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They've also added a much better training mode complete with guides for every character.
This is definitely the most casual friendly street fighter but it is still a fighting game and I think new players will still have to go through that "lose repeatedly until it clicks" phase.
Also there's noob only Battle Hub rooms
- SF6 accessibility, reduces the boring part from learning a fighting game, so you can go straight forward to the fun part. :)
- It will have many players, so you will also find many beginners with a similar level to you.
no matter what kind of "singleplayer content" a developer throws in there.
Modern Controls are also usable on a higher level if you don't want to learn the classic control scheme.
It also an RPG mode (world tour) that gives pointers on how to play a fighting game through a series of mini-games. It's not a good story mode, but works as a quite a long tutorial to fighting game concepts.
TLDR: It's as new player friendly as it can be but you won't win by mashing against someone that is better than you. Has some single player content that can actually help learn how to fight.
Furthermore, the new focus attacks and guards do help a bit against newbie stomping rushers that usually populate other games.
Furthermore, the crossplay should ensure that the playerbase stays relatively wide and varied for at least a handful of extra months against the steam only releases.
WITH THAT BEING SAID, if you are a casual like me, you need to understand that in any competitive game, your winning rate will be around 30%
Either use it as an incentive to go one step above casual seeking that 50% or simply accept it for what it is and have fun stealing that one round against that superior player, even if he trounces you for the rest of the match.
Also do remember it has some cool offline modes and even the ability to create your own character, so hey, there´s that if you are into it.