Manor Lords

Manor Lords

View Stats:
Kracku Apr 26, 2024 @ 1:10pm
An Unreal process has crashed: UE4-Manorlords PLS HELP
The game crashes after I start it. I need help.
After the crash, an “Unreal Engine 4 Crash Reporter” window opens
This is what's in there:


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000000000018c

D3D12Core
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
kernel32
ntdll



My PC Specs:

Gtx 760 4GB
i7-4770K
8 GB RAM
Originally posted by yanb94:
In my case, change ML.aaMode=fsl to ML.aaMode= in C:\Users\[username]\AppData\Local\ManorLords\Saved\Config\WindowsNoEditor\Settings.ini fixed the issue
< >
Showing 1-7 of 7 comments
A developer of this app has indicated that this post answers the original topic.
yanb94 Apr 26, 2024 @ 1:13pm 
In my case, change ML.aaMode=fsl to ML.aaMode= in C:\Users\[username]\AppData\Local\ManorLords\Saved\Config\WindowsNoEditor\Settings.ini fixed the issue
Last edited by yanb94; Apr 26, 2024 @ 1:15pm
Me_KBCB Apr 27, 2024 @ 1:49pm 
LoginId:4e7405404f15724ebaf1bbb902ab0a84
EpicAccountId:fe9f2342343043a9b9e196cf307f852c

LowLevelFatalError [File:Unknown] [Line: 741] pDevice->GetTextureAllocator().AllocateTexture(TextureDesc, ClearValue, Format, *OutTexture2D, InitialState, Name) failed at C:/Dev/Perforce/Hooded_Horse_slavic_1139/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp:696 with error DXGI_ERROR_DEVICE_REMOVED, Size=21x24x1 Format=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=

ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
ManorLords_Win64_Shipping
kernel32
ntdll


I have a similar problem when I lanch the game please help me
нєηgzт ♥ Apr 30, 2024 @ 11:04am 
Originally posted by yanb94:
In my case, change ML.aaMode=fsl to ML.aaMode= in C:\Users\[username]\AppData\Local\ManorLords\Saved\Config\WindowsNoEditor\Settings.ini fixed the issue


Thank you
GktAksoy May 9, 2024 @ 4:21pm 
Originally posted by yanb94:
In my case, change ML.aaMode=fsl to ML.aaMode= in C:\Users\[username]\AppData\Local\ManorLords\Saved\Config\WindowsNoEditor\Settings.ini fixed the issue


I do what you said but the problem persists.
GktAksoy May 9, 2024 @ 4:23pm 
why not fix the problem with a new update???
bluecoozy May 9, 2024 @ 4:30pm 
Originally posted by yanb94:
In my case, change ML.aaMode=fsl to ML.aaMode= in C:\Users\[username]\AppData\Local\ManorLords\Saved\Config\WindowsNoEditor\Settings.ini fixed the issue

Can you explain how to do this in more detail? I am having no luck in finding any how to or walkthroughs online
The game is totally screwed for me. Nothing worked. Unreal still crashes at start.
No update, no workaround. I'm really upset.
Last edited by Anton d'Urberville; Jan 11 @ 12:41pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Apr 26, 2024 @ 1:10pm
Posts: 7