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It's a well designed feature of the game.
You have to fly to another planet to get titanium so you might as well do it for silicon as soon as you need it also, because mining stone just ain't gonna cut it. It's worth saving the stone for mass production of glass later in the game as well (although not that necessary).
so youre either never did your math, have no imagination of what billion actually means or just make things up to sell your argument.
source:
https://factoriolab.github.io/list?p=u-matrix*108000&f=1*belt-3_assembler-3&s=dsp*2***belt-3&v=1
I toured my first galaxy personally, and there were indeed billions of everything but coal.
Iron: 5,437,444,556
Copper: 6,668,426,691
Silicon: 3,402,545,475
Titanium: 6,701,149,223
Stone: 7,599,735,376
Coal: 803,501,550
Nowadays i use a mod to tabulate them all, but it was fun the first time.
Thats not the point. Why should i let a ressource lay around and do nothing for me? You can convert Stone into silicon ore and make something usefull with it, but it has a terrible ratio, thats the point.
The only planet in my local system with titanium is a barren desert with no coal, what should I do for power? I also cant use wind or solar as its the furthest out
What does the planet statistics say for wind and power %? I don't see any reason why you can use solar panels and windmills. Eventually you'll unlock other ways to transfer energy but no reason not to use wind and solar until then.