Manor Lords

Manor Lords

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Endicott Dec 13, 2024 @ 7:23pm
What is the state of the Development Tree?
One of the reasons I stopped playing was that the development tree (tech tree) had all those locks on it for "future updates". Was this ever fixed, are there more techs available now? Does anyone have a current screenshot?
Last edited by Endicott; Dec 13, 2024 @ 7:24pm
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AmateurAuer Dec 13, 2024 @ 7:44pm 
I dont have a screenshot for you but there are a probably 14 or 15? Maybe a little less. There are still locks on many of the options. Also, the Manor has several functional upgrades and a few cosmetic only (for the time being).
Clovis Sangrail Dec 13, 2024 @ 7:45pm 
You own the game. Why don't you just go look?
Endicott Dec 13, 2024 @ 9:06pm 
Originally posted by Clovis Sangrail:
You own the game. Why don't you just go look?
Its uninstalled and it would take hours to reinstall on a laptop using wireless since I am traveling for the rest of the year,
Clovis Sangrail Dec 13, 2024 @ 9:24pm 
Originally posted by Endicott:
Originally posted by Clovis Sangrail:
You own the game. Why don't you just go look?
Its uninstalled and it would take hours to reinstall on a laptop using wireless since I am traveling for the rest of the year,
As far s I can tell, the only new one is Advanced Pondkeeping, but depending on when you quite playing, there may have been changes in some nodes.
9erRed Dec 13, 2024 @ 10:26pm 
Greetings,

There's still only 21 skills that can be unlocked of the full 42 elements that are in the tree.

- Allowing "at this time" only 6 points to be used for any/all of the branches the player wants to select.
- As stated the newest item was the fishing perk.

We can assume that any of the unused items that are still locked and not shown what they could be, are tied or linked to specific resources or elements of the game that are "not in the game yet".

- Some could be tied to special buildings we do not have yet, or additional use of materials we have now but do not have the "specialist" to make it.
(lets say candles from bees wax as one)

- Others may need an additional building level we are waiting for, level 4 structures for burgages, level 3 and 4 church, level 2, 3, 4 Manor building and we do not know if some industries can be "upgraded".

- Our start production and processing buildings should all be able to be "improved" or upgraded from there initial building or site. As knowledge improves, better methods for processing and production also improves. This should lead to upgrades for most if not all sites.

This could be linked to Policies, Development, a new special building to allow this.
(say a Town Hall or Guilds) or (Engineers and Logistics)

Just saying.
Last edited by 9erRed; Dec 13, 2024 @ 10:39pm
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Date Posted: Dec 13, 2024 @ 7:23pm
Posts: 5