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that wasnt the question i dont have bakery unlocked just rye
and town is fully developed
yea ok i know that,,, but in this case with thoose numbers just bakery would be better
apples, charcoal(sell it all), rye, plow, bakeries, honey. Then I let at least one bakery do a stall, and one honey do a stall. The thing to keep in mind is lot's of bread can be used 2 ways - generating giant amounts of influence through tithe AND selling it at 4 each - this means 1 rye/wheat turns into 16 money = 1 wheat/rye = 1 grain = 2 flower = 4 bread x 4 per bread.
To OP‘s question: if everything runs as intended the bakery should be chosen over rye, ideally having both.
Correct. This can really badly impact your efficiency and why its generally best to leave stalls to storehouse/granary workers, as they have nothing else to do except fetch and carry.
A bakery that has a stall will have its families going all over the place to fetch food from different sources, 1 unit at a time, to fill the market stall.
You can counter this somewhat by setting a limited work area (if the bakery has one), but keep in mind, their work area needs to include wherever they are getting wheat from as well as their stall.
I'll have to turn mine off and see if it makes a difference. What I can say is bakeries really work - have 4 running now, plan to have more as well. Combined with rye its a lot of food.
Plan to sell bread and separately pack station it to my rich clay/iron Zweiau for mail armor.
I think rye is worth it first then the plows and bakeries. I pick honey as my last.
For my rich clay/iron region skipped bakeries and plows - - but having rye offset by getting more food out of a smaller area.