安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
At the end of the day it's probably just healthier to accept losing as a natural part of the game and that choosing to not engage with all of the game's systems and information comes at a cost of plateauing much earlier than someone who does care to learn does.
It's absolutely valid to not want to learn the depths of the game, or even uh, all of the universal mechanics, but it's not fair on everyone else to expect them to do the same.
You can still exist in the fighting game space playing "the old way" of learning via brute force trial and error, and even have a nicer time doing it today then you would have back then. All it will cost you is your rank.
Modern match-making isn't perfect, but it's leagues better then playing whichever rando sauntered up to your cab that day. If you do not wish to study the game, you will likely find yourself over time in matches with other players of a similar mindset.
Rank is another modernity you can choose to forgo in pursuit of your goal OP.
Sounds like you're describing when you and a few freinds discovered SF and were having fun playing while learning, which of course is awesome.
But had you actually been rolling up quarters on machines, you'd understand it was always survival of the fittest. Win, you stay, lose, you line up another quarter and wait 30 minutes for another opportunity.
The vast majority of Street Fighter players, before you could play online, played on console. We went to each other's houses, we played against our siblings, friends, and our friends' siblings. But here's a shocker for you.... even though we all loved Street Fighter and enjoyed playing it, we eventually put the controller down and did other things. We went outside, got some sun on our faces, played sports, went on dates with girls, applied ourselves at school, and tried other things that life had to offer. Fighting games didn't consume our entire lives. Just because that was your sad life, it doesn't mean everyone lived that way.
Now go ahead... report me and get me banned, Mr. Tough Guy. Let's see who's soft as baby ♥♥♥♥.
the real true way to play
but thats why i have one main that i try my best with and then just mess around with other characters in arcade
Seeing every characters ending in arcade mode, learning what moves everyone has, picking a favorite, replicating moves IRL (if you say you never did it you're a liar), this was my experience with Street Fighter until 5 came out, and sort of 4.
Online is a whole other can of worms, it wasn't anymore about the matchup, it was about the other player and their playstyle. Characters I once loved became characters I dreaded seeing. Realizing how terrible I am at a game that I thought I got the hang of after hours of playing, having to adapt and carry the knowledge from one game to another, dropping bad habits, nothing here is purely casual.
What I'm trying to say is that learning and getting good is part of the fun. Sure I enjoyed smashing my head against a Dualshock 2 with my brother in Dramatic Battles in Alpha 3, but I knew it wasn't something I could go back to a lot.
For me, What's fun about fighting other players online is that you can never expect what kind of players you run into and what they'll do.
What everyone can do is don't get too hung up on losing or winning, get on wired connection (wifi sucks sometimes), don't rage quit in ranks (although I don't care, just block), and try not to play ranked with "M"(although I always still rematch, you learn to deal with it). Oh yeah, and don't use cheats, although I'll never bother to investigate nor tell for sure, so it doesn't matter.
I'm guilty of doing that weird akuma fighting pose flex thing (yknow the one where he looks like hes about to pop ALL his veins at once) - it actually helped me relax in a weird way
Hey OP~
You've previously claimed to have played in Japanese arcades "with the boys" while there as an exchange student. Those guys were even more merciless because they have a whole dollar on the line, you lose a half dozen times and that's a whole lunch gone. Or were you so flush with cash that you could just afford to walk away from the cab if someone picked a character you didn't like?
Same as here in the United States. I grew up in the suburbs and didn't have an arcade anywhere near my house or town. The only access I had was at bowling alleys and when my family/friends and I would go down the shore and I would go to the boardwalk arcades. Occasionally you would see like 3 or 4 older kids/adults playing competitively and kicking ass, but they were not common. Most people in arcades were just regular people. This highly competitive FGC arcade scene you keep speaking of was a very tiny niche crowd during the pre-online days. Maybe your local arcade was different and that's all you grew up knowing, so naturally, you think all arcades are like that.