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Come on, dude got 7 views on his Yakuza 0 gameplay, I am pretty sure all his 153 followers will raid Capcom and force the Modern controls to disappear forever.
The proof that this is the case would be you rocketing up to Master rank by using them.
To any newer players who might have wandered into this thread, perhaps wondering which control scheme they should pick, I have a message for you around concepts like the one quoted.
There's no wrong way to play a fighting game. If the game allows you to play a specific control scheme, character or gameplan, then it's allowed. If that control scheme, character or game plan result in you winning your match, you are a better player than your opponent.
Let nothing but the game dictate to you what is and isn't acceptable. Do whatever you find most fun.
Still stuck in plat?
If you're going to talk about giving 'feedback', you should actually talk to Capcom directly instead of yelling the same thing in Steam discussions. I honestly doubt the devs are paying attention to every thread. Even then, there's no guarantee they'll listen to you, but it's more productive talking to them than flagrantly insulting every Modern Control player.
Speaking of insulting, it's okay to have an opinion. That said, an opinion alone is not justification enough to insult other people by tearing them down and calling them cheaters when they're simply using something allowed by the devs. If the creators of this game and the ones who dictate the rules says that this is allowed, this is not cheating. Your 'video game opinion' cannot change that fundamental fact. Are the devs perfect? No, but none of us are either.
Finally, the chances of separating Modern from Classic in ranked is pretty low, IMO. If we go by the logical assumption that Capcom wants to keep things consistent with the pro tournaments, this likely won't happen as long as tournaments allow Modern to be used. Also, Modern was designed to be as viable as Classic, so... yeah. Not likely.
I don't want to get too involved in the discussion about how the control scheme affects ranked games, but even as a proponent of ModernControl, it should be honestly recognised that it does have its benefits, as my AntiAir example shows.
And it is simply a fact that if both players use different control schemes, they are not playing under the same conditions. To what extent that makes a difference is another story.
And yeah you can anti air slightly more consistently with modern controls. That's kind of the point of them, increasing consistency for players who have input difficulties.
Conversaly having a one button dp makes them much easier to bait out as the opponent wants to push that button so bad it's comical. Give and take.
Street fighter has had multiple versions of the same characters for almost every version going back a very long time. It's best to think of modern as an iteration on that imo.
XISM or ultra 2 or vtrigger 2 etc all changed how you fought your opponent. Modern does that same thing, it's just more around "don't spam jump ins" and people rage about not being able to bounce at all times.
I think the issue is more that they're stuck making the same post since game release.
Days since release of SF6: 169.