Manor Lords

Manor Lords

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Taries Jun 18, 2024 @ 1:49am
Trading between regions does not work
I'm having a problem with the trading station where I have it set to only trade items between non-regions. But nobody drives anything anywhere, or doesn't drive anything. Only barter works.
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Showing 1-4 of 4 comments
Agony_Aunt Jun 18, 2024 @ 2:58am 
Its a bit wonky. I've had some great successes with inter region trade and sometimes stuff just doesn't move or disappears completely.

I've had most success with minor trade items, only limited success with major. Helmets moved, but armour disappeared into the ether.

Do keep in mind you need families in the trade house to stock stuff and horses to move stuff. Well, it will move without horses, but only 1 unit at a time. Considering the distance/time involved, 1 unit at a time is terrible and will appear like nothing is moving.

Have you switched to the people tab, sped up time, and watched what they are doing?
Taries Jun 18, 2024 @ 2:40pm 
Originally posted by Agony_Aunt:
Its a bit wonky. I've had some great successes with inter region trade and sometimes stuff just doesn't move or disappears completely.

I've had most success with minor trade items, only limited success with major. Helmets moved, but armour disappeared into the ether.

Do keep in mind you need families in the trade house to stock stuff and horses to move stuff. Well, it will move without horses, but only 1 unit at a time. Considering the distance/time involved, 1 unit at a time is terrible and will appear like nothing is moving.

Have you switched to the people tab, sped up time, and watched what they are doing?
From what I saw, families were just moving things that were for sale internationally. Otherwise, when they were supposed to go to my regions, they didn't move at all, and I have horses and they were still standing in the stables.
ChuckSkyline Jun 19, 2024 @ 9:04am 
I really wish instead of having multiple regions, you just had one big region.

Its kind of dumb to me, that you are a lord of a region with a lot of profit/trading/army etc.. and you basically have to start over. You can't really transfer wealth, you literally have to just start over and make that region profitable.

Why not when you conquer a region, it just expands your boarders, all your wealth transfers.

Instead of having multiple small cities, you just make a giant city.
madpraxis Jun 19, 2024 @ 9:24am 
Transfer what wealth?
Your personally treasury, that is region wide?
Or the contents of the peasants pockets?

"Hey, folks, I am opening up the neighboring area, so y'all need to go home, empty out your pockets and your piggy banks into this basket which we are going to give to the new settlers"

Every person in said village then promptly goes to the Boss man above you, complains, and you get your land 'rights' revoked. Cause, that is how it worked back then, see.

The regional treasury isn't YOURS. Just like in actuality none of the goods are yours either. It's just easier (and not even needed to since WE don't need it to be) to abstract it all out as 'yours'. The regional treasury is the general amount of money that your peasants have in their ownership. We do not need to know for this game that Peasant #42 has 8 pfennigs to his name, has a storage rack full of hides he spent the last week tanning, has swung by the market stall his family owns to see if his wife and kids need more stock, and decided to buy meat today instead of eggs while there.

What we DO need to know is: How much money in general does this village have and how many goods does this village have.
So we know, because we have that info.

Another region is just that. A separate village. A place that you own the land rights to, and have opened up to whoever wants to come work it, do business there, and pay you your cut.

Note: You are playing a game that isn't about making big, epic, sprawling cities. While complaining that a game that IS NOT that, isn't that.
Solution: Go play a big 'ol city builder that is actually a big 'ol city builder.

OP: Things are goofy >.> Some people it works for. Some it doesn't. Haven't messed with new build, but that was supposed to work out kinks in it... if it doesn't...well, save/load. See if that gets things kicking over eventually...if it doesn't? Well, Early Access...and the problems are known, and being worked on at least ;)
Last edited by madpraxis; Jun 19, 2024 @ 9:27am
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Date Posted: Jun 18, 2024 @ 1:49am
Posts: 4