Manor Lords

Manor Lords

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MM Mar 19, 2024 @ 7:13am
Effect of Burgage Plot size.
What is the effect of Burgage's plot size?
For example, if you go for crops. Does a larger field produce more crops?

That way it might be better to make some of your plots small/compact in the center of your city/town. While placing larger ones with large fields around your town/next to farms.

I'm curious, because I think it makes the overall appearance of a city/town much better that way.
Originally posted by Holo:
Yep, a larger burgage, means a larger field, means a larger crop. And yeah for sure, that's a strat to go with. You could also try to make the ones in the center minimally sized and put stuff like chicken coops there, to have that passive production of eggs without taking space. The thing to keep in mind is that to turn a burgage into say a Smithy, you need to have that extension space, so if you build good looking supercompact burgages in a row, you won't be able to upgrade any of them, OR put any extension for food/resources there, meaning that it can only function as a home, and will never do more than that.
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Holo Mar 19, 2024 @ 10:18am 
Yep, a larger burgage, means a larger field, means a larger crop. And yeah for sure, that's a strat to go with. You could also try to make the ones in the center minimally sized and put stuff like chicken coops there, to have that passive production of eggs without taking space. The thing to keep in mind is that to turn a burgage into say a Smithy, you need to have that extension space, so if you build good looking supercompact burgages in a row, you won't be able to upgrade any of them, OR put any extension for food/resources there, meaning that it can only function as a home, and will never do more than that.
Molay Mar 19, 2024 @ 9:20pm 
Sorry if I'm dense, but just to clarify. It's not a binary "can have extension/can not have extension", but the actual size of the plot affects the extensions output. But only for farming-related outputs? A chicken coop can be used on the minimally sized burgages with extension at full production capacity, and using those taking up more space is effectively wasted space?

I remember in the demo that I could get fairly thin and thus small plots that allowed for extensions. I could also get pretty huge plots, like some 50% larger, with an extension. The larger one would produce what, 50% more vegetables from a veggie garden?
Holo Mar 19, 2024 @ 9:27pm 
Originally posted by Neville:
Sorry if I'm dense, but just to clarify. It's not a binary "can have extension/can not have extension", but the actual size of the plot affects the extensions output. But only for farming-related outputs? A chicken coop can be used on the minimally sized burgages with extension at full production capacity, and using those taking up more space is effectively wasted space?

I remember in the demo that I could get fairly thin and thus small plots that allowed for extensions. I could also get pretty huge plots, like some 50% larger, with an extension. The larger one would produce what, 50% more vegetables from a veggie garden?
You're entirely correct. As long as you hit the minimum size, you can build an extension, and after that the vegetable garden will generate more depending on the size. I don't actually remember the math behind it though, maybe 50% larger is 50% more, maybe not.
Molay Mar 21, 2024 @ 5:42pm 
Thanks for clearing that up for me Holo! And to clarify further, size only affects the vegetable garden, not any other extension? Or are there others that benefit from size?
Holo Mar 21, 2024 @ 6:59pm 
Originally posted by Neville:
Thanks for clearing that up for me Holo! And to clarify further, size only affects the vegetable garden, not any other extension? Or are there others that benefit from size?
The vegetable garden and the apple orchard, rest stay the same yeah.
Molay Mar 21, 2024 @ 7:24pm 
excellent, thanks mate :)
Azure Apr 27, 2024 @ 11:18am 
Graphically, there is a limit to how big of a plot size that a household can manage. I managed to make some ultra-large veggie fields but they could only plant/hoe/gather about 1/3 of them in a year. I don't know if this actually means the output is capped though

EDIT: a more precise measurement is about 1 Morgen of veggie fields (not the total plot size)
Last edited by Azure; Apr 27, 2024 @ 11:33am
fuba May 1, 2024 @ 12:13pm 
Originally posted by Holo:
Yep, a larger burgage, means a larger field, means a larger crop. And yeah for sure, that's a strat to go with. You could also try to make the ones in the center minimally sized and put stuff like chicken coops there, to have that passive production of eggs without taking space. The thing to keep in mind is that to turn a burgage into say a Smithy, you need to have that extension space, so if you build good looking supercompact burgages in a row, you won't be able to upgrade any of them, OR put any extension for food/resources there, meaning that it can only function as a home, and will never do more than that.
Where you got this Information(s)?

I mean, it would make absolutely sense for Vegetables or just for Housing (without any Work Area), but the game don't even tell you anything about "Size of Burgage Plots".

On the other Hand, if this is true...
It makes absolutely no sense that a Burgage Plot with "just" Chicken or Goats not get any benefits from it's Size at all!

Also that Goats just bring "Hide" makes no sense at all!
So all the Goats are killed for there Hides but ALL the Meat is thrown away?! 🤦‍♂️
Last edited by fuba; May 1, 2024 @ 12:18pm
Holo May 1, 2024 @ 12:30pm 
Originally posted by fuba:
Originally posted by Holo:
Yep, a larger burgage, means a larger field, means a larger crop. And yeah for sure, that's a strat to go with. You could also try to make the ones in the center minimally sized and put stuff like chicken coops there, to have that passive production of eggs without taking space. The thing to keep in mind is that to turn a burgage into say a Smithy, you need to have that extension space, so if you build good looking supercompact burgages in a row, you won't be able to upgrade any of them, OR put any extension for food/resources there, meaning that it can only function as a home, and will never do more than that.
Where you got this Information(s)?

I mean, it would make absolutely sense for Vegetables or just for Housing (without any Work Area), but the game don't even tell you anything about "Size of Burgage Plots".

On the other Hand, if this is true...
It makes absolutely no sense that a Burgage Plot with "just" Chicken or Goats not get any benefits from it's Size at all!

Also that Goats just bring "Hide" makes no sense at all!
So all the Goats are killed for there Hides but ALL the Meat is thrown away?! 🤦‍♂️
I have 200 hours in the game.
warmachine Jul 12, 2024 @ 8:07am 
Originally posted by Holo:
Originally posted by fuba:
Where you got this Information(s)?

I mean, it would make absolutely sense for Vegetables or just for Housing (without any Work Area), but the game don't even tell you anything about "Size of Burgage Plots".

On the other Hand, if this is true...
It makes absolutely no sense that a Burgage Plot with "just" Chicken or Goats not get any benefits from it's Size at all!

Also that Goats just bring "Hide" makes no sense at all!
So all the Goats are killed for there Hides but ALL the Meat is thrown away?! 🤦‍♂️
I have 200 hours in the game.
hi so im seeing about half of the burgage plot being used to grow veggies as well even though its a level 3 with family extension. is there a cap on veggie output?
Jabberwocky Jul 12, 2024 @ 8:16am 
Size affects vegetable gardens and apple orchards. Vegetable gardens should not be made TOO big (0.5 to 0.75 morgen should be enough garden space), because the gardeners harvest their veggies by going to the field, collecting an armful of veggies and then going back to their house again, rinse and repeat. If the backyard is too large, this takes too much time.

Apple orchards do not need to be tilled and are harvested differently, so they can be as big as 1.5 morgen and still be effective, they take 5 years to grow until they reach their maximum yield, though.

0.5 morgen of pure orchard/veggie field (without the housing section taking away any significant portion) should yield about 80-90 units of food per year.
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Date Posted: Mar 19, 2024 @ 7:13am
Posts: 11