Manor Lords

Manor Lords

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juranga Dec 27, 2024 @ 10:52am
River Map and Pathfinding
Has anyone run in to stop and go issues with path finding on this map? I have oxen and NPCs getting stuck every few seconds while walking. I have noticed that this occurs only on the river map (mountain map seems OK) and happens once you order more than one ox. It is exacerbated when you increase the time speed. I never had this issue until this update. I have tried to lower the graphic setting but it does not help.
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Showing 1-10 of 10 comments
mbu1997 Dec 27, 2024 @ 11:42am 
Hello
I have the same problem with the river map. In my case, all the inhabitants are stagnant, no longer harvesting, hardly building anymore and although I have huge vegetable gardens and the inhabitants there are not assigned, my inhabitants starve to death every year. I have now also put this as a question in the round. Hope it will be improved at some point, I think the river map is great.
juranga Dec 27, 2024 @ 11:46am 
Originally posted by mbu1997:
Hello
I have the same problem with the river map. In my case, all the inhabitants are stagnant, no longer harvesting, hardly building anymore and although I have huge vegetable gardens and the inhabitants there are not assigned, my inhabitants starve to death every year. I have now also put this as a question in the round. Hope it will be improved at some point, I think the river map is great.
Oh thank god, i thought I was the only one since I havent seen anyone really post the same problem. Hopefully it gets fixed soon, I would love to play this map
Clovis Sangrail Dec 27, 2024 @ 11:57am 
There is all kinds of ♥♥♥♥ wrong with rivers.

Bullet version of those I have heard of --
-- Oxen won't use bridges.
-- Jesus squad walks on water to cross rivers instead of using bridges.
-- No damn fish

They are nothing but window dressing.

Try searching this forum on 'rivers' and you'll find plenty of examples.
Last edited by Clovis Sangrail; Dec 27, 2024 @ 12:01pm
Antonius Dec 27, 2024 @ 12:10pm 
As I expected.
bugritall Dec 27, 2024 @ 2:21pm 
I think I'll abandon my Winding River game. Trying to complete a Restoring the Peace scenario is pointless when bridges are so problematic.
Random Kiwi Gamer Dec 28, 2024 @ 12:09am 
I have this issue when I run on 3 speed.
bugritall Dec 30, 2024 @ 10:49am 
Originally posted by Random Kiwi Gamer:
I have this issue when I run on 3 speed.
Does this mean that things work okay if I run the game on lower speeds?
fracturedhand7 Dec 30, 2024 @ 12:24pm 
I have all of the issues that have been listed in this thread minus the ox not crossing bridges and I have discovered no fix. The speed doesn't make a difference for me. Entire crowds of people all frozen together. Making hand motions and their status' all read various things "going home" "hunting" "gathering" but they are frozen in place. Many of them are frantically moving their feet but going nowhere.
bugritall Dec 31, 2024 @ 1:55am 
@fracturedhand7 Things that have helped when I have encountered a situation like the one you describe:
  • Saving the game and reloading
  • Unassigning the people involved or assigning them to different tasks
  • Throwing a hissy fit
Last edited by bugritall; Dec 31, 2024 @ 1:59am
『Insperatus』 Dec 31, 2024 @ 2:17am 
I see the stop and go on the default map. I noticed if I click or hover over them they tend to move. Also if you bring it to 1x speed they tend to come unstuck.
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Date Posted: Dec 27, 2024 @ 10:52am
Posts: 10