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[img]https://i.ibb.co/bNt9Hsf/RIFGREN-v-PZIV-rear.jpg[/img]
Mind you, most hits had no effect on other tanks as these screenshots below show, but notice two lost an unbuttoned crewman in the shrapnel blasts..:)
[img]https://i.ibb.co/Ydygj2b/RFGRENS1.jpg[/img]
[img]https://i.ibb.co/KNCwWbV/RIFGRENS2.jpg[/img]
We can't, we have to wait til game begins.
and [T].
It's behaving like a poor mans PIAT .... really?Rifle Grenades might also be a problem for Over Watch. If we set the % to low (i.e 30%), the grenade will launch at closed-top vehicles at ~14 hexes .... :( .... thereby revealing the unit.
Yep, really. It should. The US M9-A1 rifle grenade was a shaped charge and could - in theory - penetrate up to 50mm (2”) of Rolled Homogeneous Armour.
“The M9-A1 was the standard high explosive anti tank rifle grenade which was made from sheet metal and consisted of a shaped charge with a base detonating fuse and it could penetrate over 2" of armour. It was very successful against various targets.”
https://www.sofmilitary.co.uk/us-rifle-grenade-at-m9-a1-inert-replica.html#:~:text=The%20M9-A1%20was%20the,very%20successful%20against%20various%20targets.
I assume you are talking about the AI revealing it's position? The player has the final choice on whether to fire or not, so it doesn't matter what the setting is.
I was thinking more like the M17 Rifle Grenade, not a HEAT round.
Okay, at first I thought you were talking about the player. In which case I agree, but it's probably not the only situation where the AI would be revealing it's position by using overwatch for no good reason. What about small AT guns firing at heavily armoured tanks from the front?
It's also worth considering whether the overwatch sliders affect the AI's overwatch settings, or only the players. My understanding is that they do not affect the AI.
Yes, that is what the manual suggests.
Small AT guns can aim at tracks, or have a chance to hit the track. Rifle Grenades cannot aim, so if they are always attacking under the condition to "bet" on the outcome of hitting the tracks. That is questionable for me.
I'm mainly concerned that we have a 6-Man "AT" team running around taking shots at armored vehicles it cannot damage instead of using the firepower of 6-men towards an INF target (when given the choice).
Only ~300,000 M17s were produced and they were relatively quickly superseded by either the M9 or the cup adapter for ordinary grenades.
~26 million M9 rifle grenades were manufactured and were much more commonly used.
[img]https://i.imgur.com/KfQFkef.jpeg[/img]
Knocked out a Pz IVJ, first shot, 70% hit chance from 9 hexes!