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Modern was designed to be viable alongside Classic controls, which is why its both tournament legal and allowable in ranked. It's not "scrubs who abuse it" but rather players playing SF6 as it is intended to be played.
Why does this matter? You might be eliminating an option from your own play experience based on a personal bias. Perhaps Modern would help you enjoy the game more. If you are committed to Classic however, I'd encourage you to explore why that is. If your reasoning is grounded in your enjoyment of Classic controls, it shouldn't matter what your opponents are doing.
There is no down side, they can do manual input for 100% damage and 20% dmg penalty is a joke anyways, you still die 3-4 touches.
They lose useless normals, far from half. That’s why #1 in ranked is a modern. It’s misinformation.
Everyday we get same topic and same people spread misinformation. It won #3 EWC and #6 EVO. According to win rate dhalsim #1 while Akuma is VERY weak
One and done, block them all. Ez. Never fails!
Again coming from tekken and easy controls there are a pure joke they are a complete waste of time.
*Also just to add, ill never play modern it defeats all the purpose and fun in my opinion
OP, you can verify easily.
1- Half normals now? No. Easy to verify, here, Mai for example, you can easily see she loses 4 normals (far from half) that are weak and not used in a match: https://wiki.supercombo.gg/w/Street_Fighter_6/Mai
2- Winrates? They mean most Modern players are bad, not that Modern is weak. See character data here, it shows Honda #1, Dhalsim #2, and Akuma is very very weak then? https://www.streetfighter.com/6/buckler/stats/dia
3- 20% damage penalty? No, if they use manual input, it is 100% damage. Also, 80% damage doesn't do much anyways, you still die in 3-4 interactions.
4- How strong/weak is Modern? Check leaderboard ranked OP, #1 is a Modern. When it comes to biggest tourney ever (eSports World Cup), Modern was #3, Modern also was #6 in EVO, when game was only ONE month old.
Let's do better, y'know~
OP. I suggest same as The Main Character. Do not rematch, and block them.
In tourneys, like our beautiful Preddie put it:
It is broken in SF6 sadly, should not be allowed in ranked. But Capcom sold out.
Don't let them gaslight you, it is not your skill or fault. Just don't rematch and block them, trust me, way more fun and fair experience.
Modern take no skill, and no effort. It was designed for newcomers so Capcom get more money, but is abused by players in ranked. This is another misinformation btw.
Judging only by the fact that ppl are master (as i saw in preddie's link) with modern controls ends this convo. Its made for scrubs and bad players and it defeats the purpose of the game period. Its kinda the same thing they do to tekken right now which is oversimplifying the game for newcomers by making everything a 50/50 sitution and every character has every move with every property. Its not the same but you get it.
So in sf6 case, i think blocking is bad because i wont be able to find a lot of ppl to play with in the low ranks, cause smh queue times are not the best and im EU. Anyway, 1 and done is the best i can do and i will definatelly do it, theres no point playing vs litteraly AI. What can i say when i get anti aired with 1 button vs me doing a clean DP to the opponent,
Yes only scrubs will defend this ♥♥♥♥ and i dont know whats worse, that they defend it or dont admit it???
The instant button crap is BS and broken. They can even do super 1 button, even in burnout so they don't get punished with your DI for playing poorly - no drawback being burntout in "Modern"!
It's literally boring ass AI, you are right.
May I suggest Fatal Fury? It's amazing. It does have "Stupid Controls" (same as Modern trash), but I only came across one user only, and I have blocked him. I don't think they are as viable as they are in SF6.
Imo it is by far the most fun, hardcore, and complex fighting game recently. It has little standard guessing (on wake-up, if they have strong oki only and you got hard-knockdown) but that's it.
As for what you can say when you get anti-aired by a Modern opponent, I recommend "good read."
and for your last bs, anything a player does that plays on modern controls, i can at BEST call it a good read. What else do i say, "good dp bro nice execution u get me every time i try to jump" or "awesome combo man, i wish i could do that rn" . yeah pretty cringe to congatulate the AI right??
Ill try to cope playing vs modern players and improve my skill at the game and thats it for a while.
Hopefully your mindset brings you joy. Mine certainly does, as I know I don't need to worry about how my opponent accesses the game. I just need to adapt, and that's entirely within my control.
It’s funny how emotionally invested you and your friend are about broken game mechanic, when you don’t even play the game.
SF is a six button fighter you don’t need phd in history bro. Modern is hard rejected by majority of players. It’s annoying to spam otherwise.
Don’t worry OP at least when you get out of Silver you will get more Classic players, then you can block them with comfort. Last M I played against was when Mai arrived because I have blocked them all in Master. Thankfully most players still have integrity.
I wouldn’t fall for adapt gaslighting - they deserve no games and long queue times. Block.
After playing around 200 hours SF6 as a tekken refugee, it's really hard for me to respect Modern. Tekken used to have balance and skill expression behind an execution barrier like playing a Mishima for example. But for SF6, My MAIN issue is that there is no INPUT BUFFERING. One of the most crucial fundamental in the game (anti air) is a million times easier on Modern. Zero input buffering pressing one button and direction instead doing the classic DP input.
Majority of people absolutely hate it and if given the option, none would voluntarily play against them. Hell, even an M does not want to play against another M.