Street Fighter™ 6
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Characters looked a lot better even in SF2
I'm playing Super Street Fighter 2 on arcade machine.
The character designs are so much better than they are in SF6.

Characters are a lot prettier and better looking. Especially Cammy. No weird anatomy as well (like Chun Li's overbloated thighs or Manon's giant feet in 6) or uncanny valley faces (most of the characters in 6).

Cammy's face is so much prettier in SSF2.

I also really like the colors, lightning and attention to detail.

30 years old game and it feels and looks a lot better in this regard.
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can’t believe ppl defending women with man bodies now , we really forgot how big muscular women look ?

they still look like women and i’d still hit but marissa ain’t it . give me she-hulk or a amazon woman . i’d even take lizzo over marisa 💀💀
Автор сообщения: King Of Jupiter
It was a lot more than once.

Do refresh my memory.
I wish steam had an ignore button so i didn't see every single f ♥♥♥♥♥♥ post that you put on here.

Too bad your ban wasn't permanent.
Every day people prove my theory about nostalgia being a form of psychosis right.
The absolute desperation for steam points on this guy is real.

Real talk though, uninstall the game, bro. It's clearly not for you what with all these actual honk take threads.
You all need to lose your virginity before making posts like these.
Автор сообщения: ShadowSplit
I would only assume the artstyle of the time fits better with her old design. Honestly, I wouldn't say SF6 Cammy belongs to pretty side of spectrum.

Nobody would say that the original SF2 artwork belongs to the "pretty" side of the spectrum which goes back to my point that it's apparently only ever okay to change the characters in one direction but not others.

Yeah, I agree. But still, it's a new way Capcom made Street Fighter 6 and that doesn't necessarily work. And therefore it does look ridiculous. Capcom would've made similar effect with smaller thighs.ppens that either walks back that sexualization or changes are made that a specific per

Here's the thing though it gives Chun Li a unique shape or silhouette. Put Chun Li and Cammy's character models next each other from the neck down without any clothing and you can immediately tell who is who. Now do the same thing with the large majority of Dead Or Alive, Mortal Kombat or Tekken female characters and you'd have a hard time telling them apart.

SF tends to lean more towards the exaggerated and it's fine because it's something that defines them or sets them apart from other series.

It's in finding balance. Big boobs, small boobs, big butt, small butt. It's in balance. That's why consider, for example, SFV Cammy as best designed Cammy so far. She has balance, and nothing is too much or too little.
Just balancing things out, nothing more nothing less.

There isn't balance in SF5 Cammy. It's Cammy's design moving in a single direction. Her eyes are the smallest they've ever been, her boobs are the biggest they've ever been, her butt and legs are the biggest they've ever been.

The reason for the SF5 female characters being the way they were has a lot to do with the fact that one of the producers on SF5 was trying to sexualize them as much as possible. It's why Laura has the design she does, it's why Juri's SF4 design went from a smaller toned body to a more curvy body in SF5, it's why Chun Li and Cammy had jiggle physics, Cammy had pokey nipples, etc. In the end they ended up having to walk back pretty much all of these decisions whether it was in SF5's various updates or SF6.

Again, it goes back to how for some people it's okay for the designs to change but only change in a single direction.

Автор сообщения: ShadowSplit
This Cammy is perfection. Took time to make this screenshot, but to compare SF6 and SFV is ludacris.
https://steamcommunity.com/sharedfiles/filedetails/?id=2490273021

This just looks like Cammy cosplaying as Nina Williams from Tekken.

Most people would not be able to tell that's Cammy from SF just by looking at her.
Отредактировано Mista Ree; 25 июн. 2023 г. в 9:00
Автор сообщения: KillScreen
I wish steam had an ignore button so i didn't see every single f ♥♥♥♥♥♥ post that you put on here.

Too bad your ban wasn't permanent.

Just report him for spamming the forum with topics. He makes a topic a day if not multiple so it's not difficult for Steam mods to see that if and when he gets reported.

It's obvious that he thinks he can disguise it if the topics seem harmless but still fails the realize that it's still spam regardless of what the topics are about. He can't resist talking about how bad he thinks the female characters look either. Just look at this topic it's a thinly veiled attempt to do that. "I'll make a harmless topic about how SF2 looks better and then later in the thread I can go back talking ♥♥♥♥ about the characters the way I always do."

Like I said, it's so obvious what he's doing or trying to do.

SF6 bothers him so much and yet he thinks the best way to deal with that is to apparently constantly subject himself to SF6 and talk about it nonstop.

Even if his bans are only temporary it probably annoys and frustrates him when he's unable to make topics given the frequency he makes them with.
Автор сообщения: Dae
actual honk take

Can we get an 'actual honk take' Steam points award with a goose? XD
Автор сообщения: Mista Ree
Just report him for spamming the forum with topics.

Currently OP is replying to their own 'MK is still woke' thread over on the MK1 board. They just love starting threads, I guess.
Отредактировано Samvega; 25 июн. 2023 г. в 9:30
Автор сообщения: Mista Ree
Автор сообщения: ShadowSplit
I would only assume the artstyle of the time fits better with her old design. Honestly, I wouldn't say SF6 Cammy belongs to pretty side of spectrum.

Nobody would say that the original SF2 artwork belongs to the "pretty" side of the spectrum which goes back to my point that it's apparently only ever okay to change the characters in one direction but not others.

Yeah, I agree. But still, it's a new way Capcom made Street Fighter 6 and that doesn't necessarily work. And therefore it does look ridiculous. Capcom would've made similar effect with smaller thighs.ppens that either walks back that sexualization or changes are made that a specific per

Here's the thing though it gives Chun Li a unique shape or silhouette. Put Chun Li and Cammy's character models next each other from the neck down without any clothing and you can immediately tell who is who. Now do the same thing with the large majority of Dead Or Alive, Mortal Kombat or Tekken female characters and you'd have a hard time telling them apart.

SF tends to lean more towards the exaggerated and it's fine because it's something that defines them or sets them apart from other series.

It's in finding balance. Big boobs, small boobs, big butt, small butt. It's in balance. That's why consider, for example, SFV Cammy as best designed Cammy so far. She has balance, and nothing is too much or too little.
Just balancing things out, nothing more nothing less.

There isn't balance in SF5 Cammy. It's Cammy's design moving in a single direction. Her eyes are the smallest they've ever been, her boobs are the biggest they've ever been, her butt and legs are the biggest they've ever been.

The reason for the SF5 female characters being the way they were has a lot to do with the fact that one of the producers on SF5 was trying to sexualize them as much as possible. It's why Laura has the design she does, it's why Juri's SF4 design went from a smaller toned body to a more curvy body in SF5, it's why Chun Li and Cammy had jiggle physics, Cammy had pokey nipples, etc. In the end they ended up having to walk back pretty much all of these decisions whether it was in SF5's various updates or SF6.

Again, it goes back to how for some people it's okay for the designs to change but only change in a single direction.

Автор сообщения: ShadowSplit
This Cammy is perfection. Took time to make this screenshot, but to compare SF6 and SFV is ludacris.
https://steamcommunity.com/sharedfiles/filedetails/?id=2490273021

This just looks like Cammy cosplaying as Nina Williams from Tekken.

Most people would not be able to tell that's Cammy from SF just by looking at her.
It has its charm. For that time period looked nice. It is OK to change something if improve of existing.

I would, maybe, be able to distinguish Chun Li, but Cammy or any other SF female... Hardly. My arguments are not on Capcom's idea, just design that could've been better in SF6.

OK, how about SFIV Cammy? She looked better than SF6 Cammy. Or Alpha Cammy, still better than SF6 Cammy. SFV, in everything wrong, did something right. One of things Capcom did right was Cammy's design.
How that sexualization makes sense when SF6 is literally build on fetishes? SF6 artwork section is worse than any hentai game I've ever seen. Even for some 18+ games that aren't adult heavy.
Cammy also had inverted textures for over a year. A lot of complaints were filled over update they messed her up.
You are oversimplifying. Update from banana Ken to SF6 is improvement. Update from SFV Cammy to SF6 Cammy is deterioration.

It's Fiona Belli (Haunting Ground) cosplay costume Capcom made available for weekly battles in SFV. Later on available for purchase.
Maybe this one is to your liking.
https://steamcommunity.com/sharedfiles/filedetails/?id=2033674980
Автор сообщения: ShadowSplit
It has its charm. For that time period looked nice. It is OK to change something if improve of existing.

But the only improvement seems to be "sexy" and I don't know that I would consider that to be a necessary direction to go in.

I would, maybe, be able to distinguish Chun Li, but Cammy or any other SF female... Hardly. My arguments are not on Capcom's idea, just design that could've been better in SF6.

Let's look at SF6's female cast

Chun Li
Cammy
Juri
Manon
Kimberly
Marisa
Lily

If you silhouetted their naked bodies from the neck down you'd have a hard time distinguishing them from one another? I could see some people maybe getting Juri and Cammy mixed up, maybe Kimberly too but I would say SF6 has a pretty good variety of shapes or designs to help easily distinguish the characters from one another.

They're not like the Dolls from the Alpha series of SF5's story mode where it's basically just a different head on the same body.

OK, how about SFIV Cammy? She looked better than SF6 Cammy. Or Alpha Cammy, still better than SF6 Cammy. SFV, in everything wrong, did something right. One of things Capcom did right was Cammy's design.

This is all subjective. Them giving her smaller eyes, a reduced forehead size, bigger boobs, bigger thighs, etc, is not subjective however.

How that sexualization makes sense when SF6 is literally build on fetishes? SF6 artwork section is worse than any hentai game I've ever seen. Even for some 18+ games that aren't adult heavy.

Right, SF6 has a lot of sexualization too, especially in its artwork and there are a number of fetishes at play but the difference is that it's not the same fetish over and over again like with Dead or Alive.

Dead or Alive presents itself or its female characters as "this is what attractive is" by having the same female design repeated over and over again like barbie dolls that are just wearing different clothes and wigs. DOA doesn't even have a female character with muscle tone. I'm not saying they have to go as crazy as something like Marisa but they don't even have a character that matches Cammy.

I think this ended up being a big problem with the DOA series over time because after a while people, especially casuals, just started seeing DOA's characters, visuals and gameplay as being the same thing on repeat whereas when you look at something like Street Fighter the art direction and gameplay tends to make sweeping changes per every major new entry.

If you offer a variety, whether it's different fetishes or not, people clearly don't come down on it the same way they do when it's just the same type of female character repeated over and over again.

You are oversimplifying. Update from banana Ken to SF6 is improvement. Update from SFV Cammy to SF6 Cammy is deterioration.

No, see the difference is that SF5 Ken never really looked like Ken. There is a defined look that people have in their head for what Ken is supposed to look like and SF5 clearly wasn't it. People want Ken to resemble SF2 Ken. When Smash Bros added Ken they clearly modeled him after his SF2 incarnation.

Cammy isn't quite the same as Ken in that regard. Her look between SF2 and SF5 is quite different and her SF5 design is not her most iconic or widely recognized design. Her SF5 design is not the thing people specifically point to when they say "Cammy should look like this."

Maybe this one is to your liking.
https://steamcommunity.com/sharedfiles/filedetails/?id=2033674980

It's fine, it's basically Cammy in her Killer Bee outfit.
Отредактировано Mista Ree; 25 июн. 2023 г. в 10:13
Marisa and Manon are very unattractive, and that's ok. There seems to be a brigade of white knight males, or insecure females maybe, online these days who very obviously take this sentiment personally anytime someone expresses it, and that's not ok. People are allowed to have an opinion and personal preferences, it's as simple as that.
You could always max the relationship with masters in World Tour and use the classic costumes?
Автор сообщения: Anywhere Butt There
Marisa and Manon are very unattractive, and that's ok. There seems to be a brigade of white knight males, or insecure females maybe, online these days who very obviously take this sentiment personally anytime someone expresses it, and that's not ok. People are allowed to have an opinion and personal preferences, it's as simple as that.

People are allowed to have personal opinions and preferences but you're also complaining about people having personal opinions and preferences. Are the people getting upset not expressing personal opinions or preferences?

Here look

"Every character should look attractive and sexy as possible."

"Not every character needs to look attractive and sexy as possible."

Those are the two sides of an argument both want something specific or both are trying to change something. Both can also take things personally.
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Дата создания: 24 июн. 2023 г. в 22:46
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