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On topic, Modern actually has a 20% damage penalty on directional specials compared to Classic.
I'm sorry, but this ♥♥♥♥♥'s damage output needs buffing. Too much work for half the damage as anyone else.
Classic Everyone Else = 100% DPS
Classic Juri = 80% of everyone else's Classic version DPS
Modern Juri = take off another 20% of that. So 60%
Might be less true if playing optimally. Just from my experience.
This means absolutely nothing in a game filled with fireballs and projectiles. Doubly so in a game filled with DR.
"Strong neutral"
lol
lmao
"Unique mix up opportunities"
I am noticing the parlance here. And I am noticing you did not say "Strong mix up game." Even if she does have "unique opportunities" in regards to mix ups, those opportunities are either not strong enough are do not present themselves often enough to compete with the characters who possess actual strong mix up game.
"Fuhajin cancellable specials."
Only thing on here that's remotely true, but I'm afraid it comes with a caveat more in-your-face than her feet from Capcom's marketing. Her special attacks have to be loaded. Like a gun. This clashes something fierce with her supposed "rushdown" method of attack. As much as I like her fuhajins, they are honest specials in a game filled with Kens, Bisons, Zangiefs, etc. The strengths found in her fuhajins do not provide adequate reward proportionate to the amount of effort required to reload them time and time again. Don't even get me started on her flaccid, slower-than-a-kid-learning-to-ride-a-tricycle-for-the-first-time fireball that, for some inexplicable reason, requires more set up and has more recovery frames than any of the shotos' fireballs.
I like her. She's my go to (Tried Bison for a while, but charge and I don't get along. Plan to give Terry and Mai a shot next time I boot in).
Yeah man. Let me move onto Mai or Ken, like a smurf or basic ♥♥♥♥♥, respectively.
Just a heads up to those that dont know... there will be no logic or reasoning. V had the same yet hilarious threads.