Manor Lords

Manor Lords

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Manor Lords vs Foundation
Tried Foundation that was just released from EA.

It's hard to play Foundation after ML visuals/aesthetics. And it's hard to play ML after Foundation content :) ... still prefer ML.
Despite the rich management and building content, Foundation is too cartoonish, with bugs, crashes and balance problems on top of it.

Can't wait ML adding more things to do and to customise towns. Unfortunately almost one year in EA did not bring much. Hope we will get more in 2025... It is painful to see such a beautiful game with absolutely unrealised potential.
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Showing 1-15 of 15 comments
Aww . . . Those Foundation people are sooo cute.

Is there any combat? I didn't see any references to combat on the store page.
pckirk Feb 3 @ 1:37pm 
Foundation has guards and militia troops, that can patrol and be sent on missions. There is no on screen combat. It is a good game.
Does it have multiplayer co-op?
The garish cartooniness put me off foundation too, and I'm someone who plays wobbledogs.
Spiffy Feb 3 @ 3:51pm 
Manor Lords has spoiled me with its graphics, it's hard to play these other city builders now even though i do enjoy them too.
Dave Feb 3 @ 4:41pm 
looking at trailers from Foundation, as i do like the genre very much. I cannot play this. it looks to ugly. It is not even cartoonish, it looks like a SuperNintendo does not even break a sweat on this. It is extremely ugly. Nope. Pass
Funny to bump into this thread. I literally just funded my steam wallet with the intent to buy either Foundation or Manor Lords, and doing my research on Foundation I have decided against it due to the game-breaking bugs reported and poor optimisation.

So Manor Lords community, would you recommend taking the leap into ML today?
P.S. For context, I guess my expectations are high after coming from Anno 1800.
Originally posted by Acropoli 創案者:
Funny to bump into this thread. I literally just funded my steam wallet with the intent to buy either Foundation or Manor Lords, and doing my research on Foundation I have decided against it due to the game-breaking bugs reported and poor optimisation.

So Manor Lords community, would you recommend taking the leap into ML today?
P.S. For context, I guess my expectations are high after coming from Anno 1800.
Provided you understand you're buying an unfinished game that may take another couple of years to complete, and set your expectations accordingly, I can recommend it.
Originally posted by Anthracite:
Originally posted by Acropoli 創案者:
Funny to bump into this thread. I literally just funded my steam wallet with the intent to buy either Foundation or Manor Lords, and doing my research on Foundation I have decided against it due to the game-breaking bugs reported and poor optimisation.

So Manor Lords community, would you recommend taking the leap into ML today?
P.S. For context, I guess my expectations are high after coming from Anno 1800.
Provided you understand you're buying an unfinished game that may take another couple of years to complete, and set your expectations accordingly, I can recommend it.

Thanks. I'm a seasoned Satisfactory early-access player, so provided it's playable without game-breaking bugs, then my expectations are fairly reasonable I think :)
Originally posted by Acropoli 創案者:
Funny to bump into this thread. I literally just funded my steam wallet with the intent to buy either Foundation or Manor Lords, and doing my research on Foundation I have decided against it due to the game-breaking bugs reported and poor optimisation.

So Manor Lords community, would you recommend taking the leap into ML today?
P.S. For context, I guess my expectations are high after coming from Anno 1800.
IMO, If your concerned about optimization and bugs in Foundation then you may as well steer clear of both. Personally I enjoy both but Manor Lords is not finished so we have no way to tell how many bugs will end up in the game and whether or not it will be well optimized.
Originally posted by City Builder:
Originally posted by Acropoli 創案者:
Funny to bump into this thread. I literally just funded my steam wallet with the intent to buy either Foundation or Manor Lords, and doing my research on Foundation I have decided against it due to the game-breaking bugs reported and poor optimisation.

So Manor Lords community, would you recommend taking the leap into ML today?
P.S. For context, I guess my expectations are high after coming from Anno 1800.
IMO, If your concerned about optimization and bugs in Foundation then you may as well steer clear of both. Personally I enjoy both but Manor Lords is not finished so we have no way to tell how many bugs will end up in the game and whether or not it will be well optimized.
Thanks for the feedback. One of the big things that put me off with Foundation was reports of people with top-spec hardware (4090) and experiencing sub-30 FPS with a 80-100 population. That's the type of optimisation issue that bothers me - if I'm above 30FPS for a city-builder then I'm somewhat satisfied. So as long as ML isn't that drastic, it should be fine.
I'm running a mid spec PC and I have no issues with Manor Lords really. Have had 100's of people across several settlements etc and still running good/same fps.

I've got to say that while there are bugs in ML (expected as it's early access) there are ways around them to get you back working again (usually). It's very playable and will spoil you graphically on other city builders lol. I'm not sure it's worth £35 (I did not pay that much), but then I'm cheap and haven't paid more than £20 on a game for MANY years, so that's a personal choice.
Last edited by Valgarak; Feb 4 @ 1:11am
I have yet to play a 3d city builder that wouldn't run into township size issues eventually - typically it's more a cpu limitation vs. a gpu one - but yeah, 80-100 sounds like an engine/AI bug or something, that would be ridiculous.

Anyway - I haven't played ML much for a long while but there was a population size early on that would start to create slowdowns and/or odd/very faulty AI behavior. For some back then it was around 1000, for myself (i9-9900k/2080ti) it was around 2000-2500. I saw ppl on YT back then make much higher map-covering populations but it would start to be a slideshow etc.

I don't know if that has been improved on since I haven't tried to make any large populations in ML in recent times. Someone else will have to speak on that. EDIT: actually, I'd love to hear from someone on that - did they improve it a lot yet? Or at all?

The population sizes you could reasonably do (back then) weren't that bad, really - but the problem for this game was you could easily go over 1000+ trying to create townships in each region as you're running through, so you'd have to make tiny population towns in most cases, unless you stick to 1-3 regions for no-comabt sandbox building.

Other than that, I haven't run into any major bugs or performance issues during this early access yet. I run the game at 4k/60 with my now "older" setup, so it has an overall decent flexibility for hardware I think.
Last edited by CatPerson; Feb 4 @ 1:42am
I haven't had any performance issues, and I'm on a 5 year old, mid range laptop.

I can also suggest Ostriv if you're into city builders. Still in alpha stage, but very very in depth logistically.
CrazyMe Feb 4 @ 12:12pm 
Originally posted by Anthracite:
I haven't had any performance issues, and I'm on a 5 year old, mid range laptop.

I can also suggest Ostriv if you're into city builders. Still in alpha stage, but very very in depth logistically.

Ostriv is nice, good depth, but crashes a lot on my PC, while ML is very stable.
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