Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You want them plowing and planting the new fields before they thresh the old crop because any field not 100 percent planted by the end of November is lost in December.
September: Harvest Season - All mature crops are gathered in.
October: Ploughing Season - All cleared fields are ploughed ready for sowing.
November: Sowing Season all next years crops are sown.
December to August: Growing season
....leave the fields alone during this period Don't touch them at all. If you do you will likely ruin your crop yield.
https://historylearning.com/medieval-england/medieval-farming-calendar/
https://www.medievalists.net/2024/02/monthly-tasks-medieval-farms/
Wheat sown in October is "winter wheat" harvested in May. Seeds are dormant until weather warms up. Wheat takes 3 months to grow.
There is a lot of other activity that goes on in the medieval year which could be added to the game e.g. pigs and acorns.
So it's a make believe strategy game. Using your terminology that sounds more "school boy" doesn't it than an expert site that's just repeating common knowledge? And there are plenty of historical strategy games, the two terms aren't mutually exclusive. That's another logical reasoning error.
But the reality is I don't care what you think. I'm free to express my opinion without being harassed by you.
Incidentally, just to make things quite clear here, you're the arsehole harassing me with historical claptrap and elitist ♥♥♥♥♥♥♥♥. All I did was explain how the game works and answered the players question.
"Is this normal, or a bug?"
You then accused me of lying based upon some history wiki you happened to read in kindergarten. So, I don't give a fig for your opinion either but I don;t think its helpful to start accusing people of lying based on irrelevant facts.
The game works the way it works.
I've never accused you of lying. I wasn't even commenting about your post. Show me where I quoted your post and replied to it.
The game approximates this and is, as the expression goes, 'close enough for government work'.
And as Ditz rightfully points out -- That's how the game works.
Anyone who can accept that one egg will feed one family for one month should be able to accept that grain crops in this game are planted in October/November and harvested in September for best results.
If you want to harvest it in May, go ahead. It will let you, but your yield will suck.
It's a game live with it, or take it up with the Dev's.
Potatoes should be an agricultural perk or a policy that you can only access after about 150 in-game years.
Come next June i forced a harvest on them. All 3 fields produced exceptional yields...and were ready to be rotated in sync w/the rest of the farm for that season.
The farm was big-3 Farmhouses
I'm just curious as I've always stuck to the standard crop rotation system.
I then checked growth in June next yr and it was 100% so i put the 6 back in & Forces the harvest. They did the job.