Manor Lords

Manor Lords

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Unit recruitment priority
Pretty new to the game, love it so far.

I have one problem tho: could I somehow set up priority to which unit consripts will be assigned?

For now it seems that AI automaticly spreads all recruits among all units, which means you usually have all your regiments below maximum strenght.
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hawkeye Dec 19, 2024 @ 8:45am 
As you say if you keep a unit the AI spreads recruits across all. I don't know how to prevent that other than not using that approach.

I make a 36 man spear/large shield unit at the start. You get 20 spears/shields at the start if you enable the option to receive an arms shipment. Until that unit is complete I don't start another one until I have enough to make both up to almost full strength. And so on.

When you fight a battle you will lose men. So any active units will be under strength after the fight. I will keep both and build them back to full strength which can take some time.

It's necessary to start making arms asap. The spear/large shield combo is the cheapest and fastest afaik.

2 36 men is usually enough to clean out bandit camps.
For raid defence I try to recruit some cheap mercs to bolster my force if I only have 2 units by then.
Losing mercs is preferential to losing your own guys.
Last edited by hawkeye; Dec 19, 2024 @ 8:49am
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Date Posted: Dec 19, 2024 @ 8:07am
Posts: 1