Street Fighter™ 6

Street Fighter™ 6

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Daddy Jun 5, 2023 @ 3:04pm
2
People who play Zoners
Why?
What is the thought process behind picking a ranged spamming character in a melee-centric game?

Is it to feel like you have an inherent advantage over most of the cast?
Sure you don't 100% win every time, but why put people through that misery?

We're all here to do some Kick-Boxing right? K, just making sure because I brought my gun. Hope y'all don't mind.

Let us frustrated gamers in on what that JP is thinking as we're struggling to keep our sanity each round.
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Showing 76-90 of 155 comments
Daddy Jun 5, 2023 @ 9:20pm 
Originally posted by Hekzy:
Getting grabbed isn't NEARLY as annoying as dealing with cross map JP shenanigans because you get a SENSE of it being fair still, you just gotta work against some niche mechanic.

Getting rushed down isn't NEARLY as annoying because you get a SENSE that its just normal gameplay but sped up. You can get overwhelmed, but you know they're in range to get a return smacking if they drop a combo.

Point is, 99% of the cast drops a combo or misses a move, you get IMMEDIATE value by being in range to do something about it and the game rewards it.

JP misses a move and you're still across the map barely moved an inch forward having to instantly dodge another set of trash being thrown at you.

The reward against JP: You get to dodge MORE ♥♥♥♥.
You can :
- Parry every special he has (exept grab)
- His full screen grab can be jumped and punished.
- Ground Spike is pretty much the same as a DP, just in different ranges, which are fixed, if you know them you can position yourself in between and not get hit.
- Portals are only safe at long ranges and dissapear if JP gets hit.
- Jp won't risk porting next to you when you aren't pressing anything, he will just cast his spike form the portal.
-His ghosts have a set pattern depending if it's LK, MK or HK
-All of his ghosts can be jumped and punished, same as the grab.

Great, I'm sure all the Diamond+ players know all of that too. But boy, they sure are having problems dealing with him too.

Listing out every move individually and their weaknesses don't do a whole lot when they're being tossed out wildly at you.
Even worse is when the JP isn't BAD at the game and knows what to do.

THEN its even more frustrating.

You gotta work THAT hard to even TOUCH the dude and being your gameplay.
Daddy Jun 5, 2023 @ 9:22pm 
Originally posted by Maxx_Crowley:
Originally posted by Kookoo:

??? Whut???

Silva goes into the ring expecting punches, kicks, grappling.
He doesn't go into the Ring expecting someone to start throwing knives at him the whole time.

I shouldn't go into a fighting game expecting to play a 2D platforming rogue-lite.


This isn't an MMA game, if you want that, there are a couple of choices.

As for "I shouldn't go into a fighting game expecting to play a 2d platforming rogue-lite."

Dude, you're playing Street Fighter. If you're going "OMG they are throwing projectiles" you're already screwed up.

So why did you go into Street fighter expecting to play something other than Street fighter?

Because literally EVERY Street Fighter has had zoners.

You went into the fighting game series that flat out codified Zoners as a thing. Street Fighter literally DEFINED what a Zoner IS.

You're not heading to an MMA cage. You're headed into Anime boom-blasty town where people have friggin super powers.

So you came in with the wrong mindset.

And? I gotta tell you, an attitude of "Come over here and let me hit you!" when a Zoner is going "Lul, no." Is exactly one of the things that makes them happy.

Why do people play zoners? Why do people play Magic builds when Barbarians are an option?

Because they wanna stay back and blast.

They wanna lock you down and watch you flail. The thrill of putting up walls and playing keep-away. Of watching a charging hog get madder and madder until you finish him.

"That's not fun to fight."

No one cares. Your fun does not matter to your opponent.

And hey, its a competition between strangers....everyone's not gonna have fun.

And the devs, all competitive game devs, know that.

Not everyone's gonna have fun, they are gonna do a WHOLE lot of ♥♥♥♥♥♥♥♥, and there is no reason to care.

You can't make everyone happy, and every single competitive game that gets released has people crying "Where's the fuuuuUUunnNNNNnN?!"

Laying on the ground with your ass that got kicked I guess?

Me? I like Grapplers, because I am one (Judoka if you're curious). People ♥♥♥♥♥ about those too.

Me? I find them fun.

And I care way more about MY fun than your fun.

As a matter of fact, your fun tends to ruin my fun.

Just like mine ruins yours.


I didn't bring up the MMA comparison.
The other guy did.

He compared Zoning to a fighter using his long legs in the ring.
But he failed to realize that the OTHER fighter can also use his legs. Therefore, its not the same.

Because a Zoner plays an entirely different game than the other non-zoners.
Zoners can legit do stuff no one else can do and FORCES everyone else to play their
mini-game before they can even think about playing the SF6 they spent $60 on.
Maxx_Crowley Jun 5, 2023 @ 9:36pm 
Originally posted by Kookoo:
Originally posted by Maxx_Crowley:


This isn't an MMA game, if you want that, there are a couple of choices.

As for "I shouldn't go into a fighting game expecting to play a 2d platforming rogue-lite."

Dude, you're playing Street Fighter. If you're going "OMG they are throwing projectiles" you're already screwed up.

So why did you go into Street fighter expecting to play something other than Street fighter?

Because literally EVERY Street Fighter has had zoners.

You went into the fighting game series that flat out codified Zoners as a thing. Street Fighter literally DEFINED what a Zoner IS.

You're not heading to an MMA cage. You're headed into Anime boom-blasty town where people have friggin super powers.

So you came in with the wrong mindset.

And? I gotta tell you, an attitude of "Come over here and let me hit you!" when a Zoner is going "Lul, no." Is exactly one of the things that makes them happy.

Why do people play zoners? Why do people play Magic builds when Barbarians are an option?

Because they wanna stay back and blast.

They wanna lock you down and watch you flail. The thrill of putting up walls and playing keep-away. Of watching a charging hog get madder and madder until you finish him.

"That's not fun to fight."

No one cares. Your fun does not matter to your opponent.

And hey, its a competition between strangers....everyone's not gonna have fun.

And the devs, all competitive game devs, know that.

Not everyone's gonna have fun, they are gonna do a WHOLE lot of ♥♥♥♥♥♥♥♥, and there is no reason to care.

You can't make everyone happy, and every single competitive game that gets released has people crying "Where's the fuuuuUUunnNNNNnN?!"

Laying on the ground with your ass that got kicked I guess?

Me? I like Grapplers, because I am one (Judoka if you're curious). People ♥♥♥♥♥ about those too.

Me? I find them fun.

And I care way more about MY fun than your fun.

As a matter of fact, your fun tends to ruin my fun.

Just like mine ruins yours.


I didn't bring up the MMA comparison.
The other guy did.

He compared Zoning to a fighter using his long legs in the ring.
But he failed to realize that the OTHER fighter can also use his legs. Therefore, its not the same.

Because a Zoner plays an entirely different game than the other non-zoners.
Zoners can legit do stuff no one else can do and FORCES everyone else to play their
mini-game before they can even think about playing the SF6 they spent $60 on.

At this point I have a hard time believing you're being genuine here. It's one thing to get your ass kicked by a zoner and whine about it, but now the whining is hitting 5 year old levels.

"They wont let me play!!"

Really? That's your ACTUAL position?

Nevermind rush-down can crunch a zoner into past. Nevermind how every zoner utterly fears the grappler closing in (and they always do). Nevermind the danger of getting backed into the corner.

Nevermind the Drive impact, the parry and all the other anti-projectile options.

How is it that you can actually be whining about a character time that is LITERALLY in nearly every fighting game EVER MADE?

And are all those fighting games utterly dominated by zoners? Every zoner a top tier?

You are playing the game you spent $60 on....and you're losing, and your whining about it.

And if you were getting locked down in the corner with a rush-down character up your ass, you'd be whining about that.

And if you ate an SPD every time you go close, you'd be whining about that.

Zoners can do things no one else can do?

Cool.

So can Grapplers.

So can Rush-down.

Cammy can do ♥♥♥♥ Dhalsim can't hope to ever do.

It's almost as if there are multiple character types that all do their own thing.

And if you somehow are actually genuine here? If I really am speaking to a 5 year old?

Get over it.

Because Capcom is not going to pull all the characters who have projectiles out of the game.

So get over it. Learn how to get around it like everyone does EVERY SINGLE GAME.

Or delete it and move on with your life, having wasted your money, and hopefully learned a valuable lesson.
Hekzy Jun 5, 2023 @ 9:36pm 
Originally posted by Kookoo:
Originally posted by Hekzy:
You can :
- Parry every special he has (exept grab)
- His full screen grab can be jumped and punished.
- Ground Spike is pretty much the same as a DP, just in different ranges, which are fixed, if you know them you can position yourself in between and not get hit.
- Portals are only safe at long ranges and dissapear if JP gets hit.
- Jp won't risk porting next to you when you aren't pressing anything, he will just cast his spike form the portal.
-His ghosts have a set pattern depending if it's LK, MK or HK
-All of his ghosts can be jumped and punished, same as the grab.

Great, I'm sure all the Diamond+ players know all of that too. But boy, they sure are having problems dealing with him too.

Listing out every move individually and their weaknesses don't do a whole lot when they're being tossed out wildly at you.
Even worse is when the JP isn't BAD at the game and knows what to do.

THEN its even more frustrating.

You gotta work THAT hard to even TOUCH the dude and being your gameplay.

Damn, it almost seems like... knowing your character helps you win... MIND BLOWN.
On a side note: Chun-Li losing to JP everytime if both players are of the same skill?
W H A T? Do you actually listen to yourself? That would be a 9-1 matchup, which is almost impossible in SF6, due to how the game is designed.
What you are describing is a match between Zod and Lex Luthor from Injustice 1.
The simple fact that you disregard most of the universal mechanics in the game, shows that you have no idea what you're talking about and are just being salty, because you can't handle a certain playstyle.
There is no shame in struggling against some fighters/types, but there is in stating misinformation as fact.
Vault Traveler Jun 5, 2023 @ 9:39pm 
Originally posted by Kookoo:
Originally posted by Kiyaya:
I like fighting at a distance where I can't get hurt.

♥♥♥♥ yeah I'm a ♥♥♥♥♥. At least I own it.

Exactly the responses I'm looking for!
I just wanna know what makes y'all choose this life LOL

You never got punched in real life arent you?
Daddy Jun 5, 2023 @ 9:48pm 
Originally posted by Maxx_Crowley:
Originally posted by Kookoo:


I didn't bring up the MMA comparison.
The other guy did.

He compared Zoning to a fighter using his long legs in the ring.
But he failed to realize that the OTHER fighter can also use his legs. Therefore, its not the same.

Because a Zoner plays an entirely different game than the other non-zoners.
Zoners can legit do stuff no one else can do and FORCES everyone else to play their
mini-game before they can even think about playing the SF6 they spent $60 on.

At this point I have a hard time believing you're being genuine here. It's one thing to get your ass kicked by a zoner and whine about it, but now the whining is hitting 5 year old levels.

"They wont let me play!!"

Really? That's your ACTUAL position?

Nevermind rush-down can crunch a zoner into past. Nevermind how every zoner utterly fears the grappler closing in (and they always do). Nevermind the danger of getting backed into the corner.

Nevermind the Drive impact, the parry and all the other anti-projectile options.

How is it that you can actually be whining about a character time that is LITERALLY in nearly every fighting game EVER MADE?

And are all those fighting games utterly dominated by zoners? Every zoner a top tier?

You are playing the game you spent $60 on....and you're losing, and your whining about it.

And if you were getting locked down in the corner with a rush-down character up your ass, you'd be whining about that.

And if you ate an SPD every time you go close, you'd be whining about that.

Zoners can do things no one else can do?

Cool.

So can Grapplers.

So can Rush-down.

Cammy can do ♥♥♥♥ Dhalsim can't hope to ever do.

It's almost as if there are multiple character types that all do their own thing.

And if you somehow are actually genuine here? If I really am speaking to a 5 year old?

Get over it.

Because Capcom is not going to pull all the characters who have projectiles out of the game.

So get over it. Learn how to get around it like everyone does EVERY SINGLE GAME.

Or delete it and move on with your life, having wasted your money, and hopefully learned a valuable lesson.


Wait, Grapplers can... Grab? So can everyone else.
Rush-down can move forward pretty quick, which is unique, sure. (But JP can teleport? For different purposes of course)

I've eaten my fair share of Command Grabs, been rushed down enough by Cammy, and zoned enough by JPs.

But NONE of the others FELT nearly as unfair as sitting across the map having to dodge stuff the entire match and ONE mistake is going to restart that miserable journey again.

Accidentally get grabbed? Welp, at least he's in range to ♥♥♥♥ up and I can start playing.
Rush down corner pressuring me? Lemme find a good time to chime in and eventually play.

JP hits me with a move? (Which he WILL) Welp, the last 3 hours was me trying to inch forward and evading 9 attempts to land a hit. Guess I'm back at square one again!

JP misses a move? I am now only 20 steps away from getting to him and ANY mistake is a reset button.

Drive Gauges to counter JP? WAIT, JP has it too!

Parry? Last I checked, Parry doesn't get you into hitting range of JP.

The main point is, Rush-down is putting in effort to read you, execute combos, throw good mix-ups, AND trying to read your own moves to defend accordingly.

Grapple has to play their own mini-game of being in range to pull it off consistently and all the other things that require actual effort AND risk.


JP? He's just standing in the corner throwing ♥♥♥♥ at you (some people use actual thought and some mindlessly)
He messes up? Still got half the map left to continue zoning.
No punishment just yet.

Oh ♥♥♥♥, they got in after me messing up 10+ times?! DRIVE IMPACTTTTTT GOOO!
What?! Good thing I still have PARRY!
Waaaaait??! I can teleport?! LUL.

Jk, I just need to catch them slipping ONCE and send them across the map to restart again.
Daddy Jun 5, 2023 @ 9:51pm 
Originally posted by Vault Traveler:
Originally posted by Kookoo:

Exactly the responses I'm looking for!
I just wanna know what makes y'all choose this life LOL

You never got punched in real life arent you?

Not about to do internet flexing and mention my life-long practices.
In real life, you want to be at a distance because it HURTS.

You load up Street Fighter to have a nice time duking it out with people trying to do the same thing as you.

You're not loading up FIFA to play against Master Chief with a rifle.
Hekzy Jun 5, 2023 @ 9:57pm 
Originally posted by Bumblescrump:
This whole thread is so salty, I'm gonna go lab JP.
Do it, he is so much fun to play. I can only recommend, Good Luck!
Paul Bunyom Jun 5, 2023 @ 9:58pm 
TRAGIC: Local Man Fails to Press Up on His Preferred Fighting Game Peripheral:hunted:
zoners are the best. i just enjoy setting the trap, come and get me if you can! as a jp main i feel like both sim and guile are better though
Lysamus Jun 5, 2023 @ 10:14pm 
Here's a little joke to lighten the mood. Did you know most people consider Zoners to be high risk investors? It's because their portfolio is full of start-ups.

Eh? Ehhhh???

...

I'm sorry. To make up for that terrible joke, here's a list of all the options available to zoners in SF 6 when they're mid start-up of their projectile. Take careful note of these so as not to be caught flat footed.
1. --
This concludes the list. Make sure to account for all of these parameters when approaching an animation locked zoner.
Wintermute Jun 5, 2023 @ 10:16pm 
JP's zoning is a little too overtuned compared to what I have seen in previous iteration of SF, but I find that alot of JP players tend to just completely crumble when I finally close the distance. Not sure yet if thats just his lack of tools in that specific situation or many have just been playing the zoning meta game so much that they have no answer once their oppenent gets in their face.
Lectric Jun 5, 2023 @ 10:37pm 
sonic boom go brrrrrrrrrrrrrr
Daddy Jun 5, 2023 @ 10:38pm 
Originally posted by Wintermute:
JP's zoning is a little too overtuned compared to what I have seen in previous iteration of SF, but I find that alot of JP players tend to just completely crumble when I finally close the distance. Not sure yet if thats just his lack of tools in that specific situation or many have just been playing the zoning meta game so much that they have no answer once their oppenent gets in their face.

Watching high level JP's not give a ♥♥♥♥ if you finally manage to "win" his mini-game before playing the SF6 you paid $60 for is depressing.

Dude has a special that can hit you from BEHIND.
If the JP is even remotely good at defense, he catches you in one odd frame and you're flying alllllll the way back.

Not saying his up-close game is better than anyone, but its not exactly mega-trash now that he has all these other defensive/offensive gauges too.

This whole post was mostly about AVERAGE players and how JP takes so little effort to get satisfaction while the AVERAGE anyone else has to pull their hairs out first before even getting a hit in.
Hekzy Jun 5, 2023 @ 10:41pm 
Originally posted by Kookoo:


Parry? Last I checked, Parry doesn't get you into hitting range of JP.
https://steamcommunity.com/sharedfiles/filedetails/?id=2985601543
guess I bought SF6 Cheater Edition then. (TBF I only got the bot to do three commands, since I haven't really used the record feature much, but I think it's still enough to prove my point.
Last edited by Hekzy; Jun 5, 2023 @ 10:41pm
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Date Posted: Jun 5, 2023 @ 3:04pm
Posts: 155