Street Fighter™ 6

Street Fighter™ 6

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Gailim May 29, 2023 @ 6:20pm
PSA: Capcom's minimum CPU requirement is wrong
so with the benchmark releasing today I ran it on my desktop and laptop to see how they would fare. got the results I was expecting.

but I also owned another PC made of old parts hooked up to a TV in my living room, I mostly use this for streaming and light gaming.

it has an i5-3570K CPU that is FAR below the minimum required i5-7500. both of the minimum required CPUs listed came out in 2017 and my CPU came out in 2012.

but just for laughs I installed the SF6 benchmark, set the preset to Low and ran it.

I got a 100/100

so then I set the preset to Medium and I got a 93/100, which according to the benchmark is still considered "Optimal"

I then spent the next hour playing with settings trying to see what I could get away with.

the main constraint seems to be maintaining 60 FPS in battle hub/world tour. I can get a mostly 60 FPS experience but there are enough dips into the mid 50s to drag my final score down to 93. and this would happen no matter how low I set the visual settings, even at the lowest visual quality I was still seeing drops into the 50s those two modes. so it is definitely a CPU issue. interestingly the PS4 and PS4 pro both apparently run world tour at 30 FPS so I guess I am getting a last gen experience in those modes.

I eventually settled on medium settings with the shaders turned up a notch and BH/WT running at 30. and I got this result:

https://imgur.com/y2zKUTz

so in fighting ground (the mode I actually care about) I am getting a slightly above medium quality experience on a CPU that, according to Capcom, shouldn't be able to run the game at all

did they just not have any CPUs in their test lab older than 2017? I don't understand why they would over state the hardware requirements for this game.

anyway, if you were interested in playing this game but saw that you didn't meet the minimum requirements... download the benchmark and give it a shot. you might be surprised
Last edited by Gailim; May 29, 2023 @ 6:55pm
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Showing 1-11 of 11 comments
liqht May 29, 2023 @ 6:22pm 
Wow, a decent post. Maybe this helps some potential players.
Renka May 29, 2023 @ 6:27pm 
until now i never saw a situation where a 4 cores/4 threads cpu like your, couldnt get a constant 60fps in a fighting game (in matchs of course), so yeah aslong as your gpu support dx12 and decent enough, you're good to go :)
Jackmoved May 30, 2023 @ 12:59am 
The minimum requirements are for single player. So it's meant for world tour mode; but it's also just using newer components, pretty lazy but makes sense, there are way too many builds to have to test.

With the texture loading, old computers and steamdeck run 60fps versus mode/online 1v1 no problem with old computers, I used a i7-3770k/1070ti and it works, Probably even lower since Steamdeck is pretty weak and that works 60fps.
Shadowlet May 30, 2023 @ 1:01am 
It's inflated for World Tour mode.
HoneyDrake May 30, 2023 @ 1:18am 
Originally posted by Renka:
until now i never saw a situation where a 4 cores/4 threads cpu like your, couldnt get a constant 60fps in a fighting game (in matchs of course), so yeah aslong as your gpu support dx12 and decent enough, you're good to go :)
This. We are talking about a fighting game. If you would like to enjoy another aspect of the game, like the World Hub, you will "suffer" a bit.
If you can't run this, stop considering yourself a gamer. You need to go get a better job first.
jing May 30, 2023 @ 2:03am 
Fellow 2012 CPU user here. Have a i5 3570 (non K), running at 4Ghz, with a RTX 3060 12GB fitted in, and able to hit 93/100 on 4K (mostly 60FPS, some dips in Battle Hub and World Tour sections when running by quickly).

Found out that the worst offender is the Sampling setting. Turn it down from Highest to High and in most cases a 10 Year old CPU fitted with a more recent GPU and it should be able to play SF6 no problems with most if not all settings on highest.
Shadowlet May 30, 2023 @ 2:07am 
Originally posted by jing:
Fellow 2012 CPU user here. Have a i5 3570 (non K), running at 4Ghz, with a RTX 3060 12GB fitted in, and able to hit 93/100 on 4K (mostly 60FPS, some dips in Battle Hub and World Tour sections when running by quickly).

Found out that the worst offender is the Sampling setting. Turn it down from Highest to High and in most cases a 10 Year old CPU fitted with a more recent GPU and it should be able to play SF6 no problems with most if not all settings on highest.

Best fps gain setting seems to be Internal Resolution (of course..). At 3-4/5 it doesn't look too bad.
Last edited by Shadowlet; May 30, 2023 @ 2:09am
Neno May 30, 2023 @ 4:30am 
I have a I5 3330 CPU with a RX 560 GPU and when i played the beta the game ran really well when fighting, the battle hub was a little bit laggy but still completely fine. I imagine the finished build for the game is going to be even better though so theres no problem there.
TEAM SALTY May 30, 2023 @ 4:39am 
Can it run on 2GB vram I'll check maybe will get pc version instead then.
D-Fens May 30, 2023 @ 7:46am 
Originally posted by Gailim:
did they just not have any CPUs in their test lab older than 2017? I don't understand why they would over state the hardware requirements for this game.

I don't understand why you're getting bent out of shape over it. Don't take things too literally, plus you answered your own question, your CPU is an antique. But Capcom aren't saying it literally can't run the game, just that they aren't officially recommending antique CPUs.
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Date Posted: May 29, 2023 @ 6:20pm
Posts: 11