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http://jomnisgames.blogspot.com/2012/12/ghost-recon-advanced-warfighter-command.html
Steam and the middle mouse button does not seem to be make your soldiers execute a command. To fix the problem, you need to edit a file called "ctrl_set_def.xml" in your "..\Ghost Recon Advanced Warfighter\Settings" folder.
You need to change the line:
<button id="hud_select" binding="2" device="mouse" group="misc"/>
into:
<button id="hud_select" binding="2" device="mouse" group="tactics"/>
just right-click on the xml-file > open with ... > editor
If you're playing the Steam version of GRAW 1 for PC, you will likely come across the problem where the Cross Com fails to work very early in the game in the tutorial phase of your first mission.
Here is the fix for that:
First off, you need to find the "ctrl_set_def.xml" file and MAKE A BACKUP COPY OF IT FIRST with a different name in case anything goes wrong!
Then open it with Notepad or any other text editor.
The file "ctrl_set_def.xml" is in your "...\Steam\steamapps\common\ghost recon advanced warfighter\Settings" folder.
there's a line in there that reads:
<button id="hud_select" binding="2" device="mouse" group="misc"/>
It needs to be changed to read:
<button id="hud_select" binding="2" device="mouse" group="interface"/>
And then save the file by simply pressing ctrl+S or using the Save menu in your text editor.
And that MIGHT do it.
IF NOT, the other option is to:
change:
<button id="hud_select" binding="2" device="mouse" group="misc"/>
To read:
<button id="hud_select" binding="2" device="mouse" group="tactics"/>
Fixing the Ready For Bear mission - mission 6
And then we have the patch.bundle problem, which is the cause of the camera clipping/rolling problem seen in the beginning of the Ready for Bear mission...
In the Bundles folder (again in your game's installation directory), the file named "patch.bundle" needs to be renamed to "Xpatch.bundle" (without the quotes of course), AT LEAST BEFORE the beginning of the "Ready for Bear" mission.
It does not need to be renamed back afterwards, apparently, and it might be a good idea to try to rename it before a new game.
NOTE: For MULTIPLAYER you will have to rename it back to patch.bundle. The fix above is only for Single Player.
(Thank you to Oelmuvun for that information!)
Is it all fixed yet? Maybe. Read on...
The Cross Com MAY stop working again after renaming it to xpatch.bundle, and if so, again in the "ctrl_set_def.xml" file, change "tactics" back to "interface":
i.e.,
-FROM-
<button id="hud_select" binding="2" device="mouse" group="tactics"/>
-TO-
<button id="hud_select" binding="2" device="mouse" group="interface"/>
! " # $ % & ' $ ( ) ' $ * + $ , - $ . / $ 0 1 2 3 ) 2 4 5 2 6 7 2 8 5 ' 2 9 : 2 ; < 2 = > 2 ? @ 2 A B ' C D E ' C F G H I J K L M 2 N O 2 P Q K R S K T U K V W 2 X Y H Z [ \
THIS is what I see when opening that file with NOTEPAD. Glad my ♥♥♥♥ is ♥♥♥♥♥♥ up even mroe.
It is NOT "ctrl_def_set.xml" (file type: BIN File) -- This is the actual program coding, or at least what I've read on the Internet about .bin files. Notepad will show a lot of binary codes like that display above this post. Whereas, the XML document can and will edit in notepad. I've done this and it works and I can now enjoy the game.
I still give kudos to The Franchise and dcommando for the lines to edit, but I just wanted to clear up the file confusion.