The Troop

The Troop

PoorOldSpike Oct 21, 2023 @ 8:33am
Small fast scenarios
These are great for newcomers to learn the game with..:)
In 'Skirmishes' choose 'Small' size at the start selection screen and choose 'Crossroads' or 'No Further', both of which are only 20 turns long.

Or you could play one of these six 'Story' scens which are small and also only 20 turns-
Contact
Per Mare per Terram
Fire and Movement
Here They Come
Who Dares Wins
Unwelcome Guests

PS- and newcomers, don't forget games will often end early if you or the enemy's Morale has dropped to zero, so if you like you can lower the morale sliders to make games end sooner, or higher the sliders to make games last longer.
Last edited by PoorOldSpike; Oct 21, 2023 @ 8:49am
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Showing 1-4 of 4 comments
Cona1l Oct 21, 2023 @ 8:51am 
Great recommendation and very useful information.

Hopefully, some of the future stories / maps will revert to this format. There definitely need to be more of a balanced mix between small, medium and large stories & maps.
AceOfSpades Oct 21, 2023 @ 9:22am 
Well I am going to go against the grain here and say I do not recommend starting with Stories first. These are for accomplished players and I got trounced myself on several of them to begin with and I have been playing WWII Wargames since I was a kid and have always excelled at it.

I learned far more firing up Skirmish and setting up my own battles, then learning the units and the mechanics while I controlled the general aspects of what I was playing. Getting pummeled on a map is not a good feeling for new players and it causes snap judgments and helps fuel unfair snap reviews.

Don't get me wrong the Stories are great and loads of fun. I just don't think it is a good place to start learning. Tutorial then Skirmish then when you can win a game of your own design you are ready to be thrown to the wolves.
Last edited by AceOfSpades; Oct 21, 2023 @ 9:23am
PoorOldSpike Oct 21, 2023 @ 9:44am 
Originally posted by AceOfSpades:
...Don't get me wrong the Stories are great and loads of fun. I just don't think it is a good place to start learning. Tutorial then Skirmish then when you can win a game of your own design you are ready to be thrown to the wolves.

Problem is, most of the Stories are big lumbering monsters and I think if newcomers jump straight into them they might be put off Troop for life, whereas all the scens in my OP are small fast 20-turners and can usually be played in less than an hour..:)
[img]https://i.ibb.co/0FhsF62/panzer-clock-pz.gif[/img]
AceOfSpades Oct 21, 2023 @ 10:04am 
No one said the Skirmish battles had to be setup as big lumbering monsters. In fact I recommend the opposite. Start small try out different units learn their strengths, weaknesses , how they move, what works well together etc etc. This is what I did even though I knew the units coming in., It was IMMENSELY helpful.

As far as the stories being big lumbering monsters I agree that isn't an optimal place to start either even the shorter stories though are restrictive and the game is in control of the parameters. I think controlling this yourself is more conducive to learning,.
Last edited by AceOfSpades; Oct 21, 2023 @ 10:20am
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Date Posted: Oct 21, 2023 @ 8:33am
Posts: 4