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all he needs is a little boost on lariat, he doesn't need a degenerate a** move like green hand in sf6. it's the same as asking for non-OD invul DPs and DP fadc cancel in SF6.
Don't get me wrong, he feels hella gimped, I guess the thing that remedies it tho is the SPD damage, but I feel that angle is a little weak, since you still have to put in far more effort than the majority of the roster in order to win your neutrals, the damage reflects that almost perfectly. I think if he'd have a reliable anti crossup tool and an actual lvl 1 super, he'd become far better than he currently is.
This topic is much more than just "Give Gief Greenhand."
There are ways that the devs can improve Gief immensely and some of it is so obvious, it feels almost intentional that he has no good anti-crossup or that his lvl2 is almost always just barely outside of range and the opponent is at the exact spot where they want to be as well as it being so slow and reactable. He's very much a hard-read kind of character, like his lvl1, Tundra Storm, lvl2 (specifically used to catch proj spamming chars in reach) and air SPD.
I wish he were better, I love playing as him and don't want to give up on him, so I'll just try to work with what I have.
He needs different buffs in my opinion however but he is fun to play already.
In master is another story.
Example
- ALL (every of) his long range neutral are slow and can be counter with DI (This is important)
- Lariat can sometime pass through fire ball and it is useless against fire ball. Also do not work against cross up.
- His cross up down HP is BS. With his big body, why sometime it does not touch??
- Forward HK is BS. punishable in every situation.
- Can not escape wall. He can do nothing. You have to block everything.
- 2x crouch MK and HK is another story.
They gave him useless new moves.
Jump or parry. With a perfect parry you get to move instantly and it looks like you didn't even stop walking.
Parry is universal too.
I heard ryu players saying gief is a difficult matchup cause he can just punish ex lariat the fireballs and it gets worse once he gets his lvl 2.
idk tho cr. mk still kills me
I agree with that list but how a green hand change all his problems? Also no need to talk down to people when we all just politely share our opinion.
dp input punch button, made gief move forward a bunch and was mostly used to get a better position on the screen, after a SPD for example
edit: oh yeah it was also his invincible reversal, rip that
Oh, cool! Sounds like Drive Rush with invincibility against projectiles. I wouldn't mind having that:))