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Bad habits and bad footsies can be weeded out, no matter the control scheme.
However and this is my only complaint about the M......It is not good for transitioning to other games.
Let's presume I'm new and start with SF6 but want to play KoF15.....and only play with M.....because I cant do motions......there will be 2 courses of action...1)Learn motions or 2)Drop the game and go back to SF6. (even more so for older games that never had modern to begin with.....and will never be patched in)
There is no incentive to try out Classic.
Future games have to either stick to the formula and not have an equivalet to Modern.....and risk not attracting said players....or have a sort of Modern Controls....and risk the same debates.
Call me whatever....but for me personally....to be able to do a qcf motion is the bare minimum that people should be required to learn....as it is something that can be found in any fighting game for the past 20-25 years.(again unless you cant, do to a physical handicap)
The fundamentals in street fighter have always been, imo, the most important thing. The mental play, the footsies, the psychology, trying to stay unpredictable. All that leads into an eventual punish and at that point a combo matters, but even then i'd argue due to diminished returns (depending on if you include supers or not etc) a lengthy combo ( a practical lenghty combo) isn't SO strong that it completely invalidates everything before that.
If you have no idea how to land your fancy combos because you lack the fundamentals, even modern controls won't save you at all. Not even close.
This is just a personal thing. Not everybody is such a fighting game lover that they're gonna try out multiple ones. People like that often are casuals that just enjoy it for fun and will eventually stop playing. They're not going to jump from fighting game to fighting game. The ones that do, are already the ones that know classic.
Inputs have long been a staple of fighting games, but we're seeing more modern games that don't require classic motion inputs to operate (Smash Bros, Tekken, DNF Duel, Granblue, Power Rangers and the upcoming Project L to name a few). If SF6 continues to succeed as it has, it might be time for genre fans to reflect on what exactly motion inputs offer to the experience and if those benefits can be conveyed via other means.
Change is scary, but stagnation and the death of the genre are far more terrifying, especially to those of us who remember the drought before SF IV brought it all back.
me i just wanna play a game and have some fun
Well, at least I don't have to respond to any more threads about this. I can just post the video and move on. I appreciate Max addressing this. He is a reasonable guy who considers opinions well.
Drive rush combos? Okay, that'll take a little work, but c'mon. The inputs themselves are nothing, but reacting and pumping them out at the required speed is another thing.
I agree with you though. They're not developing any translatable skills outside of maybe rudimentary basic footsies by playing modern.
I don't think this is true. Having watched some high level Modern play, it's very clear that there's a ceiling to Modern that likely none of us here will ever touch, nevermind the fact that, as Max said (paraphrased), inputs are not what make you good at fighting games, nor are lack of complex inputs what make you bad at fighting games.
To the Modern player out there now, I encourage you to enjoy the game at your pace and not feel compelled to switch. There is so much to master to become good at this game that go beyond inputs. If you ever do reach a point where the Modern control scheme is all that's holding you back, making that transition will be easy compared to everything else you've accomplished.
We can't take the word of streamers as law.
Maximilian is a streamer that has ties to companies and saying negative things about modern controls could get him in trouble. Just because he's popular we have to excuse modern controls and be good sheep? I'm sorry, But no!
Everyone is entitled to their opinion and should be allowed to say why they do not like about modern controls.
been saying the same thing about modern as Max did in that video since the game came out.
you aren't losing because of the control scheme your opponent picked.
seemingly like yourself people just don't like the truth.