Street Fighter™ 6

Street Fighter™ 6

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Jumbogrunt Jun 14, 2023 @ 11:43am
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I'm ngl I ♥♥♥♥♥♥♥ hate drive impact.
Only serves as a way for noobs to get a free opener when they're pressured. What a stupid ass mechanic.
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Showing 1-15 of 162 comments
Bluebeard Jun 14, 2023 @ 11:44am 
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Skill issue.
Lysamus Jun 14, 2023 @ 11:47am 
Try baiting it by throwing low recovery pressure chains then answer with a DI when they try to DI out of your pressure.

After stuffing a few of those, you could probably condition your opponent to stop using that option and proceed with your higher conversion setups/openers.
Kamu Da Finka Jun 14, 2023 @ 12:05pm 
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Drive impact is activate ♥♥♥♥♥♥♥ mongoloid mode. IDGAF what these people are saying in this thread - Daigo is getting bopped in the neutral when he's throwing a hado out with Ken. Look at this crap. Buncha gold 3-4 at best "skill issue" scrubs in here with this dunning krueger effect ♥♥♥♥♥♥♥♥. Do you random nobodies on a Steam forum honestly think you're better than Daigo? GTFO.

The FGC needs to shut the ♥♥♥♥ up and sit down. DI is a ♥♥♥♥♥♥♥ problem and the fact that it costs 1 bar is busted AF. An OD and drive rush combo costs more - what the ♥♥♥♥ is that?! Game sucks ass right now and I'm really struggling to enjoy it solely due to drive impact which is the worst mechanic that I've ever experienced in ANY fighting game. No mechanic has ever been this bad - if SF4's focus was unga bunga to the max, it'd be drive impact, but focus attack actually had a mindgame behind it. You could juke it and it had 3 levels of charge.

Drive Impact Fighter is GARBAGE. I seriously ♥♥♥♥♥♥♥ feel sorry for people like Daigo who have to play this crap for a living right now. What an awful job. Playing this ♥♥♥♥ all day "professionally" would make me want to jump off a building in its current state. This ♥♥♥♥ is so bad that I actually find myself wanting SFV back and the V triggers and crush counter fishing was already tons of yolo random garbage robberies in that game too.

DI is the scummiest mechanic I've ever experienced. It feels like ♥♥♥♥ to win with it; it feels like ♥♥♥♥ to lose to it.

https://www.youtube.com/watch?v=-UUWKggqG2w&t=197s
Last edited by Kamu Da Finka; Jun 14, 2023 @ 12:37pm
Jumbogrunt Jun 14, 2023 @ 12:14pm 
Also: Unrelated but Manon players are carried and her stacks shouldn't transfer between rounds.
Kamu Da Finka Jun 14, 2023 @ 12:15pm 
Originally posted by Jumbogrunt:
Also: Unrelated but Manon players are carried and her stacks shouldn't transfer between rounds.
Try playing Zangief just for the ♥♥♥♥ of it. DI and his armored HP makes him insane. You can also drive rush straight into an air and ground SPD.

How the ♥♥♥♥ is everyone going to get every DI guess right? A singular wrong DI guess against Zangief means you'll be dead off that raw 720 super 3. I'm for Zangief getting some buffs and being viable, but that ♥♥♥♥ is stupid.
Last edited by Kamu Da Finka; Jun 14, 2023 @ 12:39pm
itzDerrio Jun 14, 2023 @ 12:18pm 
Originally posted by Gyoza Fairy:
Drive impact is activate ♥♥♥♥♥♥♥ mongoloid mode. IDGAF what these people are saying in this thread - Daigo is getting bopped in the neutral when he's throwing a hado out with Ken. Look at this crap. Buncha gold 3-4 at best "skill issue" scrubs in here with this dunning krueger effect ♥♥♥♥♥♥♥♥. Do you random nobodies on a Steam forum honestly think you're better than Daigo? GTFO.

The FGC needs to shut the ♥♥♥♥ up and sit down. DI is a ♥♥♥♥♥♥♥ problem and the fact that it costs 1 bar is busted AF. An OD and drive rush combo costs more - what the ♥♥♥♥ is that?! Game sucks ass right now and I'm really struggling to enjoy it solely due to drive impact which is the worst mechanic that I've ever experienced in ANY fighting game. No mechanic has ever been this bad - if SF4's focus was unga bunga to the max, it'd be drive impact, but focus attack actually had a mindgame behind it. You could juke it and it had 3 levels of charge.

Drive Impact Fighter is GARBAGE. I seriously ♥♥♥♥♥♥♥ feel sorry for people like Daigo who have to play this crap for a living right now. What an awful job. Playing this ♥♥♥♥ all day "professionally" would make me want to jump off a building in its current state. This ♥♥♥♥ is so bad that I actually find myself wanting SFV back and the V triggers and crush counter fishing was already tons of garbage in that game too.

https://www.youtube.com/watch?v=-UUWKggqG2w&t=197s

whoever gave this dude a jester need to explain themselves 😂😂
Last edited by itzDerrio; Jun 14, 2023 @ 12:18pm
Kamu Da Finka Jun 14, 2023 @ 12:21pm 
Originally posted by itzDerrio:
Originally posted by Gyoza Fairy:
Drive impact is activate ♥♥♥♥♥♥♥ mongoloid mode. IDGAF what these people are saying in this thread - Daigo is getting bopped in the neutral when he's throwing a hado out with Ken. Look at this crap. Buncha gold 3-4 at best "skill issue" scrubs in here with this dunning krueger effect ♥♥♥♥♥♥♥♥. Do you random nobodies on a Steam forum honestly think you're better than Daigo? GTFO.

The FGC needs to shut the ♥♥♥♥ up and sit down. DI is a ♥♥♥♥♥♥♥ problem and the fact that it costs 1 bar is busted AF. The mechanic may as well be free to use. An OD and drive rush combo costs more - what the ♥♥♥♥ is that?! Game sucks ass right now and I'm really struggling to enjoy it solely due to drive impact which is the worst mechanic that I've ever experienced in ANY fighting game. No mechanic has ever been this bad - if SF4's focus was unga bunga to the max, it'd be drive impact, but focus attack actually had a mindgame behind it. You could juke it and it had 3 levels of charge.

Drive Impact Fighter is GARBAGE. I seriously ♥♥♥♥♥♥♥ feel sorry for people like Daigo who have to play this crap for a living right now. What an awful job. Playing this ♥♥♥♥ all day "professionally" would make me want to jump off a building in its current state. This ♥♥♥♥ is so bad that I actually find myself wanting SFV back and the V triggers and crush counter fishing was already tons of garbage in that game too.

https://www.youtube.com/watch?v=-UUWKggqG2w&t=197s

whoever gave this dude a jester need to explain themselves 😂😂
I've complained about one button on reaction 720 Zangief (which is busted AF and should be tournament banned and we all know that) and DI being trash especially at costing 1 bar. Like...that's cool that a buncha casuals wanna play this for a few months until MK comes out, but I'm seriously concerned about the longevity of this game. SFV already didn't do well in the competitive scene and most people (including Punk) rarely enjoyed playing that game despite being one of the best at it.

I play this ♥♥♥♥ for like 20-30 minutes stints and I'm fried and over it. Anyone who says this game is fun right now is spewing a buncha BS. "Getting good" just feels like you played the dumbass Drive Impact Fighter correctly right now. Don't bother with anything else if that's all the one dimensional unga bunga meta revolves around.

♥♥♥♥♥♥♥ Mortal Kombat is a deeper fighting game from experience in SF6's current state. If this is the future of SF for good, then I'm done with the franchise. That video I posted is ♥♥♥♥♥♥♥ awful. That's the state of the neutral. Don't hado or cMK because that's too risky if a DI might happen. Who the ♥♥♥♥ wants to play a game like this for years? I don't. Casuals sure aren't going to keep DI'ing eachother into raw supers for years either.

The game needs to be FUN and ENJOYABLE for both casual players and competitive players. It isn't fun for either playerbase in this state.
Last edited by Kamu Da Finka; Jun 14, 2023 @ 12:40pm
RaidenFury Jun 14, 2023 @ 12:36pm 
I'm not good at the game by any stretch, but the low lobbies are full of DI spam. It's exhausting. Throws and DI spam basically have taken any strategy out of the game for lower end players. It isn't fun for me when I have to counter a DI with a DI, and the wake-up game is just teching throws.
Aegix Drakan Jun 14, 2023 @ 12:44pm 
Look, if the absolute newbie fighting game player at work who has never done a hadoken motion input before last week can react to my Drive Impact with a Drive Impact (often enough that I am now a LOT more careful about throwing one out against her), what's your excuse?

Originally posted by RaidenFury:
the wake-up game is just teching throws.

Or go in for a throw, but step back at the last second, they whiff their throw/reversal, then you go in for a combo off the punish counter?

If the entire wake-up game is teching throws, then that means their throws are predictable. So you can tech out their throws and you can bait theirs?

I'm a filthy High Iron player and I've managed it more than once.
ShadowSplit Jun 14, 2023 @ 12:54pm 
I legit think Focus attack was way better.

But I'll give Capcom thumbs up for making right analog mapable so I can map Drive to it, as I did with Focus attack.
Grampire Jun 14, 2023 @ 12:55pm 
Having Gold level players do nothing but fish for DI's was jarring and definitely makes the game feel stupid since that apparently works. Even if you spend the match countering someone abusing the mechanic it makes the game one dimensional and completely revolves around that.

It's sad because matches where you don't have some tool abusing DI's that you have to counter non-stop are actually pretty great.

I agree - It's just way too much and it needs to be toned down so it can't be used non-stop. You should get like 2 uses tops per round and then burnout. The fact you can throw it out there almost nonstop means any block strings are much riskier than is healthy.
Last edited by Grampire; Jun 14, 2023 @ 12:57pm
Supa Bishi Bashi Jun 14, 2023 @ 1:20pm 
*taking notes* play Manon... press dumb button. :silverhawklegend:
SOCIALIST PARTY Jun 14, 2023 @ 2:01pm 
You can literally tech it on reaction, and get a free full damage combo

Actually a huge skill issue here.
Kamu Da Finka Jun 14, 2023 @ 2:07pm 
Originally posted by Grampire:
Having Gold level players do nothing but fish for DI's was jarring and definitely makes the game feel stupid since that apparently works. Even if you spend the match countering someone abusing the mechanic it makes the game one dimensional and completely revolves around that.

It's sad because matches where you don't have some tool abusing DI's that you have to counter non-stop are actually pretty great.

I agree - It's just way too much and it needs to be toned down so it can't be used non-stop. You should get like 2 uses tops per round and then burnout. The fact you can throw it out there almost nonstop means any block strings are much riskier than is healthy.
I'm in gold 3-4. This is all the stupid ass game is. It feels like ASS to play this. It doesn't feel any better than the really low rankings.

You see the dumbest players imaginable that eat AAs 9/10 times win because of the DI button which they can effectively press for free forever. They're too stupid to figure out a move is +1 on block and eat the following cLP every single time. They'll eat the frame trap almost every single time and can't figure this out. Capcom envisioned what they wanted - any totally lobotomized glue eater can win now. CONSTANT DI fest. It doesn't end. Ken is going to DP and/or DI. Over and over and over again. You just continually punish him, but once in a blue moon he gets lucky.

This is especially applicable to Manon and Zangief. Manon starts round 2 with 3 to 4 medals? You're probably screwed because her damage is stupid as hell off a singular command throw after that so now she's really banking on that stupid mechanic landing. If I gave a damn about this game, I guess I could grind it out to plat or diamond, but I don't even enjoy playing this right now. It sucks. It feels like garbage and winning or losing via DI is the scummiest thing imaginable. Where's the sense of accomplishment or reward? I'm not feeling it. Is anyone?

Yes, you can "win" by constantly punishing morons that want to press the button, but having the entire game revolve around this crap is nauseating and feels like ♥♥♥♥ to play. I'm fine with playing the Oki, but I don't want to constantly be navigating this trash mechanic in the neutral. Anybody who tells me that they're enjoying this is a ♥♥♥♥♥♥♥ liar.

DI adds no value to this game. It makes the game maximum unga bunga and it sure as hell isn't helping the new players learn ♥♥♥♥ about FGs. They're not even bothering to learn the neutral, what frame traps are, how to not eat an AA, what tick throws are, what meaties are, etc. This is terrible game design and it isn't doing the new players any favors. "I didn't learn anything beyond how to DI and raw super. They kept punishing me for doing it so I uninstalled the game. 0/10 bad game!"

If this is the new direction of fighting games, I'm done with the genre. ♥♥♥♥ it. This game makes me feel like MK11 is deeper design.
Last edited by Kamu Da Finka; Jun 14, 2023 @ 2:33pm
YT_RealDahmni Jun 14, 2023 @ 2:08pm 
im confounded by all this baby talk and complainign its like a bunch of 2 year old boys stomping their feet and yelling and throwing tantrums.,... is this normal for a civilization of gamers.... remember you bought the game you didnt have to to you chose to .... now you can choose to play or stop playing the option select is there but dont try to put out your small pp syndrome bs on us all just because of some few mechanics YOU yourself dont like there is gonna be some people out there who likes it and dont lie to me saying there isnt i know for a fact there is and who cares if you dont its a VIDEO GAME... YOU BOUGHT IT FOR 90$ OR WHAT EVER YOU STOLE IT DONT MATTER... for the love of gaming grow up and mature you man children jfc......
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Date Posted: Jun 14, 2023 @ 11:43am
Posts: 162