try and add the option to an update.
2. It's a known bug (current known issue at bottom https://steamcommunity.com/app/1366560/eventcomments/3790380616239709466/). Trying to get to the bottom of it. The arrow should still point you though and the next passenger should reset it.
3. It's a bit of a strategy between minimap and direction arrow. Though when looking for a passenger to pick up it can be a bit of a problem. I think the solution is to lock the angle of the map to a set maximum amount of degrees. That's something I've already started on. Glad it won't be wasted time! :)
BrianRubin Mar 13, 2023 @ 4:21pm 
Awesome, thank you!
BrianRubin Mar 13, 2023 @ 4:40pm 
OH another thing. When I picked up a passenger, my boss said I had a booster pack so I didn't hear which level the passenger was going to. Is there a visual indicator to show the destination level?
Cassius  [developer] Mar 14, 2023 @ 6:02am 
Originally posted by BrianRubin:
OH another thing. When I picked up a passenger, my boss said I had a booster pack so I didn't hear which level the passenger was going to. Is there a visual indicator to show the destination level?
Ahh yes. I'll see about getting Bones (boss) to wait his turn. LOL
It'd nice to put level indicator for people who master english well and deaf people too. Like arrow about and below the level indicator
Cassius  [developer] May 2, 2023 @ 5:15pm 
Originally posted by maxence1994 - Fr + Eng, micro:
It'd nice to put level indicator for people who master english well and deaf people too. Like arrow about and below the level indicator
Do you mean add a visual element near/in the Level Indicator (top right) to show which level the destination is? If not, I'm not sure I understand the suggestion.
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